fun-bits

Latest

  • Escape Plan preview: More than a touch of disappointment

    by 
    Ben Gilbert
    Ben Gilbert
    08.18.2011

    [Ed. note: Fun Bits address some of our issues with controls, as you can see in this interview.] Can I tell you how excited I was to check out Escape Plan? 'Cause I was, like, really excited. It had potential game of the show written all over it, with its black-and-white aesthetic, quirky main characters, and bold showcasing of the PlayStation Vita's many control inputs. And after sitting through a presentation at Gamescom, I was promised hands-on the next day. Ooh, goody! My excitement, however, was immediately rattled after putting just one finger on the game. I was trying to wake up Lil, the thinner of the game's main two characters and introductory plaything, but pushing on the screen to wake her initially didn't do much. After mashing my finger repeatedly against the Vita's touchscreen, Lil finally woke up. Unfortunately, this was just the beginning of my problems.%Gallery-130793%