Elder-game

06.20.14
Tamriel Infinium: In which you're told that Elder Scrolls Online kicks ass
06.20.14

Tamriel Infinium: In which you're told that Elder Scrolls Online kicks ass

Welcome back to Tamriel Infinium, folks. I'll be your new writer, but don't worry about Larry. He's...

By J. Reahard,   06.20.14
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04.11.14
PAX East 2014: WildStar's panel is all about the endgame
04.11.14

PAX East 2014: WildStar's panel is all about the endgame

So what happens when when you reach the end of WildStar? You've got a while to think about it, obv...

By E. Lefebvre,   04.11.14
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03.26.14
Paul Sage on Elder Scrolls' endgame
03.26.14

Paul Sage on Elder Scrolls' endgame

"When your character in Elder Scrolls Online reaches level 50," ZeniMax says, "the journey isn't ov...

By J. Reahard,   03.26.14
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03.14.14
Working As Intended: Endgame is the worst thing that ever happened to MMOs
03.14.14

Working As Intended: Endgame is the worst thing that ever happened to MMOs

Endgame is the worst thing that ever happened to MMOs. I tweeted this last year, and it won't stop...

By B. Royce,   03.14.14
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08.21.13
The Daily Grind: What do you like about the early game?
08.21.13

The Daily Grind: What do you like about the early game?

One of the reasons that I can't seem to resist rolling new alts is that they give me an excuse to b...

By J. Olivetti,   08.21.13
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08.01.13
The Perfect Ten: Obnoxious studio buzz words
08.01.13

The Perfect Ten: Obnoxious studio buzz words

So say that you write for Massively. Or say that you work for another news site while wistfully ref...

By J. Olivetti,   08.01.13
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05.22.13
Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says
05.22.13

Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says

So who wants to hear some cool stuff about WildStar? Thought so! Massively's Gavin Townsley recent...

By B. Royce,   05.22.13
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05.22.13
WildStar's Jeremy Gaffney on progression, tradeskills, and endgame
05.22.13

WildStar's Jeremy Gaffney on progression, tradeskills, and endgame

In the first part of our interview with Carbine Studios executive producer Jeremy Gaffney, we discu...

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01.21.10
When crafting community, little goes a long way
01.21.10

When crafting community, little goes a long way

Yes, that looks like a typo in the subject line and it ought to be "a little goes a long way." It i...

By E. Lefebvre,   01.21.10
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