eric-doty

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  • 'Interactive graphic novel' Troubadour speaks to technology moderation

    by 
    David Hinkle
    David Hinkle
    01.23.2014

    Eric Doty spends his days at Microsoft as a content producer and community strategist for Xbox, but he also aspires to create video games. Enter: Troubadour, an "interactive graphic novel" about "growing up in the digital age" from Doty's independent studio, Cicatriz Entertainment. Doty tells Joystiq he's had the idea for over two years now and that Troubadour is chiefly about "our own social anxieties and the consequences we face when technology permeates so much of our world" – even if those consequences aren't all bad.

  • Eric Doty's Troubadour and the melancholy of growing up

    by 
    David Hinkle
    David Hinkle
    09.10.2013

    Lucy doesn't belong here, wherever this is. With each step, her body artifacts and glitches slightly as if she's being derezzed from a virtual environment. Her internal thoughts pop up in old Windows 95 prompts as she moves about a convincing urban sprawl. This is Troubadour, the first game from indie developer Eric Doty and Zak Alexander. Doty, who spends his days working at Microsoft, wants to tell a meaningful story in an easily digestible experience – a brief game, about 30 minutes in total, that will tell the story of protagonist Lu's ascension from responsibility-free teen into the personal accountability of adult life.