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Each week Mark Methenitis contributes Law of the Game on Joystiq ("LGJ"), a column on legal issues as they relate to video games: It was about E3 time last year when I gave an overview of our old friend (or enemy) the non-disclosure agreement. After all, it's those NDAs that are responsible for k...

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June 10, 2009 at 6:33PM
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When we spoke with Split/Second developer Black Rock Studio (a fully-owned subsidiary of Disney Interactive) at E3, we asked if they felt like they'd stolen Jerry Bruckheimer's thunder, because the game looks like something we'd expect out of Jerry Bruckheimer game. Which is ironic, since Jerry Br...

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Pokémon Snap fans, beware! Afrika is the Pokémon game you know and love, just all grown up ... and, ya know, without all those Pocket Monsters. Instead, you're chasing around lions and tigers and, erm, zebras with fancy Sony brand cameras, trying your best to capture shots and not get ...

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After over a year of waiting, XSEED has graciously picked up tri-Crescendo's meditative Wii action adventure Fragile: Farewell Ruins of the Moon for North American publication. In a brief walkthrough of an early segment of the game, XSEED introduced us to the protagonist, Seto, who is believed to be...

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MMOs on current-gen consoles? We've yet to see it really happen. However, DC Universe Online for PlayStation 3 and PC sure looks (and plays) like a game on its way to completion. When we last sat down with the game in February and talked to its producer, DCUO already had a ton of polish and -- even ...

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It's tempting to just take a review of Rock Band 2 and stick it under here and label it Lego Rock Band, because that's pretty much what it is, albeit with a few family-friendly tweaks. They're mostly aesthetic, and Harmonix is working with Lego, who has approval over all of the songs in the game, ...

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As a service to our busy readers, here's an extremely brief description of Ubisoft's C.O.P.: The Recruit: It's Grand Theft Auto, on the DS. Even more than the actual Grand Theft Auto game on the DS, Recruit recreates the 3D GTAs to a surprising degree of accuracy. It looks like one of the PS2 Grand ...

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Massively Speaking Episode 56 is back after a brief hiatus while we spent last week at E3. To compensate, Shawn is joined by WoW.com's Mike Schramm for a recap of the best and brightest from the convention. Which game did they like best? Why does it seem like every game will release in 2010? Check o...

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When Microsoft unveiled its controller-free camera technology dubbed Project Natal during E3 last week, you'd think that gaming peripheral makers might start asking President Obama for a bailout. But not so. At least not for Nyko. The manufacturer of third-party accessories, whose core business is...

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Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy. With Project Natal, Uncharted 2, Metroid: Other M, Scribblenauts, and everything else going on at E3, the 25th anniversary of Tetris almost went unnoticed this past week, which is a re...

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I've always admired Ratchet & Clank from a distance. While none of the games have clicked with me, I do recognize -- and would recommend -- the series as a reputable, go-to option for anyone interested in family-friendly, action titles. (Having spent more time playing Insomniac's Resistance ga...

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My name is Tim ... S-C-H-A-F-E-R. [points to my notepad] That's correct. Do people get that wrong a lot? They never get it right. Does it annoy you? No, I just like to fight for my particular spelling. For no reason it's completely arbitrary but for some reason it's enjoyable to fight for the ...

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After the awkward and misguided mess that was Ubisoft's Red Steel, it must sound like damning praise to say, "Well, the sequel's much better." After all, Nintendo's newfangled MotionPlus attachment has come to save the day, introducing one-to-one movement and finally delivering the sword fighting ex...

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What game doesn't get better with a bit of customization? Gamers love infusing a little bit of their own personality into their games; whether it's changing your character's appearance in Mass Effect, making your own adventures in Neverwinter Nights or just editing all the names in the latest Final...

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Giant Bomb has been pumping out some great videos from E3 2009, but we of course took immediate notice of this interview with two Star Wars: The Old Republic developers from BioWare. Most of the conversation revolves around information we already know, until one of the devs reveals, "we have liter...

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If you've been spending a lot of time enjoying the electro-shockery featured in inFamous, you've got the guy pictured above -- and the other 50-odd members of Sucker Punch Productions -- to thank. His name is Nate Fox, game director for inFamous and a writer/designer who has a decade of tenure with...

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APB was probably one of the most impressive games we didn't actually see played at E3 -- while Realtime Worlds didn't have any actual gameplay to show off, they did have a nice demo session (in a booth guarded by these two tattooed ladies -- don't worry, EJ's wife, we asked him to pose for this on...

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