Encounter-design

10.09.12
Star Wars: The Old Republic kicks off meeting the developers with Jesse Sky
10.09.12

Star Wars: The Old Republic kicks off meeting the developers with Jesse Sky

Like every MMO, Star Wars: The Old Republic is not a game produced by a single person. The commun...

By E. Lefebvre,   10.09.12
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10.05.12
Interview with Lead Encounter Designer Ion Hazzikostas
10.05.12

Interview with Lead Encounter Designer Ion Hazzikostas

At the Mists of Pandaria launch event in Irvine last week, I had the opportunity to talk to Ion H...

By Michael Sacco,   10.05.12
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07.11.12
Does World of Warcraft need to be more difficult?
07.11.12

Does World of Warcraft need to be more difficult?

The above video is a bit lengthy, but it's well worth the watch simply because it does raise a...

By Anne Stickney,   07.11.12
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03.05.12
Blizzard's post-mortem on Cataclysm dungeons and raids
03.05.12

Blizzard's post-mortem on Cataclysm dungeons and raids

Blizzard recently released a blog from Dave "Fargo" Kosak that acted as a post-mortem for Catacly...

By Michael Sacco,   03.05.12
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07.25.09
The Care and Feeding of Warriors: Going Back To The Well
07.25.09

The Care and Feeding of Warriors: Going Back To The Well

The Care and Feeding of Warriors is WoW.com's weekly column about all things clanky and rage-related...

By Matthew Rossi,   07.25.09
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