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  • CCP shopping EVE Online to cloud gaming services

    by 
    Jef Reahard
    Jef Reahard
    03.22.2012

    You'd think the hardest of the hardcore MMORPGs would be exempt from the casual-fueled cloud-gaming craze, but you'd be wrong. Eurogamer reports that CCP's EVE Online sci-fi sandbox is in talks with both OnLive and Gaikai to expand New Eden's audience. "We are in dialogue with both companies and others," CCP marketing guru David Reid says. "We think it's a really important way to not just play the core Eve Online gameplay -- that you do play today principally on the PC and on the Mac -- but also to add new sorts of experiences." What sorts of new experiences? Well, Reid mentioned EVE's planetary interaction mechanics, and he said that CCP could see PI finding its way "to tablets and mobile devices." It's still very early in the process, though, and Reid clarified that CCP has nothing to announce as of yet.

  • Gaikai: Delivering instant MMOs to your browser

    by 
    Justin Olivetti
    Justin Olivetti
    03.14.2012

    Imagine that you're reading up on an MMO on a site such as Massively (far-fetched, but stay with us on this). The words intrigue you and you think it might be worth checking out. You make a mental note to do so in the future -- to head over to the game's site, see if there's a trial, download it, set up an account, and give it a whirl -- but time gets away from you and none of that actually happens. Now imagine that right after you read that article there was a single button or link. Clicking on it, a Java window opens up on top of your screen and tells you that you're now playing a trial of the game. There's no wait, no download, no lengthy form to fill out -- just click and play, right away. You go from interested to inside the game within mere seconds, your computer specs (mostly) aren't an issue, and your curiosity is immediately sated. This isn't a far-fetched dream but the here-and-now reality. This is cloud-streaming MMOs brought to you by Gaikai. And it just might be the future of MMOs as we know it.

  • LotRO and DDO coming to a cloud near you

    by 
    Bree Royce
    Bree Royce
    03.08.2012

    Cloud-based gaming service Gaikai, Inc. and Warner Bros. Interactive have just announced a plan to stream Lord of the Rings Online and Dungeons and Dragons Online gameplay via browser. Players will be able to feed their impulse gaming by hopping into both hybrid free-to-play MMOs without any lengthy downloads or huge installations. According to a press release distributed today, Gamers can try The Lord of the Rings Online now, with Dungeons & Dragons Online to follow soon [...] via a simple one-step registration process that will provide them instant access to try the full version of the award-winning, free-to-play massively multiplayer experiences. A Turbine FAQ further clarifies that this service provides only one hour of gameplay. [Thanks to reader Mr. Angry for the heads up.] This marks the first MMO streaming Gaikai will have undertaken; its streaming portfolio includes non-MMO games like Spore, Mass Effect 2, and The Sims 3. [Source: Warner Bros. and Gaikai, Inc. press release]

  • The Darkness 2 wraps its tentacles around Gaikai

    by 
    David Hinkle
    David Hinkle
    02.09.2012

    The thing about video games as a hobby and fascination is that they can be quite expensive. Some may employ unscrupulous means to whet their appetite, but you won't have to do the same for a free taste of The Darkness 2.Gaikai has added the demo to its list of streaming titles, joining the ranks of Dead Rising 2, Orcs Must Die!, The Witcher 2, Spore and others. It's all part of Gaikai CEO and industry veteran Dave Perry's goal to offer pre-release demos of major titles to all (with good internet connections).

  • Crytek's Gface hits beta, wants you to stream your games, life

    by 
    Sean Buckley
    Sean Buckley
    02.06.2012

    Facebook games just not doing it for you anymore? Than put on your gameface -- or log into it, rather. Gface is an upcoming social network, powered by Crytek, that seems to be gunning for OnLive (or maybe Gaikai)'s cloud gaming foothold. Yes, streaming's the name of the game here -- Gface is powered by Crytek's new Seed Engine, a cloud technology platform that lets users share context aware game sessions, video seeds and personal media. Details are hazy at the moment, but if the network's new beta subscription page is anything to go by, Gface will allow friends to socialize, share live video feeds and stream casual and high-performance games in both single player and cross-platform multiplayer modes. This real-time sharing setup is designed to be a hardware independent, cross-platform network that runs in your browser, powered by the GFace experience plug-in; imagery on the teaser page suggests you'll be able to seamlessly pick up a game of "Warface" on your PC, smartphone or tablet. There are plenty of questions left to ponder about the budding social network, but one picks our brain: will it run Crytek's Crysis? Hit the source link below to sign up for the beta, and if you get in -- let us know.

  • Gaikai full-game streaming to start 3 months after launching on Facebook

    by 
    Jessica Conditt
    Jessica Conditt
    01.24.2012

    Gaikai is set to launch full-game streaming services on its network of gaming and entertainment websites, ramping up its current demo-only model, GamesIndustry reports. After launching its cloud service on Facebook, Gaikai will roll out full-game streaming on retailer sites such as YouTube, Best Buy and Walmart, and on publisher sites such as EA and Ubisoft.Full-game streaming will go live about 90 days after the Facebook service begins, which should be soon, Gaikai head Dave Perry says. Gaikai's main competition is OnLive, but Perry says there is a huge difference between the two companies. "They have to modify the game; they have to get the source code to the game," Perry said. "Gaikai doesn't require modification of the game."There are no direct plans to put Gaikai on console, but Perry can see the need for cloud services on all platforms: "You do not want to be the console that can't do this," he said. "You do not want to be the retail website that doesn't have playable games on it. You don't want to be the gaming website that you can't buy a game from."I don't want to take your console from your cold dead hands, that's not the case at all. You're going to continue to play the way you play, but just imagine that you could have an opinion on all games because you've been able to try all of them."

  • Gaikai will introduce your mom to hardcore gaming through Facebook

    by 
    Jessica Conditt
    Jessica Conditt
    01.18.2012

    Streaming service Gaikai has finalized a deal to bring hardcore PC game demos to Facebook, following previous deals made with YouTube, Wal Mart and others. Gaikai said it has been working with Facebook for some time, and it sees this as a golden opportunity for both parties. "Facebook already owns the category of casual gaming; we're going to help them own core games," founder David Perry said at Cloud Gaming Europe, GamesIndustry reports. "A click and boom, you're playing World of Warcraft." Perry demoed World of Warcraft on Facebook, but later clarified to GameSpot that Gaikai "is NOT bringing WoW to Facebook (at least not in the foreseeable future)." Gaikai's approach to streaming games sees it in more of a marketing role than a game-provider, but introducing the Facebook audience to more hardcore opportunities shouldn't be a bad thing. Unless your mom starts sending you invites to join her guild page, "Massive Mamacitas."

  • LG's Gaikai powered cloud gaming service hands-on

    by 
    Sean Buckley
    Sean Buckley
    01.11.2012

    Between OnLive's upcoming Google TV integration and LG's recently announced cloud gaming application, the gap between gamer and game is narrowing rapidly. We dropped by LG's CES booth to try out the outfit's Gaikai powered offering and have to admit, it was pretty smooth. We hadoken'd our way through a few rounds of Street Fighter IV with winning results -- as far as we can tell, the input delay was about as snappy as OnLive's best offerings, although a few artifacts betrayed the stream's clarity. Gaikai engineers were on hand to remind us that the floor demo is a very early beta of the service, and that the final app will feature less compression, less artifacts, and even less delay. Even so, the game was playable, reasonably clear, and service bled potential. LG didn't have a solid date for when its cloud gaming service would launch, and a price structure was sadly absent as well. Gaikai representative told us its not the only service coming out that they'll be powering -- but they remained tight lipped on the identity of other partners. In the end, they told us that Gaikai wants to be the power behind the best gaming streaming services of tomorrow, and won't be creating a standalone service of their own. More game streaming services? We can dig that. Trying to form your own opinion? Hit the break, we've got a demo video that might help you make up your mind.

  • Gaikai coming to LG TVs, playable OnLive coming to GoogleTVs

    by 
    Jordan Mallory
    Jordan Mallory
    01.11.2012

    If you're someone whose hatred of physical media and cluttered entertainment systems is rivaled only by your passion for contemporary gaming and universal controllers, your next television purchase may have just become as conflicted as your eccentric little heart of hearts. Gaikai and LG have announced plans to place Gaikai's cloud-based game-streaming services inside of LG's upcoming 2012 line of Cinema 3D TVs. The service will use Gaikai's middleware to power an LG-branded gaming portal within the company's existing Smart TV app ecosystem. No information has yet been given regarding how these games will actually be played, but we're hopeful it will involve a controller of some kind, rather than creative use of the TV's remote. OnLive has also announced further integration of its cloud-based game-streaming service into Google's GoogleTV platform, by way of Vizio's "next generation" of "Internet Apps Plus" devices. Vizio TVs equipped with Internet Apps Plus and GoogleTV 2.0 will allow users to connect their Universal Controller and stream games normally. This is a big leap from OnLive's current GoogleTV presence, which is currently limited to a "Player" app that allows GoogleTV users to spectate OnLive games happening on other devices. No word on whether full OnLive functionality will come to other devices running GoogleTV 2.0.

  • Gaikai partners with LG to power Smart TV gaming service

    by 
    Sean Buckley
    Sean Buckley
    01.10.2012

    Sure, OnLive's got some mean video game (and desktop) streaming chops, but to use it you'll need a computer, MicroConsole or at the very least, a tablet. Need something simpler? An LG Smart TV might do the trick -- Gaikai, a rival streaming outlet (with a fairly different business model), has announced a partnership with electronics giant that will bring its cloud platform to your home theater. Gaikai's servers will be backing in the new Smart TV cloud gaming service, which will permeate LG Cinema 3D TVs launched in 2012. Hopefully, LG's take on the service will offer more than just game demos. Read on for the official PR.

  • Gaikai powers streaming Dead Rising 2 demo

    by 
    JC Fletcher
    JC Fletcher
    11.10.2011

    We're never going to to be comfortable with the kind of alchemy Gaikai is capable of. Capcom has partnered with the company to offer a demo of Dead Rising 2, right in your browser. You'll be so impressed you won't even mind it's a year late! It's the actual game, inside a browser window. Being a demo, there are some restrictions: you can't save, and you can only play for 30 minutes. But it's still enough to give you a taste of the game, and to be really impressed with Gaikai.

  • Gaikai delivering FIFA 12 demo through YouTube (Or: The future cometh!)

    by 
    Christopher Grant
    Christopher Grant
    10.22.2011

    Remember when OnLive first debuted, and we were violently pulled from our provincial timescape and thrust into a future which, while notably devoid of flying cars and jetpacks, did have streaming video games? Well, hold onto your butts because the internet done did it again. Streaming service Gaikai has always had a different business model than OnLive; instead of a direct-to-consumer platform, Gaikai wants to get you into a demo as effortlessly as possible. If you like what you play, the "Order Now" button is happy to connect you to a retailer. As a part of that mandate, Gaikai founder Dave Perry was "excited!" to announce that "Gaikai is the first ever to power 3D Games (FIFA 12) on YouTube." That would be the same YouTube that streams a bajillion videos of whatever to people every day. If you follow this link and click on the "PLAY THE DEMO" banner above the video, you can see what all the fuss is about for yourself. When you're done, take a few minutes to remind yourself it's still 2011, and you weren't controlling the game with a bioport installed on your spine. The future is still a long ways out.

  • What's in a Name: Gaikai

    by 
    Jordan Mallory
    Jordan Mallory
    10.16.2011

    David Perry, Co-Founder and CEO of Gaikai, sat down with us during last week's Game Developers Conference: Online in Austin, TX. Over the howl of the expo floor's contemporary rock soundtrack, David let us in on Gaikai's mysterious branding: "Basically one of our founders, his name is Rui Pereira, he came up with this name 'Gaikai,' and I said, 'Oh my God, no one will ever be able to pronounce that, no one will ever be able to spell that, this is a bad idea.' And of course, there's all the following conversations, what about all the other strange words that are out there: The Googles, and the Kodaks, and the, you know, the Xeroxes? "There's all these strange things that are out there, so what's wrong with having a strange name? I then took a marketing class in Texas, and they explained the idea of 'mystique marketing;' it's actually cool to have a hard-to-say name, because it means if you know how to pronounce it, then you're in the club. "So any time you hear Gaikai pronounced wrong, you can go 'Hrm, this guy doesn't know what it means, or how to say it even.' That's mystique marketing, so I thought, 'Huh, maybe we give this a try.' "It turns that the actual word is a Japanese word, and it means 'a large open space,' like out on the open ocean, and if you look around on the open ocean, you can go in any direction. And that's what we believe cloud gaming enables." Gaikai is a technology company that provides streaming game middleware to third-party corporations such as Walmart. Like this feature? Be sure to check out the What's In A Name Archives.

  • Game-streaming service Happy Cloud launching this month

    by 
    Justin McElroy
    Justin McElroy
    07.08.2011

    Boy, the future is getting crowded. Just as we're adjusting to the futuristic game streaming of OnLive and different, but still pretty astounding Gaikai, we have to welcome the new kid. PC game streamer Happy Cloud will officially launch on the 18th of this month. Where services like OnLive stream video of your gameplay from a remote server, Happy Cloud is actually bringing the full game to your computer. You download just the files you need to get started and then, as you play, you download the rest of the required files in the background until you have the entire game on your hard drive. Notable advantage: Offline play! If Happy Cloud has a hurdle (and it's a big one) it's the severely limited selection. There are currently fewer than 10 titles on offer, though others like Cities in Motion and Europa Universalis will arrive soon. The company told us more games are on the way, but, for the moment, Happy Cloud's game selection seems like it's desperately in need of a silver lining.

  • Gaikai partners with Walmart.com

    by 
    Justin McElroy
    Justin McElroy
    06.21.2011

    If you're a game streaming service like Gaikai that's looking to partner with online retailers, Walmart.com seems like a pretty good option. (In case you're reading this on a mobile platform that can't see italics, we put them on those last three words to emphasize that were were understating the point. Classic Joystiq!) The retailer has, according to VentureBeat, added Gaikai in-browser game streaming to its GameCenter page for Dead Space 2 and possibly other titles. At the moment, none of us on staff can see the option to stream the game, but we know it's automatically disabled if you don't have the requisite bandwidth. Maybe we all just need to get fatter pipes? Assuming it'll all work as designed sooner or later, this could set a pretty important preceden for online game shopping. We just selfishly hope you'll still read our reviews when Skynet lets you try everything before you buy it.

  • Phil Harrison sees dominant Apple, biometric screens in the future

    by 
    JC Fletcher
    JC Fletcher
    06.21.2011

    Edge Online polled Phil Harrison, formerly of Sony and Atari, and now of Gaikai, about the future of gaming and technology in general. He very quickly identified one trend that it's hard not to see coming: continued growth for Apple's game platforms and the App Store. "At this trajectory, if you extrapolate the market-share gains that they are making, forward for ten years – if they carry on unrestrained in their growth, then there's a pretty good chance that Apple will be the games industry." He had some predictions about the way games are presented, as well. Specifically, still on screens, but much fancier ones. Because of the declining cost of flat-panel displays, and the TV's place as a new "social hearth," those will continue to be in wide use, but in much higher resolutions and with both touch and biometric input. " I think there will be an industry that will appear out of 'personal biometrics' where as a human being you will take more control of your own health and well-being by getting data from your own body," he said. According to Harrison, private biometric data about the user's own lifestyle will be monetized by the game industry as soon as the healthcare industry delivers the technology. Vitality Sensors for all!

  • Phil Harrison joins Gaikai advisory board

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.17.2011

    Backing up his talk, Phil Harrison has joined the advisory board of cloud-gaming service Gaikai. In his keynote address before the Italian Videogame Developers Conference last December, Harrison precipitated "the browser wars of the 21st century" -- a battle to distribute console-quality, triple-A games on any browser-equipped device. "Somebody is going to win," he said at the time. "Somebody is going to deliver console-level 3D graphics, video and audio into a web browser." It would appear that Harrison has placed his chips -- or at least some of them -- on Gaikai. The one-time president of Sony Computer Entertainment (oh, and Atari, too -- don't forget), Harrison will maintain his role as rich guy investor at London Venture Partners, which he co-founded last year with some other fat cats. Joining the rich guy on the Gaikai advisory board is rich gal Robin Kaminsky, the former executive VP of Activision, who led both studio and marketing activities. Kaminsky's marketing experience in particular is coveted by Gaikai CEO David Perry. "The first use of Gaikai's open cloud is to disrupt how video game advertising works," he said in today's advisory board announcement. Gaikai's current mission differs from the service provided by chief competitor OnLive (oh, and Otoy, too -- don't forget) in that it seeks to provide browser-based demos that developers and publishers can feature on their websites to drive full-game sales. Gaikai is currently in a closed beta testing phase.

  • Gaikai is live with streaming demos of Mass Effect 2, Dead Space 2 and more

    by 
    Randy Nelson
    Randy Nelson
    02.28.2011

    Following more than a year of media demos and beta testing, cloud gaming startup Gaikai is letting the public try out the fruits of its efforts: Demos of Mass Effect 2, Dead Space 2, Spore and The Sims 3 are all playable from within your web browser. That is, if you have the bandwidth -- we don't, apparently. (Granted, we're on gratis Wi-Fi here at GDC.) You might have better luck at home: You can visit Gaikai's site where you'll be prompted to launch Mass Effect 2. "Just wait and if your connection quality to our Server is fast enough," instructs CEO David Perry, "one of several pop-up designs will appear." Additionally, taking a survey about the service will grant you access to the Dead Space 2 demo. Spore and The Sims 3 trials can be found here and here, respectively.

  • Gaikai beta goes live, brings Mass Effect 2, Dead Space 2, Sims 3 and Second Life demos to your browser window

    by 
    Sean Hollister
    Sean Hollister
    02.27.2011

    Remember Gaikai, the cloud computing service that lets you demo video games in your browser window without downloading a thing? It's live, meaning it's no longer just us tech journalists that get to give it a thorough try. Provided you have a blazing fast internet connection and both Flash and Java installed, four streaming game demos are a just a click (and possibly a survey, or a short wait) away, including three EA titles (Mass Effect 2, Dead Space 2, The Sims 3) and Second Life. As we discovered in our initial hands-on, it's not a flawless experience even with a fantastic internet connection, but it's not meant to be -- the entire point is to allow you to adequately sample a game right before making a purchase decision. It's also a free taste of the future, and you don't see those every day.

  • Gaikai, Otoy not worried about OnLive's cloud gaming patent

    by 
    Griffin McElroy
    Griffin McElroy
    12.17.2010

    OnLive's recently acquired patent, which covers "Apparatus and method for wireless video gaming," may seem like a death knell for other players in the cloud gaming space. However, Gaikai's David Perry recently told VentureBeat he's not too concerned with the future of his game-streaming company, saying, "We do not expect the general concept of remote gaming to be patentable, as many of us played remote games in the 70s, 80s and 90s." Should the patent stick, he added that Gaikai's focus on embeddable demos of PC games is far removed from OnLive's set top box business model, which should prevent any potential infringements. Fellow game-streamer Otoy's CEO Jules Urbach also chimed in on the patent, saying, "We respect the valid intellectual property rights of others but we'd be surprised to see a valid patent issue today that would preempt the entire field of server-side rendered gaming." Wait, you can do that? Well, man, we've been wasting so much time. We patent ... um, sandwiches! And gardening! And pet supplies! And candy! We're going to be so super rich.