enhance-shaman-totem-talk

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  • Totem Talk: Enhancement shaman, welcome to patch 4.3

    by 
    Josh Myers
    Josh Myers
    12.03.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I'm going to start this post by talking about how excited I am. For those of you who've read my About The Bloggers, you'd know that I considered the last patch of Icecrown Citadel to be the absolute worst patch this game has ever seen. In hindsight, 4.2 was probably the second worst. Enhancement's DPS was mediocre unless you abused a gimmick. Our AoE was pathetic. Firelands was an exercise in trying to discern how much red and orange the human mind could take in before making us go totally mental and putting a fist through the monitor. But now, 4.3 is here! Fresh, new heroic 5-mans are here, complete with a beautiful new axe for enhancement shaman who couldn't get Gatecrasher to drop. Dragon Soul has been introduced, offering various backdrops for your boss slayings, a new super-easy mode option, and mechanics that actually seem to favor having an enhancement shaman present. Most of all, though, we received a terribly needed buff to our AoE, breathing a new quality of life to being an enhancement shaman.

  • Totem Talk: Enhancement talents in Mists of Pandaria

    by 
    Josh Myers
    Josh Myers
    10.29.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) At BlizzCon last week, Blizzard unveiled its plans for an entirely new talent system in Cataclysm. Designed to try and eliminate cookie-cutter specs, the new talent system includes practically no DPS-increasing talents and focuses mainly on utility. (Don't fear losing some of your familiar talents; those are being rolled into the specs you choose at level 10.) Part of the problem with utility talents is that they tend to gravitate toward becoming PVP talents, particularly when you reach max level. Sure, Frozen Power or Earthgrab Totem might be excellent for soloing, but at level cap, you rarely do much soloing. And the soloing you do do comes in two forms: soloing old raids, where the mobs would be immune anyway; and dailies and quests, where heightened gear levels will eventually allow you to blow away mobs in a Windfury proc. That said, some of the tiers look like they will have potential. As a result, I'm going to do my best to keep my doubts about whether or not we'll actually be able to utilize some of this utility in check, and do a tier-by-tier review of the talent tree for enhancement in Mists of Pandaria. Please remember, these are all subject to change ... and hopefully, some of them do. (I highly recommend keeping up the Mists of Pandaria talent calculator in another tab while reading this, as since most of these spells don't exist yet in game, I can't link to them like I normally would.)

  • Totem Talk: Enhancement shaman changes in patch 4.3

    by 
    Josh Myers
    Josh Myers
    10.08.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I won't lie: The past few months have left me fairly disillusioned about playing an enhancement shaman. Nothing in Cataclysm will ever match the absolute horror that was the last patch of Wrath of the Lich King for enhancement. However, our total lack of scaling with secondary stats that aren't mastery, horrific AOE DPS every patch, and our total lack of any form of worthwhile DPS cooldown have all been ingredients in the lukewarm dish that is enhancement. If this was Iron Chef: America, even Alton Brown would be hard pressed to make us sound good. Thankfully, the 4.3 PTR is up, and with it comes some changes to enhancement shaman that have me excited.

  • Totem Talk: Analyzing DPS shaman tier 13 set bonuses

    by 
    Josh Myers
    Josh Myers
    10.01.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) If you haven't been living under a rock for the past week, you're probably aware that tier 13 bonuses have been revealed. You might have read about them here on Wow Insider. You might have heard your friendly neighborhood boomkin bemoaning his bonuses on Twitter. You might even have caught guild members accusing each other of being overpowered months before 4.3 hits live servers. At any rate, regardless of how you heard about them, tier bonuses are here, and tier 13 offers some interesting bonuses for both specs of DPS shaman. Elemental, 2P -- Elemental Mastery also grants you 2000 mastery rating 15 sec. Elemental, 4P -- Each time Elemental Overload triggers, you gain 200 haste rating for 4 sec, stacking up to 3 times. Enhancement, 2P -- While you have any stacks of Maelstrom Weapon, your Lightning Bolt, Chain Lightning, and healing spells deal 20% more healing or damage. Enhancement, 4P -- Your Feral Spirits have a 45% chance to grant you a charge of Maelstrom Weapon each time they deal damage. source

  • Totem Talk: Soloing old raids as a DPS shaman

    by 
    Josh Myers
    Josh Myers
    09.17.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) With the introduction of transmogrification in patch 4.3, collecting old armor styles has become one of the most productive ways to spend your free time in World of Warcraft. As an added bonus, soloing old content (or going in very small groups) can be very lucrative. I made 2,400 gold tonight from soloing Karazhan, Gruul's Lair, and Magtheridon's Lair and grouping for Sunwell Plateau, Tempest Keep, Serpentshrine Cavern, and Caverns of Time: Mount Hyjal. Both specs of DPS shaman bring some excellent soloing utility to the table. As mail wearers, we have some solid physical damage mitigation. Wind Shear is an incredible utility ability that will be used on bosses in nearly every tier of raiding. Earth and Fire Elemental Totems provide a second target and work especially well for pulling council fights, so that you can pick off one target and kill it while the rest attack your elemental. Tremor Totem is useful on fights like Lady Vashj. Grounding Totem can be used to absorb direct damage spells your interrupt is down for or catch boss CCs that are headed your way. Bloodlust is great for burst DPS, and especially helpful on fights that have a soft enrage. And, of course, being a hybrid class means that both of our DPS specs have some amount of self healing to bring to the table.

  • Totem Talk: Choosing to play an enhancement shaman

    by 
    Josh Myers
    Josh Myers
    09.10.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) Any seasoned video game veteran is used to the idea of choices. In Star Wars: Knights of the Old Republic, you made choices that determined your character's alignment. In Pokemon, you chose between Squirtle, Bulbasaur, and Charmander, and that choice determined your rival's team for the rest of the game. In World of Warcraft, character creation is a system of choices: What race will you be? What gender will you be? What faction will you choose? And, of course, the most important choice: What class will you be? If you're reading, this, I assume you made the right choice and chose a shaman. You spent the first 10 levels in an awkward, liminal space where you weren't quite sure whether or not you were supposed to melee mobs or cast at them. Maybe you did both, casting Lightning Bolts in between your Primal Strike and Earth Shock cooldowns. If you're stuck in this in-between area, where you're not quite sure what you're supposed to be doing or what the purpose and playstyle of the two DPS specs for shaman are, this is the right place. Today, I'll discuss enhancement.

  • Totem Talk: Crit vs. mastery for enhancement shaman

    by 
    Josh Myers
    Josh Myers
    08.13.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I spend a lot of time talking about gear. In the past, I've made loot lists for upcoming content, wrote a guide to enhance stats in Cataclysm, and devoted an entire post to talking about why haste is such a terrible, terrible stat for us. Gear is our only physical (as much as pixels on a screen can be physical) reminder of the boss we killed, and it's the only way for our characters to grow once they meet max level. In my talks about gear, I've paid a lot of attention to how horrible haste is. Unfortunately, while I've mentioned in brief tidbits that mastery is our best secondary stat, the hot fudge on the ice cream sundae of our gearing, I've gone into little detail on why it's so good. Even worse, I've totally neglected discussion critical hit rating and why it isn't as good. To fully understand enhancement gearing, this is stuff you need to know.

  • Totem Talk: Enhancement shaman vs. Alysrazor

    by 
    Josh Myers
    Josh Myers
    07.30.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) When I was a youngling, my family didn't have a lot of money. As a result, we didn't have a lot of discretionary income for video games. When my neighbors were getting Nintendo 64, I was getting Sega Genesis. Getting Pokémon the first Christmas it was out was a really big deal. As a result, my first exposure to Star Fox 64 came nearly two years after the game was released. Star Fox 64 had everything 12-year-old-me could have wished for in a video game: anthropomorphized animals with annoying voices, epic space battles, and barrel rolls. I was in heaven. I slept over my friend Francis' house every Friday night for three months just to play Star Fox. (I'd always skip the water zone, though. That place makes heroic Ragnaros look simple.) When Blizzard released Patch 4.2 and Alysrazor came out, I was faced with a fight uniquely suited to my skillset. Half of the fight, I'm an enhancement shaman: half of the fight, I'm flying through the air dodging incendiary clouds and collecting gold rings like a boss. Unfortunately, the half of the fight that doesn't involve pretending to make fun of Falco over Ventrilo is the part that enhancement excels on.

  • Totem Talk: An enhancement guide to Shannox and Baleroc

    by 
    Josh Myers
    Josh Myers
    07.16.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) Every fight in Firelands has its positives and negatives for enhancement shaman. Rhyolith takes reduced damage for 60% of the fight, but he goes molten at 25%, and you need to burn him before he burns you. Beth'tilac spends the first 3 minutes making you run around like a confused wildebeest while you try to avoid scary fire on the ground, but then he gives you a nice, long burn phase at the end. This seems to be the Firelands model, at least in the first four fights. Every fight has periods of low damage to the boss followed by intense DPS phases. Shannox, the Hagrid of Firelands, is no different. His first phase will either make you want to rip your movement keys off your keyboard or make you want to reroll an arcane mage, while his second will just make you want to roll arcane.

  • Totem Talk: Enhancement shaman vs. Beth'tilac and Lord Rhyolith

    by 
    Josh Myers
    Josh Myers
    07.02.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shot web? The answer to the first two is "no," and roll a hunter for the third! If you're an enhancement shaman in a regular raiding guild, congratulations! You've weathered the worst of the storm. Our last-minute Stormstrike buff coupled with the nerfs to 4.1's prominent DPS has put us in a nice place for entering Firelands raiding. Our single-target DPS is solid now. Even better, Firelands has practically no fights with silly AOE phases that we have to participate in! If that sentence alone doesn't get you pumped for 4.2 raiding, I don't know what will. That doesn't mean there aren't fights with AOE phases. On the contrary, both fights I'll be talking about today require good AOE. Thankfully, that busy work is best left to your casters. They can cry about it all the way to their legendary. Fortunately for us, Lord Rhyolith and Beth'tilac are the two encounters in Firelands you'll most likely encounter first, and both have unique mechanics that are well handled by the apt hands of a masterful enhancement shaman.

  • Totem Talk: Why enhancement hates haste

    by 
    Josh Myers
    Josh Myers
    06.25.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shot web? The answer to the first two is "no," and roll a hunter for the third! The era of Icecrown Citadel was a strange time for enhancement shaman. After spending 2/3 of the expansion gemming primarily attack power, haste rating became our king. I still remember the odd whispers I got from concerned guild members as they saw all yellow gems lighting up my gear, and how my go-to jewelcrafter was always certain to ask "are you sure" every time I asked him to cut a Quick King's Amber. The enhancement of ICC breathed haste. It sped up our white attacks, which in turn increased Flametongue procs, Static Shock procs, and the then all-important Maelstrom Weapon procs. This wasn't necessarily a good thing, because nearly every other melee at the time was scaling with armor penetration, a non-linearly scaling stat that absolutely murdered its victims. While other melee classes and hunters saw their damage climb steeply, the graph of enhancement shaman's damage plodded on in a straight line. Cataclysm brought about a change for enhancement shaman and their old wingman, haste rating. With Maelstrom Weapon being lowered in the priority list, Static Shock being tied into our weapon abilities, and having our actual abilities hit for more damage, haste rating went from being our best friend to our worst enemy. It's like high school, but for stat ratings. To understand why haste is so bad for us now, it's necessary to first understand what makes it so good for other classes. Up first, HOT and DOT classes.

  • Totem Talk: Last call for enhancement buffs

    by 
    Josh Myers
    Josh Myers
    06.18.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shot web? The answer to the first two is "no," and roll a hunter for the third! Patch 4.2 was barely a week away, and things were looking bleak for enhance shaman everywhere. Enhancement shaman were watching their calendars in much the same way normal people watch Fox Van Allen and Tyler Caraway interact on Twitter; with much trepidation and little hope for the future of mankind. Fortunately for enhancement shaman everywhere, on the Thursday before (rumored) Patch Day, Blizzard came through for enhancement like a last minute visit from Santa Claus and gifted us with two tasty buffs. Unfortunately, neither Blizzard or Santa Claus can do anything for Fox and Tyler's Twitter followers. Patch 4.2 Public Test Realm Guide - [Updated 6/16] Unleash Wind now deals 175% weapon damage, up from 125%. Stormstrike now deals 225% weapon damage, up from 125%. source

  • Totem Talk: Why enhancement AOE doesn't work

    by 
    Josh Myers
    Josh Myers
    05.21.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shot web? The answer to the first two is "no," and roll a hunter for the third! I love making the best of a terrible situation. When life gives me lemons, I make a cake. When I'm at the gym in the morning and the only thing on the television is Rachael Ray's talk show, I focus hard on committing delicious recipes to memory. And, when Blizzard hands us the worst area of effect ability in the game, I write a post about how to maximize its limited potential. I'm moving away from that line of thinking today. Instead, this post is dedicated to diagnosing why Fire Nova is so bad and what Blizzard can do to change it. To begin, I'd like to say that I actually enjoy our AOE at its most basic level. Fire Nova erupting from Flame Shock to me really fits enhancement, which is a spec defined by its use of shocks and other instant-cast spells. I think the actual feel of the spell works and fits with the overall theme of enhancement, and the problem lies in the actual implementation of the ability.

  • Totem Talk: Enhancing your AoE damage

    by 
    Josh Myers
    Josh Myers
    05.15.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shoot web? The answer to the first two is "no," and roll a hunter for the third! Area of effect damage has long been a thorn in the side of enhancement shaman. Through all of The Burning Crusade, we had no Maelstrom Weapon. Any Chain Lightnings we wanted to use had to be hard cast, which also meant giving up our auto-attacks for 1.5 seconds. Magma Totem was our premiere form of AOE damage, even though it was a stationary totem that ticked for extremely lackluster damage over 20 seconds. To make things worse, until Wrath of the Lich King's patch 3.2, our Fire Nova ability was actually Fire Nova Totem. This was a totem you dropped that waited 5 seconds and then exploded and despawned. The only time this was ever not a DPS loss was if you dropped it 4 seconds before adds reached you and it exploded as they got into range. Magma Totem was higher damage per second during those 5 seconds than Fire Nova Totem, but it still rendered us the lowest area of effect damage-dealer in the game. When patch 3.2 hit, we got Fire Nova. With a talented 6-second cooldown and the ability to be activated off any of our fire totems, it seemed to be the answer to our prayers. Unfortunately, it had pathetic damage. This was mainly due to its being used as a single-target DPS spell and an AOE DPS ability; since we used it anytime everything else was on the global cooldown on single-target fights, Blizzard couldn't buff the damage to be competitive in AOE fights. As a result, enhancement AOE spent the first three expansions of World of Warcraft being as mediocre as Fox Van Allen's writing ability.

  • Totem Talk: Glyphing your leveling enhancement shaman

    by 
    Josh Myers
    Josh Myers
    04.23.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shoot web? The answer to the first two is "no," and roll a hunter for the third! For any person who is new to World of Warcraft or starting a new character on another server, glyphs are one of the worst part of the leveling experience. Why? Because they're expensive. With the redesign of inscription that came with Cataclysm, glyphs take more money make and cost way more to buy. This leaves low-level alts and new players boggled as to how they're going to afford that Glyph of Totemic Recall that just went up for 200 gold. To that end, I'm avoiding making a list of glyphs that you should have by specific levels. Me telling you that your first prime glyph at level 25 should be Glyph of Stormstrike isn't helpful if you don't have the gold to buy it at level 25, and it doesn't take into account the fact that more utility-focused major glyphs might be more useful at that level. To that end, I've come with a list of glyphs based on usefulness, separated them into two categories: top priority and low priority. Any glyphs not in this list aren't really worth getting while leveling. That doesn't make them bad glyphs -- glyphs like Glyph of Water Walking can be very useful, just not mandatory for leveling on a budget.