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Steph Thirion's celestial puzzler Eliss emerged as a standout release in the early days of the iOS App Store, serving up unique multitouch gameplay suited for Apple's then-fledgling platform. Almost five years after the original game's release, Thirion revealed that an expansion, Eliss Infinity, i...

February 3rd 2014 at 12:30pm 0 Comments
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The latest indie gaming charity drive allows you to simultaneously be stingy and charitable: six popular iPhone games have been discounted to 99 cents each through December 31, with one third of that lowered price (after Apple's cut) going to Child's Play. The games in the Indie iPhone Holiday Sale...

December 21st 2010 at 10:43am 0 Comments
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Steph Thirion is a game designer who's been releasing some of the most inventive games I've seen on the iPhone. He started out with Eliss a little while back, and he recently announced Faraway, which I got to play at GDC. The night after I played the game (it was at a party called Gamma IV), I sat...

March 16th 2010 at 9:30am 0 Comments
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Gamasutra wins the award for being the first (that I've seen) to pick awards for their best five iPhone games of the year, and the list is respectable, if a little short for such a huge set of possibility. Unfortunately, they don't win any TUAW points for going with Skee-Ball over our preferred Ram...

December 15th 2009 at 8:30am 0 Comments
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App Store developers can be a rebellious kind -- we've already covered the story of a company shooting their price up to $40 just to show their customers how much they could be charging, and now, in response to an overly defensive trademark owner, developers on the store are putting the word "Edge"...

November 13th 2009 at 8:30am 0 Comments
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Indie developers are having a little fun at the expense of trademark troll Tim Langdell. As TouchArcade reports, several devs have created mock games to get under the skin of the abusive IP bugaboo, who pops up like a rabid prairie dog when a company uses the word "edge" in a video game. In respons...

November 12th 2009 at 4:40pm 0 Comments
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IndieCade 2009 was held in Culver City, CA this past weekend, and the local art galleries and restaurants were filled with independent games and their developers from all over the world. The festival billed itself as the "video game Sundance" and lived up to this self-made reputation, putting 29 di...

October 5th 2009 at 10:26am 0 Comments

Unfortunately, I missed Eliss the first time around, but I won't make the same mistake this time. It's a game designed by a French and Portugese graphic designer named Steph Thirion, and it's sort of an abstract multitouch puzzler -- you can pull and push together differently colored planets all flo...

May 7th 2009 at 10:00am 0 Comments