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In the latest episode, Mike Suszek (@mikesuszek) talks with Weekend Editor Thomas Schulenberg (@T_Schulenberg) about the years leading to him joining Joystiq, including one crucial missed phone call. He also talks about going to E3 for the first time in his career. Listen to the MP3 Listen to...

5 months ago 0 Comments
February 1, 2015 at 6:20PM
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Turtle Rock Studios' Evolve notched six nominations in this year's E3 Game Critics Awards, including Best Online Multiplayer and Best Action Game. The four-versus-one shooter is also up for the prestigious Best of Show award, where it's competing with No Man's Sky, Alien: Isolation, Batman: Arkham ...

1 year ago 0 Comments
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Nintendo President and CEO Satoru Iwata underwent surgery last week to remove a bile duct growth, and as a result he will miss the company's upcoming annual shareholders meeting. In a letter published on Nintendo's site, the 54-year-old explained the growth was fortunately detected early and he mad...

1 year ago 0 Comments
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Co-Optimus has posted an interesting video Q&A with Division IP developer Martin Hultberg of Ubisoft. Hultberg talks a bit about the game's backstory as well as how players will interact with the game world. There are certain level restrictions, for example, as well as equipment requirements fo...

1 year ago 0 Comments
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Virtual reality in video games is all about new technology that places players within an interactive digital environment. By now, most know about Oculus VR, Sony's Project Morpheus or augmented reality specs like Google Glass and CastAR. But what do you do with your hands while using these headse...

1 year ago 0 Comments
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From the sound of it, GungHo Online and Grasshopper Manufacture's PS4 exclusive Let It Die is some sort of giant death recycling program. As we detailed last week, Let It Die stores every player death on its servers, and those dead players repopulate the games of other players as AI enemies. I...

1 year ago 0 Comments
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E3 has come and gone, and we, the members of the Massively crew, have taken some time to reflect on the MMO shenanigans we saw and read about and experienced vicariously through the folks we conned into going to LA our dear and intrepid field reporters. Here's what our writers thought about E3's...

1 year ago 0 Comments
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We still don't know much about No Man's Sky, but after seeing a live demonstration we can say it was one of the most intriguing projects on display at E3 this year. So far, we know that it allows players to explore a full, unique universe, every bit of which is procedurally generated – plan...

1 year ago 0 Comments
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Snake? Yo, Snake? Snake! Oh, there you are. Hey Snake, check it: You've read our E3 preview of Metal Gear Solid 5: The Phantom Pain and its animal-ballooning hijinks. Now watch all 30 minutes of the E3 demo for yourself in this recorded Konami stream. [Image: Konami]...

1 year ago 0 Comments
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Pitched as a return to the days of games like Baldur's Gate, Icewind Dale and Planescape: Torment – isometric RPGs developed on BioWare's Infinity Engine – Pillars of Eternity from Obsidian is decidedly old-school. Where other games may tout streamlined gameplay and accessibility, Pilla...

1 year ago 0 Comments
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Conan O'Brien may have not been the only clueless gamer at E3, but the TV star's take on gaming's annual LA-palooza is always worth a watch. After talking and playing Entwined, Forza 5, Sunset Overdrive, Project Morpheus and Kevin Spacey In Your Face, things get a bit creepy when 100 Nintendo lad...

1 year ago 0 Comments
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As part of an established IP, Warhammer 40K: Eternal Crusade has had a fanbase from the get-go. And those folks have been watching and proving the development of the MMO fairly closely. How closely will the game resemble the IP? Will it hold to the lore and fit into the known universe, or will it s...

1 year ago 0 Comments
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One of the most pleasant surprises at E3 2014 was the announcement that LucasArts' beloved adventure game Grim Fandango is coming to PS4 and Vita. How did it happen? PlayStation VP of Publisher Relations Adam Boyes explains it all came about when the game's original project leader, Tim Sch...

1 year ago 0 Comments
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A 10 minute, hands-off demonstration is not enough time to take in No Man's Sky. I know that because 10 minutes is about all I've seen, and I still don't quite know what to think. At the very least, I can confirm everything we saw during Sony's E3 2014 media briefing. Played from a first-person per...

1 year ago 0 Comments
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Walking the show floor of the LA Convention Center, you see games that take you by surprise. Maybe these games didn't have the budget to promote as vivaciously as another company, or maybe they promised a slow-burn experience – something difficult to demonstrate when press meetings usually la...

1 year ago 0 Comments