dye-system

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  • Exclusive: Massively's interview with Kristen Perry on the Guild Wars 2 dye system

    by 
    Rubi Bayer
    Rubi Bayer
    09.28.2010

    Armor fanatics unite! Our relatively small preview of the Guild Wars 2 dye system earlier this month at PAX was quite a thrill to those of us who love our Guild Wars character armor to look just right. It was impressive to say the least -- physical vials of dye will be eliminated and the range of colors will number over 100 -- but it left us wanting to know more. Character Artist Kristen Perry is the mind behind this impressive new setup, and she's been having a ball designing it. The beauty of dye in Guild Wars 2 is that it will appeal equally to those who don't want to spend ages experimenting with dye combinations to get just the perfect look and to those who thrive on that sort of thing. Kristen has added a brand new post to the ArenaNet blog today with all the details of the Guild Wars 2 dye system. Most of the blog entry revolves around the fact that there will no longer be the ability to mix dyes, as is possible in Guild Wars 1. But don't fret! Kristen does a wonderful job of explaining how the new system will be much better. As an added bonus, we have a little something extra for you. Kristen was kind enough to give us an exclusive interview with even more information, as well as an exclusive screenshot to highlight the range of the new dye system. Follow along after the jump to see what Kristen had to say about dye in Guild Wars 2. %Gallery-92890%

  • PAX 2010: Guild Wars 2 hands-on

    by 
    Rubi Bayer
    Rubi Bayer
    09.04.2010

    I finally found time to check out Guild Wars 2 firsthand this morning, and the experience will easily be counted as the highlight of PAX so far in my book. The demo booth was my first stop this morning, and I was excited to go through the character creation process and save Shaemoor. I've seen a dozen videos of just that, but there's nothing like playing through it firsthand. As I was playing, several ArenaNet staffers passed by, said hello, and chatted a bit. I spent much of my demo time exploring all the character options, learning the controls, and looking around Shaemoor, growing a little anxious all the while. The clock was ticking and I hadn't seen nearly everything I wanted to. With about 10 minutes left, a few ArenaNet devs surprised me by stepping in and offering to show off some more content -- particularly legacy sites, something that was at the top of my wish list for the demo. While there are no earth-shattering new revelations (sorry, no class reveal), it was exciting to check out some features in more detail. Follow along after the jump for screenshots, pictures, descriptions and video recorded in genuine shakycam!%Gallery-101397%