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I have a smartphone that is pretty much filled to the brim with actual, functional, persistent MMORPGs. Some of them are three-dimensional romps through massive worlds filled with dungeons and dragons; others are representational browser-based games that work through the phone's native browser; a...

March 2nd 2012 at 4:00pm 0 Comments
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What a year, huh? We gamers have seen a lot of changes, but especially in the mobile market. New devices came and went, technologies spread out even further in the world, and MMO gaming established itself on the smallest screens possible. Of course, the mobile market is not as large as the standa...

December 30th 2011 at 6:00pm 0 Comments
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Mobile MMO gaming is all the rage, didn't you know? All the cool kids are doing it! Well, a lot of them, anyway -- and I can't really vouch for their level of cool. Still, mobile MMO gaming might seem to some as though it is primitive and in its infancy, simply because it is. If you've watched the...

February 2nd 2011 at 3:00pm 0 Comments
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When it comes to the iPhone and other mobile platforms, MMOs are thin on the ground. Technical limitations make developing an MMO for a mobile platform difficult at best, but with titles like Pocket Legends doing so well, there's still an obvious demand for massively mobile games. Mobile game devel...

January 12th 2011 at 10:00am 0 Comments