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  • Seen@GDC: Playground games

    by 
    Jessica Conditt
    Jessica Conditt
    03.30.2013

    Die Gute Fabrik lead designer Douglas Wilson is comfortable asking people to make fools of themselves, as he demonstrated during his panel at GDC on Friday, "Three Folk Games To Inspire Radical New Video Games." Wilson emphasized the impact that physical, playground games can have on modern video game development, bringing players together outside of the screen. They certainly influenced Wilson's convention-famous motion game, Johann Sebastian Joust.Wilson asked for volunteers from the audience to step on stage and play three games that influenced Joust: Standoff, Listelanse and the Danish Clapping Game. See a handful of eager audience members hitting themselves and dueling with wooden spoons in the gallery below, and read more about each game after the break.%Gallery-184408%