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  • Prima Games

    Gaming guide creator Prima Games is shutting down

    by 
    Imad Khan
    Imad Khan
    11.09.2018

    Prima Games, the company that's been creating physical video game strategy guides for the past 28 years, is shutting down according to Publisher's Lunch. Prima's publisher DK's CEO Ian Hudson sent out an internal memo saying it was an "extremely difficult decision" and one that was made due to a "significant decline" in the video game guide sector per reports by Publishers Weekly. No more guides will be coming out of Prima Games, and its doors will officially close this coming spring.

  • The Elder Scrolls Online answers your launch questions in advance

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2014

    Are you ready for the launch of The Elder Scrolls Online? The earliest access starts in just five days. But if you've got the five-day headstart, when can you actually log in? When can you first enter the game on launch day? The answer, as outlined in the new launch FAQ on the site, is 7:00 a.m. EDT on March 30th for 5-day early access, 7:00 a.m. EDT on April 1st for 3-day early access, and 7:00 p.m. EDT on April 4th for the full launch. There's more useful information in the launch FAQ, as well. Beta participants will not need to re-download the client, and the full retail patch can be downloaded as early as March 27th. You will be able to upgrade to the game's Imperial Edition following the launch, but the Explorer's Pack requires a pre-order. For any other questions you might have, take a gander at the full FAQ to make sure you're ready to go when the servers open up.

  • Answer your beta-related questions, Star Wars: The Old Republic does

    by 
    Matt Daniel
    Matt Daniel
    09.08.2011

    In light of the Star Wars: The Old Republic's beta testing weekends' recent inception, Stephen Reid stopped by the SWTOR official forums to drop a couple of FAQs on the masses. The first deals with the ongoing beta testing, beta weekends, and early access for pre-order customers. The second hones in on the first beta test weekend, which took place last weekend. The beta FAQ begins by outlining the differences between early game access, beta weekends, guild testing, and the normal beta testing. Early game access, of course, is access to the launch version of the game prior to the official launch date; this privilege is given to those who pre-order the game. Beta testing weekends are exactly what they sound like, and Reid notes that the team is aiming for one more test weekend this month, which will host more players than the last test. Game and guild testing are both the normal, ongoing beta test, with the latter differentiated only by the invitation process for guilds rather than individuals. The post goes on to remind players that, even with the advent of the beta testing weekends, the NDA is still in effect, and that a player's participation in one beta test weekend does not guarantee her selection for subsequent weekends. And lastly, we'd be remiss to omit this small detail for our European players: Game testing for European players is "imminent," says the post, and these tests will include localized French and German versions of the game. Beta weekends for European players will begin around the same time. Now then, the beta weekend FAQ. The post declares the intent of the first beta weekend to have been a "small-scale simulation of a launch scenario." The post also discusses the successes and failures of the test and notes that almost every goal set by the team was met or exceeded. However, there were a few hitches with the invite process, which the team has since fixed. For the full details, hop on your speeder bike and head on over to the official forum posts.

  • Wasteland Diaries: Try not to be such a noob

    by 
    Edward Marshall
    Edward Marshall
    04.23.2010

    Fallen Earth has a steep learning curve. It's not hard to die a horrible death in Fallen Earth because you simply didn't have even the slightest clue what you were doing. But life doesn't have to be short and brutal in the wasteland. In fact, you can eke out a decent living and make quite a name for yourself. There are a few things you can do to minimize the bewilderment you will face once you emerge from the LifeNet pod for the first time into the unforgiving desolation of the apocalypse. After reading this guide, you are likely to be heard saying things like: "Y'know what? The apocalypse isn't all that bad." and "I wish this place were just a little more dangerous."

  • iPod Game FAQ

    by 
    Erica Sadun
    Erica Sadun
    03.01.2007

    Apple recently posted an iPod Game FAQ to answer all your frequently asked (and not so frequently asked) questions about the iPod and its games. As you probably already knew, you need a 5G iPod or later to take advantage of the $4.99 games. You cannot, however, output the video to your TV as you play. And you can use localized game versions--change the iPod's language and the games will relocalize to that language. I hadn't realized that Vortex and Texas Hold'em were Apple in-house products. The rest (like Zuma, Tetris, and so on) are authored and supported by third-party companies.