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"The future in your hands," Funcom promised gamers in the early days of the new decade. As the MMORPG genre slowly took shape and grew in popularity, game studios were still babes in the woods, feeling out this brave and complex new world without a standard handbook to guide them to success. EverQu...

September 7th 2010 at 11:00am 0 Comments
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Earth and Beyond. Star Wars Galaxies. Auto Assault. Tabula Rasa. For a genre that dominates television and written media, science fiction can't seem to find a good foothold in the MMO industry past EVE Online. Even the upcoming Stargate Worlds is on shaky ground, and it hasn't even stepped over...

January 1st 2009 at 5:00pm 0 Comments
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"Absolutely. [The restructuring] has no impact on Tabula Rasa. ... I don't know where the rumors are coming from, but with [marketing blitz] Operation Immortality in full swing, the team's very dedicated to that game, and they are still working on it," said David Swofford, Director of Public Relati...

December 1st 2008 at 4:00pm 0 Comments
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Sitting on my desk are copies of Earth and Beyond and Auto Assault. In fact, I've even got a CE box for Auto Assault (that thing cost me 80 bucks). Unfortunately, these games are just dust collectors now. I keep them to remind me of the possibility of sunset and how much it can suck. Even if you di...

November 22nd 2008 at 1:00pm 0 Comments
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It's official: Flagship Studios' Mythos beta has ceased to be. It's expired and gone to meet its maker. Bereft of life, it rests in peace. It is, in fact, an ex-MMO. Hellgate London subscriptions have halted, and it might soon join Mythos in the great void. There are hopes that they'll be back unde...

July 19th 2008 at 8:00am 0 Comments
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For those of you who read Ask Massively but don't pay much attention to the comments, you might want to go back and check out the comments section from last week. I think there might be 3 or 4 columns worth of material there.At issue is the concept of software quality vs. time to market. Many sof...

July 12th 2008 at 11:00am 0 Comments
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Since we get the feeling that something may be announced for Star Trek fans somewhat soon, we thought it a good idea to be topical.The moment anyone begins talking about Star Trek Online we here at Massively begin to wonder whether we want to play a character on the bridge of the ship with a group...

July 8th 2008 at 8:00am 0 Comments
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Riding on the coattails of my last article, I realized that it would be a good idea to explore that new frontier. No, not cowboys and Indians. Outer space in MMOs is rapidly becoming the new "generic fantasy continent(s)" that almost every other MMO takes part in. It's also pushing the envelope, in...

March 14th 2008 at 1:00pm 0 Comments
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Nothing lasts forever. MMO's come and go, business plans succeed and fail, and sometimes the best will in the world keeps bleeding cash. MMOs and virtual worlds cost a bundle in power and bandwidth to operate and (for decent customer service, GMs, admins and billing) can cost even more in staffing...

March 13th 2008 at 8:00am 0 Comments
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Cheyenne Mountain's Chris Klug served another dev diary to RPG Vault. This is the third such diary, and it continues the work that the previous entry began -- an exposition on Stargate Worlds' quest and storytelling philosophies.Klug describes a mission he had worked on in Earth & Beyond, in w...

December 17th 2007 at 11:00pm 0 Comments
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Reader Shawk is making us feel nostalgic with this blast-from-the-past screenshot from long since shut down MMO Earth & Beyond. (If you aren't familiar with the game, it was a sci-fi MMO developed by Westwood Studios and published by Electronic Arts. It launched in September 2002 and was shut d...

December 11th 2007 at 2:00pm 0 Comments