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Among the dozen or so games strewn about New York City's Museum of Modern Art (during last week's Kill Screen-curated "Arcade" event) two titles had their playable debuts: Eric Zimmerman and Nathalie Pozzi's "Starry Heavens" ("a physical game of power and betrayal"), as well as Matt Boch and Ryan...

3 years ago 0 Comments
August 1, 2011 at 12:35PM
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If you live in the New York City area and still haven't visited NYU's Game Center for one reason or another, well, we're very disappointed in you. Luckily, several upcoming opportunities to head down and geek out amongst colleagues were announced on the Game Center's blog, starting tonight with a...

4 years ago 0 Comments
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How does "My First Time" sound as this year's topic for GDC's time-honored Game Design Challenge panel? It may sound like something we cooked up ourselves, but it is, in fact, legit. This year's theme is all about the dilemma of designing games centered on "sex and autobiography." Obliviously, this ...

6 years ago 0 Comments

While you're reading our thorough coverage of the Game Developer's Rant (trust us, it's worth it), be sure to check out video highlights from the session courtesy of Mahalo Daily. Unfortunately we only have the first half of the session on film, so you're going to have to read the rest. (Warning: vi...

7 years ago 0 Comments

It ran at GDC 2007; we reported on it, but you didn't get to see it. Now, MTV has hosted a special edition of The Metagame game show, as part of their "Gamer's Week" Coverage, and Stephen Totilo has posted the highlights for mass consumption. The Metagame, designed and hosted by Frank Lantz of a...

7 years ago 0 Comments