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There's an element of fire-and-forget in a large number of MMOs, a sense that all of the hard work of targeting is done for you by the game. You click on your target, you activate your ability, and that's all the thought you need to put into aiming. But WildStar is looking to change that, as outlin...

1 year ago 0 Comments
July 11, 2013 at 9:00AM
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I want to tell you a love story. It's not a happy one. It's about Daniel and Rachel. Rachel loves Daniel. She didn't expect to fall for him, but she did. The problem is that Daniel doesn't love Rachel back. More than that, he can't even conceptualize feeling for Rachel what she feels for him. Sh...

2 years ago 0 Comments
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The war between the Empire and the Republic in Star Wars: The Old Republic has been two-sided thus far. Sure, there have been some minor incursions by other powers, but it's fundamentally been a conflict between those two sides. Makeb in Rise of the Hutt Cartel represents a major departure from t...

2 years ago 0 Comments
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EVE Online has evolved into a game where being fast and agile allows you to choose your fights, dictate range and thus control the course of the battle, disengage whenever you choose, and often move so quickly that you're largely unassailable. However, the era of the nano craze will soon be coming t...

6 years ago 0 Comments
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Gamasutra has published a soapbox piece examining what WoW is teaching us about gameplay, and asking whether it's teaching us the right things. The main points include the much debated "Time over Skill" mindset imbued in the endgame, the push away from self-reliance to group play, and the ...

9 years ago 0 Comments