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The demo version of Kirby: Super Star Ultra was limited to one of the original minigames, Spring Breeze, and two new touch-based minigames, Kirby Card Swipe and Kirby on the Draw. It's not much of a revelation to say that Spring Breeze is great, because it was great on the original cartridge and it...

July 18th 2008 at 1:15pm 0 Comments
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What can I say about Castlevania: Order of Ecclesia? You've played this game plenty of times before. Sure, there are some slight changes here and there, but, ultimately, this is pretty much the same as every other DS Castlevania title released. Don't take that as a bad thing, though.%Gallery-22992%

July 18th 2008 at 9:30am 0 Comments
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MillionHeir is a very simple game. Sure, it has an overall story to it, but the meat and potatoes of the game has you staring at a large painting for several minutes, locating objects in the environment housed on a handy list. And, true to the Where's Waldo formula, finding these objects is not eas...

July 17th 2008 at 10:00pm 0 Comments
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Holy crap is this the most awesome DS game! Seriously, when JC was talking up the title, I trusted the man's judgment, but he couldn't possibly prepare me for how utterly great the DS game is. And when I met up with the folks at Marvelous here at E3 to try out their titles, I had no idea that they...

July 17th 2008 at 2:15pm 0 Comments
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When in Konami's booth yesterday, I was happy to see Elebits: The Adventures of Kai & Zero available for play. And play it I did, as the first title was one of my favorite launch games, nay, favorite games period on the Wii. But, what's this DS title all about? Would it be just a portable versio...

July 17th 2008 at 9:30am 0 Comments
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Yeah, I'm kind of surprised. I passed by a demo of What's Cooking? Jamie Oliver at Atari's booth and I was overcome by curiosity. How abhorrent would a licensed celebrity-chef training game be? The answer, it would seem, is "not very abhorrent." I couldn't really figure out what to do that well, but...

July 17th 2008 at 8:45am 0 Comments
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When I arrived at Majesco's booth on the now very diminished E3 show floor, I saw their offerings and immediately leaped toward Away: Shuffle Dungeon. The demo build only had one dungeon available, as well as the world hub and a boss fight.%Gallery-20078%

July 16th 2008 at 6:30pm 0 Comments
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While, for the most part, Chrono Trigger on the DS looks just like Chrono Trigger on the SNES, some liberties have been taken to make the use of the new, screenier hardware. I snapped this control scheme diagram from the Chrono Trigger demo station, figuring there may be someone out there intereste...

July 16th 2008 at 4:30pm 0 Comments
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Both Brave: Shaman's Challenge and Igor were available for demo at SouthPeak's booth -- two Puzzle Quest-inspired handheld puzzlers, and two games that are very clearly influenced by other puzzle games as well, to their benefit (as was Puzzle Quest). Brave, which is played book/Brain Age-style, is...

July 16th 2008 at 11:00am 0 Comments
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I don't know a thing about Tower Defense, so Ninjatown was scary and alien to me. But, unlike most strategy things, the world is so super-cute and appealing that it motivated me to try to play it. The game begins with an adorable cutscene in which the mayor, on his way to a good cower, entrusts Ol'...

July 16th 2008 at 2:30am 0 Comments
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I got to look at the DS version of Mushroom Men at the Gamecock EIEIO event in March, but I didn't get to play it. Today, though, I arrived at an odd middle section in one of the demo rotations, and basically ended up being left alone in a room with a DS and the game. Aside from a very weird screen-...

July 15th 2008 at 9:45pm 0 Comments