galactic-basic

Latest

  • Hyperspace Beacon: Top five SWTOR launch day secrets

    by 
    Larry Everett
    Larry Everett
    12.20.2011

    It's official: The year's most highly anticipated MMO is no longer anticipated. As of today, Star Wars: The Old Republic has officially launched in both North America and Europe (and our Australian friends have had it shipped from the US). Despite some earlier issues about the time of delivery, everyone who pre-ordered can play on launch day thanks to the 48-hour grace period and the adjusted shipping date for most retailers. I guess that'll teach BioWare not to release so close to Christmas. Now that you have the game in your hands, what do you do? Of course, you enter in the code to your SWTOR account, but I mean, what do you do once you get into the game? First, if you have absolutely no clue which direction to go, you should read a couple of the class introductions in Massively's giant SWTOR pre-launch guide. Once you've decided on a class, hop past the break as I give you my top five things you must watch out for very early on in the game -- things that will make your launch day experience just a bit more interesting.

  • Hyperspace Beacon: More hidden messages

    by 
    Larry Everett
    Larry Everett
    09.28.2010

    A little over a month ago, I mentioned there were hidden messages within the Star Wars: The Old Republic website. Site designer Alyssa Gobelle had some fun and riddled all the pages with Aurebesh phrases. This gives the site not only an interesting aesthetic but also a direct tie to the story being told. Gobelle said to The Holonet Project in an interview, "[W]e planned to add some generic Aurebesh to start. But we also wanted to add some hidden teases and notes for you guys to devour and ponder upon and play with. Give some more fuel to the speculation festivities." For those who aren't aware what Aurebesh is, I will explain briefly. Obviously, since Star Wars happens a long time ago in a galaxy far, far away, the language is not going to be the same as ours. The accepted history of the "language" starts in 1993 when a graphic designer for West End Games, Stephan Crane, wanted to add some extra flavor to the Star Wars Miniatures Battles Companion. So based on symbols seen in Dark Forces and monitor readouts from Return of the Jedi, he created one corresponding Aurebesh letter for every English letter. And the name Aurebesh, like the English word alphabet, is derived from the first two letters: Aurek and Besh. (Alphabet is from the Greek letters Alpha and Beta.) This week we dive into the messages hidden within the Biography pages and into a bonus screenshot that may give us some insight into a PvP mechanic. Follow me after the break to help me unravel these mysteries.