eqii-fighters

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  • The Tattered Notebook: EQII pays attention to PvPers and fighters

    by 
    Karen Bryan
    Karen Bryan
    06.23.2012

    This past week, we learned that not only are we a long way from hearing details about EverQuest Next, but the handful of screenshots we got at the 2010 Fan Faire don't really represent what the game looks like anymore. I'm as excited as can be about EQ Next, and I'm rooting for big things for the game, but you can't fault me for having the urge to reach for the Tums as I recall what happened to another SOE game that lingered in development this long (The Agency) and try to avoid comparing it to another recent title that generated buzz for this long without any tangible evidence of the project (Copernicus). I still have faith! And as I post up these screenshots one last time for posterity, my concerns over EQ Next were tempered by more details about the upcoming update in EverQuest II, including big PvP news, adjustments to the fighter classes, and some interesting changes to gear. Let's look at a few highlights from the recent SOE Webcast with SOE Executive Director of Development Dave "SmokeJumper" Georgeson, EQII Lead Designer Akil "Lyndro" Hooper, and Associate Designers Brian "Omougi" Ferguson and Mike "Xelgad" Ganz to see what impact the changes might have on the game.