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You probably know Peter Molyneux's name if you've been playing video games for any significant amount of time -- he's the mind behind such classics as Populous and Dungeon Keeper, all the way up to Black and White and the current Fable series. He recently gave a talk to the British Academy of Film...

October 30th 2009 at 2:00pm 0 Comments
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Reader comments -- ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week. ElderDruid doesn't think we'll be working too hard for our gold and our emblems in 3.3. ElderDruid: Lo...

October 25th 2009 at 8:00pm 0 Comments
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As we've heard, patch 3.2 will seriously streamline the Emblems system, allowing players to pick up Ulduar-level Emblems even just by running Heroics. Though lots of the other patch 3.2 changes have taken the spotlight lately, the Emblems change is definitely still a big deal, and while lots of "har...

July 3rd 2009 at 1:30pm 0 Comments
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Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today. Queue, queue, queue. Everyone must be really excited for the eventual 3.3 patch, because we've got a ton of questions about Art...

July 2nd 2009 at 8:00pm 0 Comments
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Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.The last time I did an officers' patch perspective, the numbers were reversed (2.3). In that column, I talked about mage tables, spell damage being added to healing gear, and the Horde fin...

June 22nd 2009 at 3:00pm 0 Comments
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There are a lot of things in the patch 3.2 test realm notes that jumped out at me, but the changes to the Emblem system seem like an especially big deal. The developers made it quite clear that they wanted a tiered token system in Wrath of the Lich King, they didn't want players just farming Heroics...

June 18th 2009 at 4:15pm 0 Comments
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A previously unannounced relatively un-promoted feature is apparently going live in patch 3.1 today: buyback for "alternate currency" items. "Alternate currency" means any currency except gold - Emblems of Heroism, Arena Points, etc. According to Vaneras, when the patch goes live, you'll have two ho...

April 14th 2009 at 4:00pm 0 Comments
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There has been a certain amount of confusion about what exactly is going on with emblems in Ulduar. We've known for a while that Emblems of Valor, which currently drop from 25-man Naxxramas, are going to drop in 10-man Ulduar, and that Ulduar-25 is going to drop a new badge: Emblem of Conquest. Howe...

April 9th 2009 at 6:00pm 0 Comments
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Badges of Justice, Battleground marks, Marks of Honor Hold and Thrallmar, Spirit Shards, Stone Keeper's Shards, Emblems of Valor, Emblems of Heroism, and now Emblems of Conquest: Ulduar will add yet another currency item into the game and Cypruss of Draka wonders, rightfully, if it's all just too mu...

March 6th 2009 at 11:00am 0 Comments
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Update: This post is incorrect. Sorry about that. As mentioned in the comments, the actual change is one EoV for one EoH, which makes a lot more sense. In the latest PTR build, updated tonight, the Emblem of Valor quartermaster will sell you Emblems of Valor (the 25-man raid, ilvl 213 emblems) for t...

January 9th 2009 at 9:00am 0 Comments
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It seems that plenty of Warhammer Online fans are excited about the standards and heraldry aspects of the game. Some of us here at Massively feel the same way. In fact, we've just come across a slew of guild heraldry images, for both Destruction and Order, which are certainly worth a look if you're...

October 2nd 2008 at 8:00pm 0 Comments
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Outspark's Secret of the Solstice has gotten a new feature in the form of guilds, which has been a frequently-requested addition for a while. According to the site, guild features include emblems, storage space, a bank, and system-wide notices to all guild members, though emblem-creators are warned...

May 23rd 2008 at 3:00pm 0 Comments