eliot-lefebvre

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  • Tamriel Infinium: The missing parts of Elder Scrolls Online impressions

    by 
    Larry Everett
    Larry Everett
    02.14.2014

    Usually Massively doesn't write second impressions, as it were. We sometimes take older games and play them again. Or we might play a game because it's fun to be led by the hand of our audience. However, once the first impressions are done, they're done. Of course, some games, like The Elder Scrolls Online, are fortunate enough to have a weekly column written about them, and ZeniMax gave the press a second weekend to play the game. Of course, we were supposed to look at PvP, which I did, but I also took this opportunity to play more of the main game, up to level 15. Although I didn't come away agreeing with my colleague Eliot Lefebvre that the beta is nothing special, I didn't come away with an overwhelmingly positive opinion of the front of the game, either.

  • Hyperspace Beacon: Tips for roleplaying in The Old Republic

    by 
    Larry Everett
    Larry Everett
    07.17.2012

    I had a game developer tell me recently that he wished more players were like roleplayers because roleplayers are easier to cater to. Having been in MMO roleplay communities for the last nine years, I have to both disagree and agree with him. Roleplayers need special tools and good quality-of-life mechanics (like sitting in chairs!) in order to find a game extremely enjoyable. However, he was correct when talking about content. When the content runs out -- when every raid is on farm, when PvP is no longer a challenge, or when all that's left is dailies to grind -- the majority of players start to slip out of the game. But when developer content runs out for a roleplayer, she begins to make her own content, if she hasn't already been doing just that. And the game is still fun! When I started roleplaying in an MMO for the first time, a friend of mine who started with me summarized my feelings about roleplaying that game: "This is the reason I started playing in the first place." What he meant was that when he started playing Star Wars Galaxies, he wanted to live in the Star Wars universe, and roleplaying actually allowed him to do that. Star Wars: The Old Republic offers its own opportunities for immersion. It's not the same as SWG, but it does share the same universe. So how do you get involved in the fun that roleplayers have in SWTOR? I'm glad you asked. I have some quick and dirty tips for you on how to get started in your epic Star Wars MMO adventure!

  • Massively's own Eliot Lefebvre will tell your site how not to suck at PAX East

    by 
    Matt Daniel
    Matt Daniel
    02.24.2012

    Are you planning on heading to Boston, Massachusetts for PAX East 2012? If you are, then boy have we got a treat for you. On Sunday, April 8th, our very own Eliot Lefebvre will be joining members of Guild Wars Insider, Darth Hater, ArenaNet, and Vox Games on a panel informatively titled How To Make Gaming Sites That Don't Suck. It is what it says on the tin, folks. So if you've got a blog lying around and you're not sure what to do with it, let this panel of experts tell you how to turn it into the next big thing. Or at least let them tell you why Papyrus and Comic Sans are not legitimate font choices. Please? If nothing else, just show up, ask questions, and show our favorite cynical curmudgeon some love.

  • One Shots: Shh, it's starting!

    by 
    Rubi Bayer
    Rubi Bayer
    06.22.2011

    Eliot is our One Shots star today as staff pick week continues, and he's got a gorgeous nighttime shot from Final Fantasy XIV: This is from a fairly large roleplaying event that took place on the Besaid server in Final Fantasy XIV. The event was a large community sharing of stories, with each speaker getting up in turn and sharing a tale. It was a really nice event all around and a great chance to meet more people on the server. Keep your eyes on One Shots all week to see what the Massively staff loves playing and showing off. Next week's theme is all about gear. It'll be your chance to show off your most epic armor and weapons and tell us all about how you acquired them. The week after that is pet week, and we can't wait to see your awesome pet companions and hear all about them. Just send a screenshot to oneshots@massively.com along with your name, the name of the game, and a paragraph or two telling us about what we're seeing! %Gallery-112285%

  • The Daily Grind: Who's your dev crush?

    by 
    Justin Olivetti
    Justin Olivetti
    08.26.2010

    In our tiny part of the pop culture world, players seem to be as absolutely fascinated with the people and personalities at work behind their favorite games as they are with the games themselves. These developers are, for all intents and purposes, the celebrities of the MMO world, and as such, are subject to much scrutiny and intense feelings. I've noticed that the mere mention of a famous developer, community manager or industry leader on Massively is often enough to set off a huge string of comments that typically revolve around how we feel about the person rather than what he or she is currently doing. For example: Paul Barnett. Bill Roper. Richard Garriott. Raph Koster. Eliot Lefebvre. Right now, there are dozens of readers who have skipped the remainder of this article to provide a reactionary comment down below. But for the rest of you, I'd like to know: Who is your "dev crush"? Which developer do you follow most closely? Which one do you believe in the most? Who excites you with his or her work? If you had to have just one developer's babies, whose genes would be most welcome in your household? (OK, that last bit is probably too much, but you get the idea.)