firaxis

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  • Iron Man, Doctor Strange and Scarlet Witch in Marvel's Midnight Suns.

    The Switch version of 'Marvel's Midnight Suns' has been canceled

    by 
    Kris Holt
    Kris Holt
    05.02.2023

    'Marvel's Midnight Suns' will finally hit PS4 and Xbox One on May 11th, but a planned Switch version has been canceled.

  • Civilization VI keyart

    A new Civilization game is in development

    by 
    Igor Bonifacic
    Igor Bonifacic
    02.19.2023

    A new Civilization game is on the way from series developer Firaxis.

  • Midnight Suns

    Marvel's Midnight Suns will arrive on December 2nd

    by 
    Kris Holt
    Kris Holt
    09.09.2022

    The tactical RPG from 'XCOM' developer Firaxis had been delayed from October.

  • Marvel's Midnight Suns

    Firaxis delays Marvel's Midnight Suns, maybe until 2023

    by 
    Igor Bonifacic
    Igor Bonifacic
    08.08.2022

    Take-Two Interactive has once again pushed back the release of Marvel’s Midnight Suns.

  • Midnight Suns

    'Marvel's Midnight Suns' is a card-based tactical RPG

    by 
    Igor Bonifacic
    Igor Bonifacic
    09.02.2021

    Watch the first gameplay trailer from the upcoming game.

  • XCOM: Chimera Squad

    Help humans and aliens live in peace in 'XCOM: Chimera Squad'

    by 
    Jessica Conditt
    Jessica Conditt
    04.14.2020

    A new standalone game from Firaxis, XCOM: Chimera Squad is set five years into a new world. XCOM: Chimera Squad is heading to PC via Steam on April 24th, $10 at launch.

  • Firaxis

    'Civilization VI' arrives on PlayStation 4 November 22nd

    by 
    Igor Bonifacic
    Igor Bonifacic
    09.24.2019

    After it came, saw and conquered the Nintendo Switch, Sid Meier's Civilization VI has set its sights on a new console. On November 22nd, the popular turn-based strategy game will make its way to Sony's PlayStation 4 console. Included in the package are two new civilizations exclusive to the PS4: Indonesia, Nubia and Khmer -- the latter two make up one faction. If you want to play Civ VI's excellent Rise and Fall and Gathering Storm expansions, Firaxis plans to sell them as part of a separate expansion bundle.

  • Firaxis/2K Games

    Even 'Civilization VI' is getting a battle royale mode

    by 
    Jon Fingas
    Jon Fingas
    09.11.2019

    Firaxis and 2K are taking an all-too-familiar approach to revitalizing a game: tack on a battle royale mode in a bid to capture the Fortnite crowd. They've released an update to Civilization VI that introduces Red Death, a 12-player competitive mode that grafts battle royale on to a strategy game that was definitely not designed for it. Instead of filling the shoes of a historical political leader, you play as one of numerous post-apocalyptic factions (no nuclear Gandhi, though) determined to get off the planet before a radioactive storm closes in and wipes you out. The basic mechanics remain intact, but your focus is clearly not on advancing society.

  • 2K/Firaxis Games

    'Civilization VI' expansion 'Gathering Storm' launches February 14th

    by 
    Jon Fingas
    Jon Fingas
    11.20.2018

    Civilization VI is a strategy game with some legs, and we don't just mean its ever-expanding platform support. Firaxis and 2K have revealed that the title's second expansion, Gathering Storm, will reach Windows gamers on February 14th, 2019. Mac and Linux users should get it soon afterward. It's not just adding the usual round of cultures, technologies and units (although there are more of those), either. Rather, Firaxis is changing how the world itself works.

  • Firaxis Games

    ‘Civilization VI’ brings its addictive empire-building to the iPhone

    by 
    Kris Holt
    Kris Holt
    10.04.2018

    Fans of Civilization VI who want to create an empire while on the go have another option for how to do so -- it's now available on iPhone. There's good news for iPad players, as those who own the turn-based strategy game on the tablet can snag the iPhone version at no extra cost.

  • 2K/Firaxis/Aspyr Media

    Empire-builder 'Civilization VI' comes to the iPad for $30

    by 
    Jon Fingas
    Jon Fingas
    12.21.2017

    Usually, playing Civilization on the go means playing one of the cut-down Revolution games. They're fine, but they're not the same thing. You won't have to make that compromise from now on, however. Aspyr Media has released Civilization VI for the iPad -- yes, the whole thing. If you can't stand the thought of waiting to get home before advancing science or invading an empire, you just have to tuck an Apple tablet in your bag. That's no mean feat given how visually and computationally intensive the turn-based strategy game can be.

  • 'Civilization VI' adds Poland to the fray

    by 
    Aaron Souppouris
    Aaron Souppouris
    12.21.2016

    Civilization VI was rightly lauded as a return to form for Firaxis following the unfortunate diversion that was Beyond Earth. But, as you'd expect from the first iteration of a complex 4X strategy game, things haven't been perfect. An update last month brought DirectX 12 support and a considerable interface upgrade, along with the standard balancing and AI improvements. This month, the game's developers are adding more features, refinements and, for a price, a new civilization to toy with. For full notes on what's new, you can head to Firaxis' website. There's no headline item per se, but the addition of an "Alert" action that lets you sleep units until they see an enemy, and killing the bug that had Great Admirals randomly spawning on top of wonders (making them functionally useless). Rest assured there are plenty of balancing, AI tuning, aesthetic and bug fixes that should add some polish to the game.

  • 'Civilization' reinvents itself again this October

    by 
    Aaron Souppouris
    Aaron Souppouris
    05.11.2016

    It's been a long time coming, but a new Civ, Civilization VI, will hit PC this October. Traditionally Civ games have come every four or five years, but the release of the Beyond Earth spin-off in 2014 and its subsequent Rising Tide expansion appear to have pushed things back a little. So... what's new in Civilization VI? It's early days still, but the short answer appears to be "lots."

  • 'XCOM 2' delayed until February 2016

    by 
    Jessica Conditt
    Jessica Conditt
    08.28.2015

    XCOM 2 was supposed to launch in November, but apparently planet-wide alien invasions are tricky to schedule. Firaxis has pushed XCOM 2's release date back to February 5, 2016, noting that the game isn't up to the studio's standards quite yet. "We've set a high bar for the sequel and the entire team has been working hard to make sure we deliver a great follow-up to Enemy Unknown," a short blog post reads. "We just need a little more time to make it the best possible game."

  • 'XCOM 2' infiltrates PCs in November

    by 
    Jessica Conditt
    Jessica Conditt
    06.01.2015

    Prepare for permadeath. XCOM 2, the sequel to 2012's wonderfully rich strategy game XCOM: Enemy Unknown, is due to hit PC in November. XCOM 2 comes from publisher 2K and developer Firaxis Games, the very same team behind Enemy Unknown. They've been teasing a big announcement with a website for the Advent Administration, a futuristic government that advertises gene therapies and other technologies that rid humans of all illness -- but the site has been hacked with messages that suggest all is not as rosy as it seems.

  • JXE Streams: Boldly exploring space in 'Sid Meier's Starships'

    by 
    Anthony John Agnello
    Anthony John Agnello
    03.31.2015

    Sid Meier scares the crap out of me. I'm deeply familiar with the famed strategy game creator's resume -- from the history-spanning Civilization series to the high seas simulations in Sid Meier's Pirates! -- but I've only ever played one of his games. The reason I never picked another up after trying Civilization III is that once I started playing I didn't stop for about 36 hours. The man makes a deeply cerebral game but also a deeply addictive one. Let it never be said that I won't try things twice, though! Today on JXE Streams, I'll give into the allure of deep space exploration and play Sid Meier's Starships.

  • Sid Meier's next exploration game has you roving the galaxy

    by 
    Jon Fingas
    Jon Fingas
    01.19.2015

    Legendary game maker Sid Meier is clearly fond of exploration on a grand scale -- hot on the heels of the alien world colonization of Civilization: Beyond Earth, he's ready to take on an entire galaxy. He and Firaxis have unveiled Starships, a follow-up title that has you establishing your own galactic empire, forging alliances and (naturally) engaging in tactical starship battles with customizable vessels. The developers aren't revealing much about the exact mechanics, but there will be "cross-connectivity" with Beyond Earth that has one game affecting the other. You won't have to wait long to see how it works for yourself, at any rate, since the game will reach iPads, Macs and Windows PCs in early 2015.

  • Sid Meier's 'Starships' blasts off this year

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.19.2015

    The house Sid Meier built, Firaxis, will send out an "interstellar strategy game" for PC, Mac and iPad in early 2015. According to 2K's initial announcement, players will research new technologies and spaceship designs, pierce through the unknown reaches of the galaxy and fight in turn-based combat, all hinged on "distinctive" maps and dynamically created combat missions. "My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration," says Meier. Publisher 2K is also teasing cross-connectivity between Starships and last year's turn-based Civilization spin-off, Beyond Earth.

  • Metareview: Civilization: Beyond Earth

    by 
    Danny Cowan
    Danny Cowan
    10.23.2014

    Joystiq's Alexander Sliwinski gave 2K's interstellar strategy game Civilization: Beyond Earth four stars in his review, alternately praising it as "a good game in the context of the Civilization franchise" while also framing it as "a cut-rate disappointment" compared to its inspiration, Alpha Centauri. While some feel that it comes up short compared to its predecessors, Civilization: Beyond Earth still has a lot to offer for fans of the strategy genre. Here's a small sampling of what critics are saying.

  • Sid Meier's Civilization: Beyond Earth: The Joystiq Review

    by 
    Joystiq staff
    Joystiq staff
    10.23.2014

    Viewed through the idea that it's a standalone expansion to Sid Meier's Civilization 5, Sid Meier's Civilization: Beyond Earth streamlines gameplay in the long-running strategy series to enhance the pace of the historically-strapped franchise. As a spiritual successor to Sid Meier's Alpha Centauri, however, it's a cut-rate disappointment. Beyond Earth is best described as an epilogue to the events of Civilization 5. Humanity has ruined the planet and must commit itself to starting all over again on another rock and potentially making the same mistakes. And so, various nations make conglomerate factions and shoot for another spherical mass to explore, expand, exploit and exterminate (4X) on in the strategy game. Why I wish Firaxis had never mentioned Beyond Earth as a spiritual successor to Alpha Centauri is that this game doesn't look like it was given the financial resources to kick off a new franchise. It feels like it had the budget of a Civ 5 expansion, where asset creation went into making a visually interesting game world, but not its overall presentation. The characters are painfully dull and inarticulate. The tech and wonder voiceovers are all done by one person, but in many cases are attributed to faction leaders within the game (who do have their own voices). The experience doesn't feel luxe. Firaxis has been the benchmark in accessible strategy games and it's owned by triple-A publisher Take-Two Interactive, but I've seen stronger production values from independent European competitors. Click here for more