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Red Fly Studio has big goals. In the words of the company's CEO, Dan Borth, they want to be "the world's premiere third-party Wii developer." They're aiming high on the DS, as well. It may sound a little presumptuous, but their inaugural effort, Mushroom Men, shows significant promise on both the W...

March 18th 2008 at 11:15am 0 Comments
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Red Fly Studio has big goals. In the words of the company's CEO, Dan Borth, they want to be "the world's premiere third-party Wii developer." They're aiming high on the DS, as well. It may sound a little presumptuous, but their inaugural effort, Mushroom Men, shows significant promise on both the W...

March 18th 2008 at 9:45am 0 Comments
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Wideload Games' Hail to the Chimp consistently delivered laughs to its audience of journalists at EIEIO. Being that the event was a large party, it was the perfect venue to try out a party game. The crowd got almost as boisterous during the gameplay sessions as they did later that evening, when the...

March 16th 2008 at 2:30pm 0 Comments
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I met with Crackpot Entertainment's Larry Ahern, creative director of Insecticide, at this year's EIEIO event after he had finished demonstrating his game over and over again for successive groups of journalists and other attendees. Even after all of that time spent staring at Insecticide and intro...

March 15th 2008 at 2:00pm 0 Comments
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It looks like the crew over at Joystiq has been spending some time at GameCock's EIEIO show in Texas this week. Rather than bring you bits and pieces of their coverage, we thought we'd round up everything we could in a single post for your clicking convenience. They've got the latest on Dungeon Her...

March 13th 2008 at 5:30pm 0 Comments
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I was thrilled to watch a gameplay demo of Red Fly Studio's Mushroom Men at EIEIO. The concept art for this game is gorgeous enough to sell the game all on its own. The company agreed, evidently, as their stage area was decorated with huge, striking prints of the art on canvas. Mushroom Men: The Sp...

March 13th 2008 at 10:30am 0 Comments
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I was only able to see a couple of minutes of Red Fly Studio's Mushroom Men: Rise of the Fungi, but I learned some interesting details about the game. Rise of the Fungi on the DS, codeveloped with Zen Studios, is designed as a prequel to the Wii game, telling two stories in the same world. In both g...

March 13th 2008 at 9:45am 0 Comments
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click to embiggen As Firefly Studios explained it, most dungeon games put the player in the role of a psychopath who enters a dungeon to slaughter thousands of subterranean creatures and steal their gold. Dungeon Hero is totally different. In Dungeon Hero, your character is -- well, okay, a psychopa...

March 13th 2008 at 6:00am 0 Comments
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click to embiggen I'm a big fan of the Super Dodgeball games, and of the Kunio series in general. I played tons of dodgeball on the NES and GBA, and I've been watching the development of the DS game with more than enthusiasm. So when I first heard about the Xbox Live Arcade Pirates vs. Ninjas Dod...

March 13th 2008 at 4:27am 0 Comments
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click to embiggen Not being much of a "next-gen" follower (sorry!) I had a vague belief that Wideload's Hail to the Chimp was a downloadable game. I was, then, surprised to find it a full-sized (but budget-priced) release. Developer Wideload Games used the retail-game budget to create not only a uni...

March 13th 2008 at 1:27am 0 Comments
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click to embiggen It's true. The game's title character may be velvet in some way, but the luxurious fabric does not figure into Violette Summers' ensemble. Instead, she alternates between skin-tight leather and a diaphanous, lingerie-like hospital gown. It's definitely more of a video game in that...

March 12th 2008 at 11:10pm 0 Comments
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click to embiggen It's been a long time since we first heard about TimeGate Studios' Section 8. Based on the "not even pre-alpha" game on display at this year's EIEIO, it's going to be even longer before we see a final game. It's currently slated for the third quarter of next year on Xbox 360 and...

March 12th 2008 at 9:50pm 0 Comments