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By now, you will have heard that Massively is being shut down along with Joystiq and countless other blogs run by AOL. That unfortunately means this will be my final article for Massively and marks an end to the nearly seven-year run of the EVE Evolved column, which now holds over 350 articles on t...

February 1st 2015 at 6:00pm 0 Comments
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The MMO genre is defined by the online interactions of thousands of players, and nowhere is that more apparent than in the single-shard sandbox of EVE Online. While it's possible to play EVE solo, it's the players who make most of the game's meaningful content, and it's only in your emergent intera...

January 18th 2015 at 6:00pm 0 Comments
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December was a great month for EVE Online players, with the Rhea update opening new wormhole systems for the first time since 2009, updating the star map and all ships with amazing new visuals, and advancing the Sleeper storyline with mysterious cloaked structures appearing all over EVE and Sleeper...

January 4th 2015 at 6:00pm 0 Comments
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Like many EVE Online players, I grew up playing early sci-fi games like Elite and its sequel Frontier. In fact, CCP's recently released stats on the distribution of ages within the EVE community shows a peak around 29 years old, meaning that most players grew up in that same gaming era. A big part...

December 21st 2014 at 6:00pm 0 Comments
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Ever since the announcement of 100 new wormhole systems and the unique Thera wormhole hub system, some interesting things have been going on in EVE Online. A new star appeared in the night sky and began rapidly growing in brightness like a supernova, and curiously, the light from that star was able...

December 7th 2014 at 6:00pm 0 Comments
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If you've been keeping up with the recent news updates on EVE Online, you've probably heard about the upcoming Rhea update scheduled for December 9th. This mega patch will introduce the new tech 3 Tactical Destroyer ship class, Sleeper incursions into normal space, hands-on WASD flight controls, an...

November 23rd 2014 at 6:00pm 0 Comments
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On Friday, developer CCP Games stunned us with the news that EVE Online will be adding manual flight controls in December's Rhea update. Gamers have been asking for twitch controls since EVE launched in 2003, but the idea has always been shot down as infeasible because it would put the server under...

November 16th 2014 at 8:00am 0 Comments
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While the player activity stats might suggest otherwise, the past few years have been a real rennaisance for EVE Online. Developers have gone back and iterated on dozens of old game features that were starting to show their age, and some of them have been pretty huge. The war declaration and crimin...

November 9th 2014 at 6:00pm 0 Comments
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Permadeath has been one of the most contentuous features in online gaming since as far back as I can remember. The feeling of permanently losing a character you've spent months training up and playing with because of a single mistake or lag spike would be horrifying to most people, yet the idea con...

October 26th 2014 at 6:00pm 0 Comments
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It's been a sort of running gag in EVE Online throughout the years that players spend inordinate amounts of time docked in stations and spinning their ships around in the hangar, but this is oddly close to the truth. Those of us who have been hooked to EVE for years know just how intense the game c...

October 12th 2014 at 6:00pm 0 Comments
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It's been almost four months since EVE Online switched from publishing two major expansions per year to releasing ten smaller updates, and so far it looks like the new schedule has been a huge success. Rather than forcing the industry overhaul out the door in Kronos before it was ready, CCP was abl...

September 28th 2014 at 6:00pm 0 Comments
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When I was first introduced to EVE Online back in 2004, a big part of the attraction for me was the promise of a huge player-run economy in which the only real laws were those of supply and demand. With only a handful of tech 1 ships and modules available to build and everything made out of the sam...

September 14th 2014 at 6:00pm 0 Comments