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  • Shifting Perspectives: How top feral cats provide essential value to their guilds

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    03.04.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! You finally did it. On your last Raid Finder run, you finally outrolled that silly heroic-geared rogue who kept auctioning gear you could use and completed your four-piece tier 13 set. An extra Ravage every 30 seconds! Free damage! Awesome! Take another look. Guess what? It's the other part of that set bonus that's really special. Don't get me wrong, I love Ravage to death (Tendonnnnn!!), but it's just a bit of extra damage. Raidwide Frenzied Regeneration, in contrast, is so powerful that progression guilds regularly work it into their cooldown rotations. In some isolated cases, it may allow you to run with one less healer than normal. Why is it so powerful? Two reasons. First, it's the only one of the four raid-wide tank cooldowns granted by four-piece tier 13 set bonuses that's accessible to a DPS class. (Well, theoretically, DPS plate-wearers could get it, but they'd take a large hit to their DPS from having to wear tank gear. It's effectively a free bonus for feral DPSers, since they share gear with feral tanks. This is exhibit A for why the feral tree is being split in Mists.) Second, it's the most powerful raid-wide cooldown in the game at this point. Other cooldowns come close in strength, such as Power Word: Barrier, but none come close in duration. It can't stop damage spikes, true -- but assuming you can take it, it'll help your healers patch things back up ASAP and keep them patched up for a good, long time.

  • Shifting Perspectives: More on level 90 feral Mists of Pandaria talents

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    02.26.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! This week, I want to take a closer look at the proposed Mists of Pandaria level 90 talents for feral druids. This tier of talents has received significant criticism on the WoW forums and other discussion boards, with the most common appellation being "useless." I couldn't disagree more. Given the constraints that Blizzard has to operate under, I think these talents offer up some interesting new game mechanics. Heresy, yes, I know. Before you bring out the pitchforks, remember these key facts about how talents are supposed to work: Talents are no longer the prime determinants of player power; they are now merely utility skills. You can fulfill your core DPS/healing/tanking role in a raid with no talents at all, you'll just be slightly less good at it. Rogues, as a comparison, only have one tier of talents that affect their DPS, just as we do; everything else is survivability, crowd control, or movement. Talent choices must be reasonably balanced; otherwise, we're back to everybody picking the same thing, which leads to the developers balancing around everyone having that thing, which causes complaints about not having choices. This balance has to extend to both PvE and PvP. The benefits granted by talents can't be so strong that they cause significant changes in class desirability, or we're back to the shaman stacking model again. Admittedly, any advantages are still going to be min-maxed by heroic raiding guilds, but the perception that it's required cannot be allowed to exist. At least, that's the theory. The ideal is for all six talent choices to be equally valuable for each PvE role and PvP (cynics are free to substitute "equally useless"). Unfortunately, having four specs makes this exceptionally difficult, so I expect we'll likely end up with two to three no-brainer choices and two to three actual decisions after the balancing and theorycrafting is done. That ends up being pretty similar to the Cataclysm model but with much less added cruft -- perfectly fine with me.

  • Shifting Perspectives: Feral thoughts on the new talents and abilities

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    02.19.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Because there are just not enough cute cats around here! This is Hello Kitty Online, right? Where we gossip about how cute our cats are? This is my oldest and grumpiest, Hailey Reagan, in a decidedly non-grumpy pic. ...Oh. Oh. WoW. Right. Anyway, news! Finally! I've returned from my brief hiatus, and happily, there's lots to discuss. Blizzard has updated the Mists of Pandaria calculator with tons of new info, so let's take a look at what we could be seeing Soon(TM). Baseline abilities I won't cover everything that's changed, but here are a few tweaks that I thought were interesting for feral druids: Bear Hug This is now available to all druids at level 22 and is essentially the replacement for Bash. The damage (30% of your HP channeled over 3 seconds) is fairly decent; I can definitely see this being used as a finisher in PvP for trolling purposes. Personally, I'm just going to macro /hug to it. Thrash This former Bear ability is now able to be used in all forms, so we might see a change to our AoE rotation from Swipe, Swipe, Swipe, zzz. Symbiosis This ability probably deserves its own column; a blue post revealed some more details on how it would be implemented. Three abilities signposted as likely to be received are Feign Death, Frost Nova, and Soul Swap. The first two aren't that interesting, obviously, but if I can SS my bleeds? Hello, Mists, you have my attention.

  • Shifting Perspectives: The 5 top mistakes new ferals make

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    01.29.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! It was finished. I spat, again, attempting to purge the taste of gronn from my mouth. Ugh. My ribs still hurt from the powerful backhand which had struck me unawares and knocked me from the ledge, but it was over. Skullcrusher was dead, his minions scattered--and I was ready to take the fight to Deathwing. My eyes lifted, tracing the path of the gigantic corrupted dragon across the sky... Stones skittered closely behind me, and I whirled to find another druid standing atop a small boulder. His solemn eyes were mesmerizing, but it was the words I heard. "Bah. Ready for Deathwing? More like, ready to be Deathwing's dinner." I snorted. "And what would you know, old-timer? Shouldn't you be getting back to your tree?" The other druid shrugged, and turned away. "As you wish." He abruptly shifted, assuming the form of a great panther, and began to quietly pad away. Suddenly, I noticed that his fur was criscrossed with scars from head to toe, and a nagging feeling arose in the pit of my belly. "Wait," I said abruptly. "Maybe I've misjudged you." The strange druid reassumed his elven form, and turned back, smiling. "Good. We've lost too many of our people fighting the Quiraji, Illidan, Arthas, and now this abomination. I don't want to lose another." With that, we began to speak in earnest.

  • Shifting Perspectives: A feral guide to the Fall of Deathwing

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    01.22.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! As the portal from the Eye of Eternity shimmered and closed behind me, I continued to curse loudly. "Enough, OK? Enough! I've been slimed, tentacled, and now? Frozen solid. You dragons got your precious iris; send someone else to get the next Magic Battery or whatever else you decide you need!" "Alaron," Tyrygosa began, "perhaps now's not the ..." "No! Maybe I wasn't clear. I AM DONE WITH DRAGONS." All conversation stilled, and heads turned in my direction ... which is how we heard it. Wingbeats. Lots of wingbeats. In the distance, an uncountable horde of twilight drakes came over the horizon, preceded by the largest and ugliest dragon I'd ever seen, and headed straight for the Temple. A soft groan rippled through the room as we prepared yet again for battle. "You may be done with dragons," Tyragosa murmured, "but they do not appear to be done with you." Last week, I covered the first four bosses in Dragon Soul, and this week, we'll finish things up. As before, I'll provide a quick capsule strategy for those attempting the fight in the Raid Finder, then describe the changes to the fight for normal and heroic modes.

  • Shifting Perspectives: A feral druid guide to the Siege of Wyrmrest Temple

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    01.15.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! I was tired. I'd traveled to the End of Time, participated in one of the biggest moments in the history of Azeroth, and helped the spiritual leader of the Horde kill the spiritual leader of the Alliance (who, admittedly, had tried to kill us first). I'd never felt much of a calling to the Dream, but a few hundred years of meditation sounded great right about now. Peering over the scales of my drake (I'd have flown myself, but they insisted), I gestured to the large dragon in flight beside me. "You know, you dragons are always causing trouble," I shouted as the frigid wind of Northrend whipped by. "Can't you just drop me off at the nearest forest and call it a day?" Nethestrasz chuckled. Through some queer trick of the dragons' magic, they were fully understandable, even in dragon form. "If a forest existed that would be spared from Deathwing's flames, I might join you," he replied. Unfortunately, any further reply was drowned out by a sudden, loud cracking noise as the earth split asunder before us, revealing a gigantic earth elemental. "Well, looks like it's time to be troublesome," I thought. Wordlessly, I nodded to Nethestrasz, and our army turned as one and dove for the surface. This week and next, I'll be covering everything you need to know to DPS your way through the new Dragon Soul raid encounter. I'll provide a quick capsule strategy for those attempting the fight in the Raid Finder, then describe the changes to the fight for normal and heroic modes.

  • Shifting Perspectives: Feral tactics for Well of Eternity and Hour of Twilight

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    01.08.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! As the great dragon crashed down, I turned and began padding toward the entrance to the shrine. The padding quickly became walking as I assumed my elven form, feeling the familiar weight of armor settle around my body. Brushing the sand out of my cloak, I turned to the figure who had silently watched us battle. "Now that we've killed you," I began, "You can help us?" "Yes. The path to the Dragon Soul is open. It must be retrieved if we are to have any chance of stopping Deathwing and saving our world. I will now take you there." He gestured, and a portal coalesced into existence. I couldn't help myself. "Um, I know you're the Aspect of Time and everything, but wouldn't it make a bit more sense to just go warn the other Aspects about Neltharion before he betrays them? This seems rather roundabout." He stared back at me, expressionlessly. "Right. I'll just ... take the portal, and Shred something. Sounds good." The Well of Eternity Well of Eternity is the second of the new 5-man instances released with Patch 4.3, and it is full of Burning Crusade lore. (In my subjective opinion, it's the best of the three, which further proves that Blizzard needs to go ahead and release The Burning Crusade 2: They're Really On Fire Now.) After a quick intro fight with a demon, you'll meet Illidan, who will promptly enlist you, cloak you, and then lead you around as you kill demons and break things. After a short while, you'll meet Peroth'arn.

  • Shifting Perspectives: 2011 for feral druids

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    01.01.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Just like last year, this December brings both new beginnings and endings. A new raid, with new toys, but the end of an expansion, with likely no significant changes to mechanics until the release of Mists of Pandaria. As we sit around the fire with mugs of cider, enjoying (or loathing) our new sweaters, let's take a moment to look back at the events of 2011. Those of you who have already set them on fire, feel free to follow along from outside. (Bad cat! Bad cat!) Patch 4.0 blues Let's face it: Life was not so hot in early Cataclysm for us ferals. It's long enough ago that it's hard to remember, but our AoE damage was just pathetic. Swipe hit so weakly that our best AoE strategies revolved around multiDoTing, which was quite difficult and even then wasn't very powerful. Heroic Maloriak really brought this out; feral was consistently the lowest DPS spec, a good 10% below the next spec and almost 50% below our fellow balance druids. While most of the balance issues are typically ironed out quickly, this one persisted for quite a while.Thankfully, our single-target damage was passable, but only just.

  • Shifting Perspectives: Feral fighting in End Time

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    12.25.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! So there I was, just minding my own business and trying to get the smoke out of my gear (being a flaming kitty is cool and all, but the dry cleaning costs are incredibly expensive), when one of those bronze dragons showed up. She looked human, but I can smell dragon a mile away (which incidentally has not helped much, being as the things seem to be around every corner these days -- I thought dragons were rare, mystical creatures?). "Champion," she said. "My master, Nozdormu, needs your help urgently. The list of heroes powerful enough to assist him in his time of need are few. Please come at once!" I glanced at the list. Apparently, "few" means half the population of Azeroth. Still, I was bored. "So," I said, wearily. "What needs killing now?" "He does," she replied. "We must kill his future self, who is preventing us from going to the past to get the item needed to save the present." "Right. Wait, what?" I answered, confusedly. "If he has a future self, than that means we've already succeeded, and ... fine. Just tell me where to go, before I have to think about it again." End Time, the first of the new 5-man instances, is arguably the easiest. In order to get to not-Nozdormu, you'll have to go through two of four echoes, which are alternate future versions of today's faction leaders. There's a bit of trash, but nothing that can't be AoEed down. As such, we'll jump right to talking about the echoes, which are more interesting.

  • Shifting Perspectives: Guide to druid leveling in Cataclysm

    by 
    Allison Robert
    Allison Robert
    12.13.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we steal from our colleagues. All three of WoW Insider's druid columnists have collaborated on a Cataclysm-era druid leveling guide, because we love you very much. Also, Alex Ziebart made us do it ... but mostly because we love you very much. If you're looking for a comprehensive piece on why X talent will give you a 0.072% increase in awesome at a particular level, this guide is not for you. If you're interested in getting a druid from 1 to 85 and successfully convincing everyone that you know what you're doing, this'll be more up your alley.

  • Shifting Perspectives: The feral gear list to rule them all

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    12.11.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! This is it -- the final feral list of this expansion. By following this, you'll be well prepared to take on anything Deathwing throws your way. Some notes: This list is focused on items suitable for PvE content. You may have some success in PvP with these items ... or not. To compare PvP items with PvE, a good rough estimate is to take five points off the item level for weapons and 20 points off the item level for armor. This accounts for the useless resilience. This list starts at item level 378 (normal Firelands or new 4.3 5-man instances). If you've just hit 85, check the lists for items that can be acquired via the AH or crafting, then take a look at my previous gear list. In general, one point of agility is worth three points of any of the secondary stats, and all secondary stats are roughly equal. Use that as a guide when comparing items. I've grouped all the items into rough tiers. These typically line up with ilevel, but not always (mostly due to gem slots). You will almost always want to gem the best +agility gem you can afford into each socket, ignoring socket bonuses unless they are 20 agility or greater.

  • Shifting Perspectives: Your patch 4.3 feral cheat sheet

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    12.04.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Patch 4.3 is upon us. It's time to take down Deathwing. Are you prepared? If not, fear not: This handy cheat sheet will sum up all the feral changes you need to know to keep you performing at your best. (As always, thanks to Tangedyn and Yawning for their invaluable analysis; make sure to check out Mew, if you haven't already.) I'm going to put this right up front, since this is easily the most frequent question I receive: What should I reforge to, and what are my stat priorities? Easy -- it doesn't matter. Seriously. All of the secondary stats (mastery, haste, crit, hit, expertise) are roughly equal in value for DPS purposes. This was the case in 4.2, and it remains the case in 4.3. (To put a more exact number on it, it's a roughly 1% DPS difference, which is well within the margin of error for any given fight.) My personal preference remains the same: Cap hit and expertise (960/780 rating, respectively) to reduce rotational unpredictability, which has benefits that aren't captured by computer simulations that play perfectly. By all means, however, reforge to whatever you prefer; just make sure you're still gemming and enchanting your gear, going for agility wherever possible. OK, on to the interesting stuff.

  • Shifting Perspectives: Symbiosis speculation

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    11.27.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! So, last week, I said I was going to start talking about 4.3 this week; of course, Blizzard decided to release its official talent calculator a couple of days ago. Oops. I posted my snap reactions to the new stuff on Twitter, but let's dive in and take a more in-depth look. Front and center in the discussion is our new ability, Symbiosis. Teased by the developers during Blizzcon, we finally have a tooltip, and the possibilities are potentially mind-blowing (if you have a priest). "Symbiosis: Creates a symbiotic link which grants the Druid one ability belonging to the target's class, varying by the Druid's specialization. In exchange, grants the target one Druid ability based on their class and combat role ..."

  • Shifting Perspectives: 4 tips for intermediate ferals

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    11.20.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! This week, we're going to break away from Mists of Pandaria talent speculation and look more at concrete matters: how to improve your DPS in a raid. Judging from the mail I've received recently, several newer feral players have mastered the basic rotation but are having troubles dominating the meters. Forgive the Cosmopolitan-esque title, but I've compiled four helpful tips to help ferals in their quest for blood, destruction, and nice purples.

  • Shifting Perspectives: Where have all the feral talents gone?

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    11.06.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Last week, I broke down the new druid talents that were released at BlizzCon with lots of discussion about how this may lead ferals in a new direction. I've had a week to think about things more, and I'm still blown away by the magnitude of the changes Blizzard is making to the specializations. Much of the fundamental assumptions about what drives our characters is being reworked, and we're not discussing the implications because OMG pandas! (For the record, I have a 3-year-old. Team Pandaren > Team Worgen.) To quickly review, the traditional model of abilities has always been strongly tied to classes. If you were a druid, you got all the druid abilities as you leveled, regardless of what talent points you invested. There were a few key abilities for each spec that were unlocked via talents, but that was it. With Cataclysm, Blizzard took its first swipe at reducing talent trees by introducing specializations. This served two purposes. First, it let specs have "cool" abilities earlier, instead of waiting until they were near max level to unlock them. And second, it once and for all eliminated the ability to have hybrid specs, such as the Dreamstate resto druid from The Burning Crusade. Previously, you were merely limited by your talent points; now, if the ability you wanted existed in another specialization, or below tier 2 in an off-spec tree, it was completely inaccessible.

  • Shifting Perspectives: Soloing as a feral cat druid, part 2

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.26.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Last time, we cleared through the game's level 60 content. This week, we'll turn things up a notch and start with material from The Burning Crusade, which is personally my favorite tier. 5-man heroics Getting there All of The Burning Crusade 5-mans are located in Outland, with three exceptions. CoT: Durnholde and CoT: Black Morass are both accessible from the Caverns of Time, which is most easily reached (for most people) by flying east from Uldum. Magister's Terrace is located in the Shattered Sun Offensive area, which is located at the northern tip of Eastern Kingdoms. You can fly there, but it's easiest to go to Shattrath in Outland, which has a portal directly there.

  • Shifting Perspectives: Soloing as a feral druid, part 1

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.10.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! After my deployment, the time I had for organized raiding shrank dramatically. I searched for something else to do but found few answers. The new solo content in 3.2 quickly grew stale and repetitive (as did trollroics), and high latency made feral PVP a daunting challenge. I could've hung it up; instead, I rediscovered an old love -- instance soloing. Soloing through old content may seem pointless to those who simply chase item levels, but it has several benefits. I was one of those who never got to see The Burning Crusade raids past Karazhan; now I can, enjoying the scenery and fights at my own pace. The fights will challenge you, requiring you to learn every aspect of your class and how core game mechanics operate. Finally, it's pretty profitable and a hell of a lot less boring then doing dailies. We might not be able to solo certain bosses like DKs do, but we can get through trash much faster and easier due to stealth.

  • Shifting Perspectives: The state of feral raid DPS in patch 4.2

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.04.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Now that we've got several weeks of 4.2 data under our belt, I'd like to take a look at DPS across the classes to see how feral shakes out comparatively. Obviously, this is a topic that is always heavily controversial, so I'm doing my best to document my opinions using hard data rather than anecdotal observations. My primary tool for this is going to be the charts from Seri's wonderful site, raidbots.com, which aggregates public data from World of Logs reports. I know several guilds don't report to WoL, but it's still a wonderful data source for information.

  • Shifting Perspectives: Feral cat raiding strats for the Firelands, part 4

    by 
    Dan O'Halloran
    Dan O'Halloran
    08.28.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! This is it. You've defeated Shannox, Beth'tilac, Lord Rhyolith, Baleroc, Alysrazor, and Staghelm. Only Ragnaros, the Lord of Fire remains. Again. I'm changing things up a bit for this guide. Because this encounter is so complicated, I'll discuss strategy and tips for each phase in turn. Ragnaros, phase 1 Your raid will be formed in a loose semicircle or U-shape around Ragnaros, who remains immobile throughout the fight. Tanks will be on one end, melee the other, and ranged and healers hang out in the middle. There are two knockback effects in this phase -- Wrath of Ragnaros, which targets a random player and everyone within 6 yards of him, and Hand of Ragnaros, which targets everyone. You'll want to be aware of your positioning at all times, to avoid an untimely death.

  • Shifting Perspectives: Feral cat raiding strats for the Firelands, part 3

    by 
    Dan O'Halloran
    Dan O'Halloran
    08.15.2011

    Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! In the last column, we rolled over Rhyolith and beat down Baleroc. Before that, we shredded Shannox and went berserk on Beth'tilac. There are only two more bosses before the big event in the Firelands: the flame phoenix Alysrazor and the elf man everybody loves to hate, Staghelm. More importantly, mowing down these two bosses gives you chance for the staff that turns you into the fire kitty we always were in our hearts. So let's get to face shredding.