FlickFishingHd

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  • 360iDev: Hands-on with Freeverse's Warpgate HD and Pride and Prejudice and Zombies

    by 
    Mike Schramm
    Mike Schramm
    04.16.2010

    We got to play two of Freeverse's current and future offerings this past week at 360iDev. Warpgate HD was the first -- it's out now on the App Store, and is due out for the iPhone and iPod touch. It was originally designed for the iPhone, but it ended up being a good fit for the larger device, so they readied it for a launch release. It's a fun title, although it doesn't quite take full advantage of the bigger hardware yet; as you play the space trading simulation, you get the feeling that there could probably be a little more to it on the iPad. It's still a fun title, though. We also got to play their upcoming Pride and Prejudice and Zombies iPhone game adaptation, and being that we've been buddies with Freeverse ever since they were developing games for the Mac, we talked a little bit with them about their heritage and how their recent merger with Ngmoco has affected their outlook. Read on for more.

  • From iPhone to iPad: Revisiting Flick Fishing

    by 
    Erica Sadun
    Erica Sadun
    04.12.2010

    How do old favorites hold up on the iPad? In our "From iPhone to iPad" series, TUAW revisits iPhone applications that have transitioned to the iPad. We look at their latest incarnation and see how the new measures up to the old. Today, TUAW looks at Flick Fishing. I've been a big fan of this application for some time now so I was eager to give it a try on the iPad. Flick Fishing is a fishing simulator. You cast out a line, you wait for a fish, you reel in your catch, and then repeat. The trick lies in managing your line tension, choosing the right distance to cast your hook, and nursing your fish along -- as you hope the latest catch is a record breaker. It's an addictive game that worked beautifully on the iPhone. To move to the iPad, the game needed to make some compromises. For one thing, the notion of "flicking" the reel had to go. While the iPhone easily fits in your hand, the iPad does not. Instead of casting your line by moving the device, you now use a "Cast" button. The reel control, formerly placed right next to the rod, appears well across the screen. The physical iPad realities drove those design changes and the game suffers, however slightly, as a result. You can imagine the iPhone as a hand-held fishing pole; you cannot do the same with the iPad. So what's improved? Keep reading. TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page. Promo code requests are not guarantees of review.