Post Thumbnail

Red Fly Studio has big goals. In the words of the company's CEO, Dan Borth, they want to be "the world's premiere third-party Wii developer." They're aiming high on the DS, as well. It may sound a little presumptuous, but their inaugural effort, Mushroom Men, shows significant promise on both the ...

7 years ago 0 Comments
March 18, 2008 at 11:15AM
Post Thumbnail

Red Fly Studio has big goals. In the words of the company's CEO, Dan Borth, they want to be "the world's premiere third-party Wii developer." They're aiming high on the DS, as well. It may sound a little presumptuous, but their inaugural effort, Mushroom Men, shows significant promise on both the ...

7 years ago 0 Comments
Post Thumbnail

Wideload Games' Hail to the Chimp consistently delivered laughs to its audience of journalists at EIEIO. Being that the event was a large party, it was the perfect venue to try out a party game. The crowd got almost as boisterous during the gameplay sessions as they did later that evening, when th...

7 years ago 0 Comments
Post Thumbnail

I met with Crackpot Entertainment's Larry Ahern, creative director of Insecticide, at this year's EIEIO event after he had finished demonstrating his game over and over again for successive groups of journalists and other attendees. Even after all of that time spent staring at Insecticide and intr...

7 years ago 0 Comments
Post Thumbnail

It looks like the crew over at Joystiq has been spending some time at GameCock's EIEIO show in Texas this week. Rather than bring you bits and pieces of their coverage, we thought we'd round up everything we could in a single post for your clicking convenience. They've got the latest on Dungeon He...

7 years ago 0 Comments
Post Thumbnail

I was thrilled to watch a gameplay demo of Red Fly Studio's Mushroom Men at EIEIO. The concept art for this game is gorgeous enough to sell the game all on its own. The company agreed, evidently, as their stage area was decorated with huge, striking prints of the art on canvas. Mushroom Men: The ...

7 years ago 0 Comments
Post Thumbnail

I was only able to see a couple of minutes of Red Fly Studio's Mushroom Men: Rise of the Fungi, but I learned some interesting details about the game. Rise of the Fungi on the DS, codeveloped with Zen Studios, is designed as a prequel to the Wii game, telling two stories in the same world. In both g...

7 years ago 0 Comments
Post Thumbnail

click to embiggen As Firefly Studios explained it, most dungeon games put the player in the role of a psychopath who enters a dungeon to slaughter thousands of subterranean creatures and steal their gold. Dungeon Hero is totally different. In Dungeon Hero, your character is -- well, okay, a psycho...

7 years ago 0 Comments
Post Thumbnail

click to embiggen I'm a big fan of the Super Dodgeball games, and of the Kunio series in general. I played tons of dodgeball on the NES and GBA, and I've been watching the development of the DS game with more than enthusiasm. So when I first heard about the Xbox Live Arcade Pirates vs. Ninjas D...

7 years ago 0 Comments
Post Thumbnail

click to embiggen Not being much of a "next-gen" follower (sorry!) I had a vague belief that Wideload's Hail to the Chimp was a downloadable game. I was, then, surprised to find it a full-sized (but budget-priced) release. Developer Wideload Games used the retail-game budget to create not only a u...

7 years ago 0 Comments
Post Thumbnail

click to embiggen It's true. The game's title character may be velvet in some way, but the luxurious fabric does not figure into Violette Summers' ensemble. Instead, she alternates between skin-tight leather and a diaphanous, lingerie-like hospital gown. It's definitely more of a video game in tha...

7 years ago 0 Comments
Post Thumbnail

click to embiggen It's been a long time since we first heard about TimeGate Studios' Section 8. Based on the "not even pre-alpha" game on display at this year's EIEIO, it's going to be even longer before we see a final game. It's currently slated for the third quarter of next year on Xbox 360 a...

7 years ago 0 Comments
Post Thumbnail

click to embiggen What stands out more than anything about my experience with Legendary at EIEIO was that it was the game during whose demo I got to be warm. I had waited outside in brutal cold and rain for the demo session to start, and the Legendary demo took place inside a Games4U "Mobile Game ...

7 years ago 0 Comments
Post Thumbnail

Last year, Gamecock held their "E3 alternative" EIEIO event in Santa Monica during E3. This year, they moved the party to Austin, and in true Gamecock (read: bizarre) fashion, they elected to hold the event at Stubb's Bar-B-Q. Well, it's not as bizarre as it sounds. Stubb's is a large establishmen...

7 years ago 0 Comments
Post Thumbnail

Self-described campaigner for independent titles and apologetic speech crasher, Gamecock Media Group, has detailed plans for its second annual and awkwardly worded Expo For Interactive Entertainment, Independent and Original. This year's E.I.E.I.O. is scheduled to take place on March 6 at the pres...

7 years ago 0 Comments
Post Thumbnail

While we were preparing for the Joystiq Reader Meetup, friend of the site – and games business journalist – N. Evan Van Zelfden made his way to the death of E3 funeral and wake and filed this report: On the last day of E3, after Barker Hanger had closed, and the Fairmont had rolled up...

7 years ago 0 Comments
Post Thumbnail

When independent publisher Gamecock announced Dementium: The Ward, from developer Renegade Kid, they promised the game would "set the bar for mature handheld games." If this newly-released trailer is any indication, they're on the right track. Decaying corpses, flashlight exploration, and a hint of...

7 years ago 0 Comments
Post Thumbnail

In case you missed the information in our interview with co-founder Mike Wilson, the GameCock EIEIO party will be held at Hotel California, coinciding with Min-E3, at the following times: Wednesday, 11 July: noon until 6 p.m. Thursday, 12 July: 10 a.m. to 6 p.m. Friday, 13 July: noon until 4...

7 years ago 0 Comments
Post Thumbnail

Yesterday we spoke with independent game publisher Gamecock's Mike Wilson about their alterna-plans for E3. See, a few months back the ESA dropped the hammer on the smaller publishers and Gamecock decided to do their own thing close to Min-E3 Although Wilson says Gamecock didn't have the time to ...

7 years ago 0 Comments