from

Latest

  • Patch 3.2 bringing Strand of the Ancients coin toss

    by 
    Mike Schramm
    Mike Schramm
    06.18.2009

    We mentioned this issue a while back -- since it was introduced to the game, Strand of the Ancients has started Alliance on attack first, and that's caused problems. Due to the way the map is set up (a back-and-forth attack and defend map), the team that starts attacking has an advantage in terms of farming honor -- they only have to play until the other team loses rather than having to keep up a defense the whole time. That means shorter battlegrounds for the Alliance, which means more honor overall for them.The problem was that Blizzard couldn't just flip a switch to randomize the battleground's spawn points: they were hard-coded into the moving ships that players appear on, so it took much more coding to use a coin-flip start. However Zarhym now confirms that the coin flip is coming to SotA. And though he didn't say when in the original post, the Patch 3.2 notes tell us that it's coming in that patch.Hopefully Blizzard will have learned their lesson for the Isle of Conquest -- although since it's closer to Alterac Valley from what we've heard, we probably won't have that asymmetrical issue, and both sides will be able to start with just as many advantages and disadvantages as the other.Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

  • Japan gets Armored Core 4 demo

    by 
    Richard Mitchell
    Richard Mitchell
    03.01.2007

    If you're of the opinion that the Xbox 360 doesn't have nearly enough giant robots smashing each other to bits, then you may be interested to know that an Armored Core 4 demo has been released in Japan. While most of our readers aren't from Japan, that doesn't mean they can't sample the robot goodness for themselves. It just so happens that there is a fairly simple way to grab Live content from other regions -- not that we condone that sort of behavior. No, we couldn't condone that sort of thing. It would be out of the question for us to, say, post a link to the method for circumventing region lockout.So, if you've been hungering for some giant robot destruction, you'll just have to look elsewhere (wink wink).

  • Blast from the past: Biker Mice From Mars trailer

    by 
    David Hinkle
    David Hinkle
    08.16.2006

    Some are calling this a hoax, while others seem to think it a legitmate trailer. We won't fan the flames of speculation and will let you make up your own mind (we're nice like that), yet can't help but think how hard it would be to live as a biker mouse, let alone one that is from Mars. Poor guys, they're just trying to live the American dream!

  • Extreme Makeover: Tenchu edition [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    07.11.2006

    Xboxyde has posted some video from Tenchu for the 360. I have to say the graphics are underwhelming. In fact, I'm hardly whelmed at all. The gameplay may end up saving the title, but I'm surprised at the poor graphic quality, especially from From Software. These guys made some of the best looking games on Xbox -- see Otogi -- but this looks decidedly last gen. Ah well, hopefully the joy of efficiently and quietly stabbing people will eclipse any graphical concerns. Speaking of graphical concerns, we seem to be having some technical difficulties this morning, hence the broken image above. I blame Ken. Update 1: apparently the image problem is specific to me. I still blame Ken.