eaplayground

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  • Best of 2007: Worst attempt at a cash-in

    by 
    David Hinkle
    David Hinkle
    12.19.2007

    During 2007, lots of companies realized that the Wii was doing good. Perhaps, too good. So, they scrambled to make games that they could port or "enhance" for the Wii, or other games that were made to take advantage of the console's adopters who were new to gaming and thus susceptible to spending money on crap games the unique capabilities of the Wii's controls scheme, causing a slew of cash-ins on the console that didn't necessarily bring anything new to the Wii other than another game sitting on the shelf. So, let's look at those games and you tell us what the most shameless and useless game of the lot is.

  • New DS trailer blowout!

    by 
    JC Fletcher
    JC Fletcher
    10.15.2007

    The non-disclosure agreements have just expired on what was shown at last week's Nintendo of America Media Summit; naturally, within seconds the Internet has become flooded with information about new games. Rather than post each trailer individually, we've decided to embed the newest DS trailers from this event into one roundup post-- because we're Bloggin' Cowboys! Above, obviously, is a new trailer for Ninja Gaiden: Dragon Sword. Check after the break for brand new material on Mario Party DS, Final Fantasy XII Revenant Wings, EA Playground, Professor Layton, and Dragon Quest Monsters: Joker.

  • Joystiq's hands-on with EA Playground

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.20.2007

    Joystiq's Zack Stern recently got a little hands-on time with both the DS and Wii versions of EA Playground, and the results are mixed. While he reports that a few of the games seem pretty fun -- skateboarding and dodge ball are standouts, as we could have predicted (and did!) -- but some of the others seem to lack the depth necessary to keep players interested. The biggest downfall, however, comes in that the cart doesn't offer download play; each player has to have a copy of the title in order to participate in multiplayer bouts. Now, we understand that EA is in this gig to make money, and we can't blame them, but not only is download play one of the handheld's best features, but it also serves as a fantastic marketing tool. Invite a friend over for some multiplayer, get them hooked, and watch as they pick up their own copy of the game. In fact, that's pretty much Nintendo's entire marketing scheme in a nutshell, and download play helps rather than hinders. The specific problem here, as Stern states, is that EA Playground seems like the sort of title that will fare much better in multiplayer than in single player over the long run. So unless you happen to really love the idea of playground-style minigames, or you have several friends who plan on picking this one up, it just may be a game to skip. %Gallery-7376%

  • Joystiq hands-on: EA Playground (DS)

    by 
    Zack Stern
    Zack Stern
    09.20.2007

    EA Playground for the DS follows the general theme of the Wii game. Players compete in nine games to become the king of the schoolyard. While up to four players can battle on a local network, every competitor is forced to buy a copy of the game. I recently sampled all of the activities; a few stood out, but I anticipate that playing them mostly against AI opponents would grow boring over time.If you've got three other friends with a DS and copy of the game, EA Playground might be fun. Younger gamers might also like it. The rest of us? The longevity is questionable.%Gallery-7589%

  • Joystiq hands-on: EA Playground (Wii)

    by 
    Zack Stern
    Zack Stern
    09.20.2007

    When announced, we were concerned that EA Playground would be another mini-game fiesta for the Wii. While it won't be a Rayman-like game with dozens of scenarios, it comes off like Wii Sports in a schoolyard.After about a half-hour of hands-on time with the game, I have high expectations that nearly all of the playground-based sports will be entertaining. Some will even be excellent, although the family-friendly simplicity occasionally makes them boring.%Gallery-3900%

  • Coolin' at the EA Playground

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.27.2007

    Every time we get a glimpse of EA Playground, we can't help but think that it looks like a SimCrossing tie-in. Strangely, we're okay with that; the character designs in MySims are adorable, and these do look more rounded and less immediately omg-kawaii! And while we may be a little over minigames in general, EA really does seem to be trying to get a good handle on the Wii, and it seems likely this'll be worth at least a few minutes of our time. There's always time for dodgeball, after all.%Gallery-5291%

  • In DS-land, playground comes to you

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.02.2007

    EA likes to swim against the tide. In the era of exer-gaming, they're making a game that's all about sitting on your ass while pretending you're at the playground for a fun-time experience. Obviously, it will sell ten million copies -- after all, it's on the DS, and we all know what that means: profit.Admittedly, EA Playground is a My Street-Wii Sports mashup, and since it's aimed at younger gamers, it's an easy target. The bold, bright visuals and odd character models don't do much for us, but maybe that's okay -- it's not for us. But a mini-game collection with a casual stab at story-telling doesn't sound nearly as engaging as most DS fare, and we can blow into the microphone in a million different ways if we are so inclined. We'll keep an eye on this one, but at first glance, we're not terribly impressed, and we like games largely aimed at younger players.[Via Joystiq]

  • EA reveals completely original idea: sports-based minigames

    by 
    JC Fletcher
    JC Fletcher
    05.02.2007

    Tell us if you think this sounds like a good idea for a Wii game: a collection of easy-to-play minigames based on casual sports! EA Playground is EA's attempt to fill the only hole in the Wii's lineup that absolutely doesn't exist. At least it features different sports than Wii Sports: tetherball, RC racing, and dodgeball, that we know of.EA is emphasizing "local multiplayer parties" for this title (by not putting it online, probably) and a "storyline" based on collecting stickers for your sticker book. Also it has graphics, basically. Things appear onscreen. The attractiveness or visual quality of those things are for you to decide. EA Playground will also be appearing on DS, with its own exclusive minigames.[Via Joystiq]

  • EA channels Wii Sports and comes up with EA Playground

    by 
    Jared Rea
    Jared Rea
    05.01.2007

    We know exactly what you want for that white box with that bowling game that most likely isn't sitting in your house right now: more minigames! Thank your lucky stars that Electronic Arts, in an effort to bring more waggle into their portfolio, has debuted EA Playground for both the Wii and Nintendo DS.Best described as Wii Sports for the kids (as in, specifically), EA Playground is a mixture of remote-only minigames and obsessive collecting. The current line up for the Wii includes childhood classics like tetherball, dodgeball and RC car racing, with the DS sporting unique games featuring bug hunts and spit balls. The whole thing sort of reminds us of the PlayStation 2 network title, My Street, only without the whole networking part.With an official announcement to come and a press event rapidly approaching, we'll definitely be seeing more of this in the weeks to come. In other news, Sony has replaced EA's Wii development unit with a PSOne. Do you think they noticed?