elitist

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  • The Soapbox: 'L2P' and the antisocial MMO

    by 
    Jeremy Stratton
    Jeremy Stratton
    07.31.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I'm amazed how often I still hear the phrase "learn to play." It's become a nasty term that makes me suspect those saying it just don't want other gamers around at all. And I can hardly blame them when the MMO market is pushing a markedly single-player agenda. MMOs tout our ability to play with friends and interact with others, but in the end, they are selfish games that breed and attract selfish gamers. In modern MMOs, interaction barely rises above single-player co-op. Guild Wars 2 exemplifies this by dropping you in a world with the potential for thousands of players to be all around you, but its alienating mechanics often make you feel like a lonely ghost who wants nothing more than to hug someone. L2P and other stock insults are rooted in something ugly: the literally antisocial nature of many MMOs.

  • The Daily Grind: Are MMO communities inclusive or exclusive?

    by 
    Justin Olivetti
    Justin Olivetti
    03.14.2012

    In my opinion, one of the best aspects of MMO gaming is the communities that form around these titles (and MMOs in general). The excitement and passion of these games can foster spirited discussion and a sense of belonging for those looking to connect with like minds. Friendships can and are formed, groups band together for a shared purpose, and game communities develop their own lingo and histories. Yet these communities can also be one of the worst aspects of MMOs. They've been known to turn forums into pits of decomposing humanity, trolling and ranting with no end in sight. They can turn on an individual who doesn't know all of the mores and unwritten rules of how things are said and done. They can certainly rank a person's importance based on how long and how involved he or she's been with the game, relegating newbies to an eternal kiddie's table of condescension. So which of these do you find to be true more often? Are MMO communities -- especially ones surrounding your current games -- accepting and inclusive to newcomers, or are they elitist and exclusive? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Behind the Mask: The separation of newbie and expert

    by 
    Patrick Mackey
    Patrick Mackey
    10.06.2011

    Last week on Behind the Mask, we got into a little discussion about why Champions Online's Elite difficulty needs to be buffed (and possibly also the very hard difficulty as well). This led to a discussion of whom Elite would be tailored for. I'm sure this is a big issue over at Cryptic right now. If Elite is increased in difficulty, whom should it be designed to suit? I was asked this burning question a few times, and I've made my opinion clear: that Elite should be for the top tier, the tip of the iceberg of player ability. Don't take that to mean Gold players only. There is a sharp divide between an expert Silver player and a poor Gold player. In fact, the poor Gold player is likely to be worse than a bad Silver player. How good is good enough? This week, we'll find out.

  • Breakfast Topic: Oops, I've been acting like an elitist jerk

    by 
    Alex Ziebart
    Alex Ziebart
    10.25.2010

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. So there I was, fresh off a rant to a friend in Vent about what had just happened that night during what was appearing to be a common occurrence in our raids. I was frustrated (in my own defense, it was just one of those nights when nothing goes right, no matter how hard you try), and that's when it happened: The deep-down thoughts of ZOMG, how hard can this be, people?! spilled out into a diatribe on why I can't stand to run with the lot of them, since they "just don't get it and probably never will!" I named names. I pointed fingers. If there was a bridge to burn, I had brought along the dynamite for extra explosive-y goodness! I was good, they were bad, and I was there to prove it beyond a shadow of a doubt. It was at that point I realized I had become the bane of every WoW player: the Elitist Jerk (OK, not the Elitist Jerks -- those guys and their forums are awesome). As soon as I had finished my speech, the notion of "it's lonely at the top" had a whole new meaning. Once I had out-classed my friends, they stopped being chatty with me in Vent. It was one lonely night after another. I missed them. Elitism can strike at any time. The important thing is realizing how to harness, control and manipulate what you know into a vessel that can be used to help those around you become better at their own game. My story ends well. Once I was able to use my powers for good, my old friends didn't hold a grudge. Besides, what's really important in the game for you? Is it the camaraderie of your friends or the satisfaction of being the best?

  • Behind the Mask: Cliques are the bane of roleplaying

    by 
    Patrick Mackey
    Patrick Mackey
    10.21.2010

    Although Demonflame has just launched and is quite an entertaining little addition, there have been a few things in Champions Online that have been bothering me. I spend a large amount of my time in CO roleplaying, and I have a pretty tight circle of friends. The problem is that I tend to be sort of exclusive when it comes to roleplaying with people. I'm not openly mean in most situations, but I tend to avoid certain kinds of people. You know the types: godmodders, selfish jerks, and people with only the thinnest grasp of the English language. Most of my friends kind of tolerate these people, but I am pretty adamant when it comes to keeping them out of my RP. Unfortunately, this kind of makes me a tool. No one wants to roleplay with idiots and godmodders, but no one wants a loudmouthed jerk making a big deal out of everything, either. This realization made me understand why people form tight, exclusive cliques and how to get involved in them.

  • Waging WAR: Elitist alliances and RvR

    by 
    Greg Waller
    Greg Waller
    05.29.2010

    No matter where you go in the MMO-verse, rivalries are bound to happen, and Warhammer Online: Age of Reckoning is no different. In most cases, these rifts are the exception and not the norm; whether they manifest as a heated argument in scenarios, or a realm-wide feud between established guilds or alliances, there's always going to be some sort of drama. This week, Waging WAR takes a look at how the exception to the rule can affect the game as a whole. A few days ago I was playing on one of my Tier 2 alts running around with an open warband in the Shadowlands. We were taking some keeps and battlefield objectives for renown and influence, since the Tier 2 High Elf elite influence item is well worth the effort. As it turns out, a few of my guildmates were also leveling in the same warband. We ran into a keep defense at Spite's Reach that we weren't really prepared for, but we managed to muster a decent siege in short order. The hot oil started pouring and some area-of-effect magic started to blanket the warband on the ground as we pounded on the door. One of the players in my guild, a dedicated veteran (though not an officer), refused to heal someone else in the warband. I asked him why and he told me that it was because the person was in another specific guild, with no real reason beyond that simple fact.

  • WoW Rookie: When Rookie Lane crosses Raider Boulevard

    by 
    Lisa Poisso
    Lisa Poisso
    05.20.2010

    New around here? See all our collected tips, tricks and how-to's for new players in the WoW Rookie Guide. Today's WoW Rookie blows the whistle in a bit of traffic directing at the buzzing intersection of Raider Boulevard and Rookie Lane. This isn't a casuals-versus-raiders debate -- far from it. What we have today is more of a guide on how to peacefully co-exist with players who enjoy the game in a very different way than you do. While we've written on this topic before, reader Peter sent in a request that made us consider that it might be time to revisit the issue. Hi! I just wanted to say I love the "WoW Rookie" column, and I've been playing since release! For someone who's kinda nervous about jumping into the LFG tool, your Grouping 101 article made it less nerve-raking for me to do so. I don't know if you could even publish this, but I would LOVE to see an article on how new players can deal with elitists and being insulted in game about their gear and skill level. With all the new influx of players Cataclysm is expected to bring, it would be very helpful (for people like me too) to see how others deal with the various negative people in the game. Thanks again for a great website and service! --Peter

  • AddOn Spotlight: Elitist Group

    by 
    Mathew McCurley
    Mathew McCurley
    02.11.2010

    AddOn Spotlight focuses on the backbone of the WoW gameplay experience - the user interface. Everything from bags to bars, buttons to DPS meters and beyond - your AddOns folder will never be the same! This week, we throw together a PUG for Elitist Group. Last week on AddOn Spotlight, we profiled an addon that works as an alternative to a very popular entry into a very popular category of addon. Elitist Group is part of a category of addon that people either love or hate. There really hasn't been too much wiggle room for opinions on the matter. This week, we look at the Dos and Don'ts of Elitist Group and show the addon's strengths. In addition, I got to talk to the creator, Shadowed, and get his insight on some topics ranging from the prevalence of Gearscore, gear addons in general and some tips and tricks!

  • Drama Mamas: Elitists and exits

    by 
    Robin Torres
    Robin Torres
    08.14.2009

    Dodge the drama and become that player everyone wants in their group with the Drama Mamas. Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. We're taking your questions at DramaMamas (at) WoW (dot) com.This Drama Mama is in a bit of a pre-BlizzCon frenzy, what with preparations and announcements. But drama waits for no mama and we have two more questions to answer this week. First, we hear from a player who is frustrated with condescending guildies and seeks help in dealing with them. Next, a player who is paranoid about joining guilds after a bad exit wants to know a better way to leave.But enough with the introductions! Let's get to the drama.

  • Forum post of the day: Idiots, children, and oldschoolers. Oh my!

    by 
    Amanda Dean
    Amanda Dean
    08.10.2008

    At one point in time or another, most guilds face at least a little bit of drama, from loot distribution, to relationships, to guild bank robbery. Zeida of Tichondrius has created an list of guild member archetypes for folks she does not want in her guild. The list of stereotypes covers the first four posts in the thread so there is a considerable amount of reading. The list includes newbs, n00bs, trolls, elitists, and many more. The original poster went into detail on each of these archetypes. Here's the short version: