educational-mmo

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  • MMO Family: First impressions of Dreamworks' School of Dragons

    by 
    Karen Bryan
    Karen Bryan
    09.04.2013

    Who knew that the rough, barren cliffs of Berk could be so popular? The animated film How to Train Your Dragon has blossomed into a hit TV show, two upcoming sequels, and even its very own MMO. The studio behind Jumpstart has teamed up with Dreamworks to create School of Dragons, a kid-friendly MMO that blends in viking adventure, lessons in science, and plenty of fire-breathing dragons. In this week's MMO Family, I donned my pointy viking helmet and heavy fur cloak to check things out. Read on for my first impressions of the game!

  • MMO Family: First Impressions of Pora Ora

    by 
    Karen Bryan
    Karen Bryan
    09.19.2012

    I'm always on the hunt for MMOs that are educational because I think it's a genre with enormous potential that is still largely untapped. At the same time, the skeptic in me always becomes wary of any MMO that calls itself "educational" because it usually turns out that it's mostly "game" and very little learning goes on. So I was cautiously curious to try out Pora Ora, an educational MMO that's aimed at kids ages 5 to 13. As it turns out, the game embraces learning and has several features that make it a viable educational game not only at home but also in the classroom. This week's MMO Family is a first impressions look at Pora Ora.

  • MMO Family: Jumping into learning with JumpStart

    by 
    Karen Bryan
    Karen Bryan
    07.11.2012

    When the subject of kid-friendly MMOs comes up, it almost always ends up with a discussion about whether there's any educational value to them. Many of them are safe, provide fun, and bring families together, but actual learning doesn't seem to be the focus. And some games that do focus on learning end up starchy and bland. JumpStart, however, is one of those MMOs that tries to bring together fun and education for kids who are in preschool and elementary school. It launched a couple of years ago, and the world has expanded quite a bit since then. Does it deliver on both fun and learning? Read on for some first impressions!

  • ClassRealm MMO rewards kids for being good students

    by 
    Jef Reahard
    Jef Reahard
    05.07.2012

    Who says video games are bad for you? Not Ben Bertoli, a sixth grade teacher from Indiana who has built an MMO called ClassRealm that has students, teachers, and administrators singing his praises. Kotaku reports that the game is basically an experience point system that rewards kids for being studious and helping their classmates. There's also an achievement system and classes and races that include wizards, zombies, ninjas, and vampires. Bertoli initially started with something approximating a Google document but has since moved on to full-blown graphics and an app that works on mobile devices as well as laptops and PCs. Bertoli has partnered with a computer engineer, a graphic designer, and an illustrator to fully flesh out the project, and there's also a Kickstarter campaign in case you want to contribute. Bertoli and company are currently slaving away on ClassRealm in their spare time, but the rewards are well worth it. "If [kids are] struggling in a certain thing, but they are pushing hard because they want the XP, or an achievement, and then suddenly it clicks, seeing that happen is really rewarding. The student feels like, 'I was going for XP, but now I am happy that I learned something,'" Bertoli explains.

  • MIT developing educational MMO funded by Gates Foundation

    by 
    Jef Reahard
    Jef Reahard
    01.22.2012

    Is gaming the answer to the math- and science-related apathy plaguing American school kids? Some folks at MIT think so, and a new press blurb outlines how the institute is developing an MMO designed to further science, technology, engineering, and math (STEM) education. "In contrast to the way that (STEM) is currently taught in secondary schools –- which often results in students becoming disengaged and disinterested in the subjects at an early age –- educational games like the one to be developed give students the chance to explore STEM topics in a way that deepens their knowledge while also developing 21st-century skills," the release says. The title is being developed in collaboration with Filament Games, and MIT's Eric Klopfer says that it will be a powerful educational tool. "This genre of games is uniquely suited to teaching the nature of science inquiry," he explains, "because they provide collaborative, self-directed learning situations. Players take on the roles of scientists, engineers and mathematicians to explore and explain a robust virtual world." The project is being financed by a $3 million grant from the Bill & Melinda Gates Foundation.