Erik-bethke

03.28.09
GDC09: Applied RMT Design with GoPets and Live Gamer
03.28.09

GDC09: Applied RMT Design with GoPets and Live Gamer

Massively sat in on a GDC 2009 session this week titled Applied RMT Design which was part of the Wor...

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09.15.08
AGDC08: On avatar rights and virtual property
09.15.08

AGDC08: On avatar rights and virtual property

If you're anything like the average MMO gamer, you click through that 'shrinkwrap license' without...

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05.15.08
ION 08: A five year forecast for MMOs
05.15.08

ION 08: A five year forecast for MMOs

There's always a lot of discussion about what's going to be the next big thing in the MMOs industry...

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05.14.08
ION 08: Virtual worlds for the masses
05.14.08

ION 08: Virtual worlds for the masses

What's a virtual world? Why do we even call them virtual worlds when we could easily call them digi...

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02.19.08
GDC08: Why are goal structures important to MMOs and VWs?
02.19.08

GDC08: Why are goal structures important to MMOs and VWs?

The following is a quite excellent session from the Worlds in Motion GDC track given by Erik Bethke,...

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02.18.08
GDC08: What if your mana bar was green?
02.18.08

GDC08: What if your mana bar was green?

At a morning GDC session, GoPets' Erik Bethke gave a standing-room-only-crowd some sage advice:Peop...

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02.18.08
GDC08: Exercise - the MMO?
02.18.08

GDC08: Exercise - the MMO?

Early this afternoon during Erik Bethke's discussion of the cross-over between Virtual Worlds and Ma...

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