faction-split

Latest

  • WildStar Wednesday details the split between the Dominion and the Exiles

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.07.2012

    When you're not dealing with the chaos and madness of the planet Nexus in WildStar, odds are good you'll be dealing with the game's main factional conflict between the Dominion and the Exiles. But how did this split come to pass? What are the Exiles exiled from in the first place? The latest WildStar Wednesday tackles exactly this issue, explaining how one man led a rebellion against the largest military power in the galaxy and won -- or at least came close to winning. The Exiles, as it turns out, were originally citizens of the Dominion's capital planet, Cassus. Unpopular Dominion policies led to riots on Cassus, which culminated in the retired Admiral Serrick Brightland stealing his flagship from drydock and leading several other traitors on military raids against Dominion holdings. Brightland succeeded in hurting the Dominion, but without a home base to fall back on, his fleet was forced to flee, becoming the Exile fleet scouring the fringe of the galaxy for a new home. Take a look at the full article for details about Brightland's last stand and the core of the conflict between these two factions.

  • A Mild-Mannered Reporter: Two City of Heroes factions played as one

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.25.2012

    At launch, City of Heroes didn't have factions at all. You were a hero. That's just what you were. Once City of Villains went live, however, the game had its second faction, one that existed in contrast to the original option. Now you could be a villain, a super-powered bastard of the first order, stealing and destroying and doing generally villainous things. And yet people don't really think of the game, on a whole, as a two-faction game. Oh, the game has two factions -- everyone acknowledges that. But it's not lumped into the same category as the many games that have a direct split between two opposing player factions largely because the game has two factions only in the most high-level sense. Let it be known that this article isn't meant to discuss whether or not two factions are a good size for a game or not; that's a Soapbox topic right there, and it's not one I have a very strong feeling about anyway. No, this is entirely about why it is that City of Heroes has two factions but you never really see them as such. Being a hero or villain is almost a afterthought when it comes down to it.