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No matter who you are, and even if you are independently rich and can game all day, it's impossible to get around to playing all of the MMOs out there -- even all of the major ones. This is why I love MMO blogs, since they allow me to vicariously visit many of the games that I lack time to play. Ev...

September 30th 2014 at 8:00pm 0 Comments
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The DFM PAX reveal came and went, and it was exactly what I expected: full of bugs befitting an alpha state and still absolutely stunning in terms of its potential. And that's all that really needs to be said about that, at least until we get our hands on it in the comfort of our own homes! I'm mo...

April 20th 2014 at 12:00pm 0 Comments
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Scheduled events are a huge part of Age of Wushu. While each player has the option of enjoying the game at his own pace, scheduled events mark the major ways people can have an impact on the world at large. Because these events have to occur at a specific time, their placement will always be conv...

April 24th 2013 at 1:00pm 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I'm amazed how often I still hear the phrase "learn to play." It'...

July 31st 2012 at 9:00am 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. If you pay close attention to game industry marketing-speak, you'...

May 29th 2012 at 11:00am 0 Comments
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The battle was fierce, both sides unleashing everything they had. Around the arena they danced, attacking, dodging, and slaying the occasional beast that interrupted the duel. Though caught by surprise that first time and making one critical mistake, the Cleric withstood the other attacks the Ass...

March 12th 2012 at 12:00pm 0 Comments
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In a subscription game, the developers have a certain degree of built-in obligation to the playerbase. You pay $15 a month, and while some of that goes toward the simple logistics of running the game, some of that also goes toward keeping the game in development. When you're putting down money, t...

February 22nd 2012 at 9:00pm 0 Comments
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This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. WoW has been around for quite a while. We've seen years of advancements and improvements to the game, from abilities and talent overhauls and quest and encounter desi...

November 17th 2011 at 8:00am 0 Comments
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Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available now from No Starch Press. Guild drama comes in many forms, and it can thrive even after people quit the guild -- with some u...

July 4th 2011 at 2:00pm 0 Comments
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The recent announcement by Sony Online Entertainment of a compensation program for users affected by the downtime of its MMORPGs presents lots of opportunities for discussion. In some quarters, players have praised SOE for lining up double XP benefits, events, and one-of-a-kind items. In other ca...

May 16th 2011 at 8:00am 0 Comments
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Hardcore Casual has a very interesting article up discussing how current MMOs trick players into thinking they're special when they're really not. And after reading the rather convincing argument - I have to agree. Sort of. However, I'm not convinced that it's the fault of the MMO developers. Rathe...

January 2nd 2008 at 11:45am 0 Comments