fastlane

Latest

  • Jaap Arriens/NurPhoto via Getty Images

    EU net neutrality guidelines close key 'fast lane' loopholes

    by 
    Jon Fingas
    Jon Fingas
    08.30.2016

    When the European Union passed its net neutrality laws in 2015, it left a few big loopholes that many were worried would undermine the rules. Would your internet provider have free rein to exempt its own services from data caps, for example, or slow down competing services? You might not have to worry quite so much. The EU's electronic communications regulators have posted guidelines that, for the most part, rule out the potential abuses that came from the laws' vague wording.

  • FCC's net neutrality inbox is already stuffed with 647k messages, get yours in by Tuesday

    by 
    Richard Lawler
    Richard Lawler
    07.11.2014

    The FCC's controversial plans for a new version of net neutrality are still open for public comment for a few more days, and Chairman Tom Wheeler -- continuing to fight charges that he may be a dingo -- says it's already received over 647,000 comments so far. The 60 day period for public comment runs out on the 15th though, so if you want your voice to be heard then about fast lanes, Title II or anything else, then now is the time. The internet may not have crashed the FCC's website -- hackers did that -- but it can still have an effect on the way we connect in the future. Read the FCC's proposal here, and send your comments in via openinternet@fcc.gov. [Image credit: Karen Bleier via Getty Images]

  • Google Fiber won't charge content providers for quicker access

    by 
    Jon Fingas
    Jon Fingas
    05.22.2014

    Irked that your internet provider is strong-arming media services into connection deals just to guarantee the quality you were expecting all along? You won't have to worry about that happening with Google Fiber. The gigabit-grade ISP has declared that it isn't charging companies for peering agreements, fast lanes or anything else that gives content hosts and delivery networks better performance than they would otherwise get. In fact, companies like Netflix already colocate in Google's spaces -- there won't be any hitches in that 4K House of Cards stream if you're using Fiber.

  • Nokia unveils the touchscreen Asha 501 with new software platform, we go hands-on (video)

    by 
    Jamie Rigg
    Jamie Rigg
    05.09.2013

    One or more additional members are expected to join Nokia's Lumia line-up next Tuesday, but today the company has chosen New Delhi as the stage to unveil the Asha 501, a new touchscreen handset that further blurs the line between featurephone and smartphone. While the last touchscreen Asha Nokia launched was very much a tweaked version of its predecessors, the 501 has a radically different design akin to the latest QWERTY device stamped with the Asha brand. The aesthetics aren't all that's changed, however, as the 501 is running a re-engineered OS Nokia's dubbed the "Asha software platform" (the fruits of last year's Smarterphone acquisition). We were able to spend a little quality time with the handset, so head past the break for more details and our initial impressions. %Gallery-187844% %Gallery-187845%

  • Apple's example Mac app prices land around $15-20

    by 
    Mike Schramm
    Mike Schramm
    11.05.2010

    Reader Shane did a little zoom and enhance on Apple's promo image for the Mac App Store, and divined some potential prices for Apple's official apps. These same apps are the ones that set the pricing bar on the iPad, and so if these are real (and not just photoshopped in), then they're the first official indication we've gotten of just where Apple imagines pricing should be on the App Store. And where is that? Turns out they're pretty close to current software prices -- the iLife apps are priced out at $15, while the iWork apps are priced at $20, and when you add them all up, they cost about the same as the bundles you can buy in the Apple retail store. There's also a few other titles (which appear to be just placeholders, not official Apple software, unless they're going to premiere some new apps with the App Store) at various prices. There's a dice game called Roll 'Em which is priced for free, an app called Color Studio at $29.99, and another game called Fast Lane priced at just $4.99. So as you might expect, there will be prices all over the place. Just like the iOS App Store, developers will probably come up with all sorts of ways to fund and profit from their apps, so I'm sure we'll see some popular free games as well as premium specialized apps. But it sounds like Apple is aiming to hit about $15-20 for a standard full-featured Mac app. The question, then, will be what customers are willing to pay -- obviously each app is different, and each customer has their own priorities, but it'll be very interesting to see, as the Mac App Store debuts, just what happens to prices on this software.