Post Thumbnail

Tired of endlessly replaying Ed McMillen's latest title, The Binding of Isaac? You probably shouldn't be, as that's kind of the point, but there's an expansion on the way should that be the case. McMillen revealed the title of the update via Twitter, naming it "The Wrath of the Lamb," and offerin...

3 years ago 0 Comments
January 5, 2012 at 7:15PM
Post Thumbnail

Edmund McMillen's slightly disturbing indie dungeon crawler Binding of Isaac has been extended and expanded on this, the most spookiest of days. Don't expect any seasonal additions, however: In lieu of Jack O' Lanterns and mutant candy corn monsters, the free update features new bosses, a new pla...

3 years ago 0 Comments
Post Thumbnail

The Binding of Isaac, a side project by Team Meat's Edmund McMillen (Super Meat Boy) with programmer Florian Himsl (Coil, Triachnid, C word), is available now for $5 on Steam for PC and Mac. Although Super Meat Boy may have had some cheeky dark elements, Isaac comes from a more nightmarish plac...

3 years ago 0 Comments
Post Thumbnail

The image above kind of tells the whole story, but for you those of you on 2400 baud modems who have turned images off: Edmund McMillen's Zelda-inspired shooter/RPG/roguelike, The Binding of Isaac, will hit Steam on Sept. 28 for five dollars. Oh, and that adorable little plush? That'll be avai...

3 years ago 0 Comments
Post Thumbnail

The trailer for Edmund McMillen's The Binding of Isaac is about half gameplay footage, showing a top-down, single-screen shooter reminiscent of The Legend of Zelda. The other half is a montage of creepy puppets, screaming, and a naked man. The trailer was directed by James Id, also respon...

3 years ago 0 Comments
Post Thumbnail

Thrifty fans of roguelikes should be delighted to hear the latest on The Binding of Isaac, the current project of Super Meat Boy developer Team Meat's more artistic half, Edmund McMillen. Today, via Twitter, McMillen revealed that the game will cost $5 and that the Steam app page is now live. ...

3 years ago 0 Comments
Post Thumbnail

Composer Danny Baranowsky (Super Meat Boy, Canabalt) has made the first track for upcoming indie game The Binding of Isaac available at the cost of "name your own price" (that means free if you're a lousy tipper). The song, "Sacrificial," is available in about every major format you could want. ...

3 years ago 0 Comments
Post Thumbnail

Edmund McMillen, one half of Team Meat (the dev duo behind Super Meat Boy), has been working on a secret undertaking called The Binding of Isaac. The side project, which has nothing to do with Team Meat's next "feature length" project, finds McMillen working with programmer Florian Himsl (Coil, T...

3 years ago 0 Comments
Post Thumbnail

"We always wanted to release a basic level editor" for Super Meat Boy, Team Meat's Edmund McMillen writes in an emailed announcement, "but the idea started to balloon when we decided to buy servers and program a fully automated level portal (Super Meat World) to support these levels as a bonus ch...

4 years ago 0 Comments
Post Thumbnail

Crunch time is just part of game development. When the deadline is looming, it's not uncommon for developers to pull 12-hour shifts (or longer). For Team Meat, crunch time nearly killed half of the duo. Tommy Refenes (pictured left) told GDC attendees that he would "be dead if we put Meat Boy ...

4 years ago 0 Comments
Post Thumbnail

Super Meat Boy's co-creators Edmund McMillen and Tommy Refenes don't want to make another platformer. "We've farmed this. It's done. There's no more coming out of us," McMillen said in a recent interview with Game Informer. In fact, the duo's next game could very well be dynamically generated, a br...

4 years ago 0 Comments
Post Thumbnail

Super Meat Boy is so simple in concept that it's downright pretentious to read so much into it. But what else is a critic good for? On the surface, SMB -- a repurposing of the initials of probably the most famous video game of all time -- is a quintessential "indie" work. Essentially the product...

4 years ago 0 Comments
Post Thumbnail

Okay, not quite. But fans of Super Meat Boy in Russia now have the opportunity to design the cover art for the PC box-copy release in the territory (so team Meat doesn't have to). Published by Buka Entertainment, the Russian release will be the first box copy of the game available in the world, so ...

4 years ago 0 Comments
Post Thumbnail

If Super Meat Boy were to launch on WiiWare today, it would have no leaderboards, no Dark World levels and no support for downloadable additions. Boss fights and cutscenes would have no musical accompaniment, and only six music tracks (including just one for retro-themed levels) would be present. I...

4 years ago 0 Comments