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Amazon's ambitions for gaming apparently go quite a bit beyond the mobile space and "hit" consumer hardware. The e-commerce juggernaut is looking for folks to help flesh out the development team of its first PC game and placed a job posting on Gamasutra in an effort to make that happen. As Polygon...

June 6th 2015 at 7:34am 0 Comments
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A recent Gamasutra piece chronicled a monetization design consultant's journey into what he calls a "social elder game." Author Ethan Levy participated in multiple high-end, time-limited guild-vs.-guild events in an unnamed online game to see just how much guild members would need to pay out to kee...

October 21st 2014 at 8:00am 0 Comments
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When Intel pulled advertising from the business-focused gaming website Gamasutra earlier this week, it was due in large part to an internet campaign to hit gaming websites that speak out against sexism in the industry where it hurts: ad revenue. Today, the chipset manufacturer has announced an apo...

October 3rd 2014 at 9:26pm 0 Comments
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What does your character name say about you? Gaming website Gamasutra asked that question while performing a massive investigation on player names in World of Warcraft, and came up with some interesting answers. Obviously a game like World of Warcraft is going to have a ton of unique character nam...

September 12th 2013 at 8:00pm 0 Comments
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UBM Tech has decided to end print publication of Game Developer magazine with its July 2013 issue. The company also notes it will be ceasing distribution of digital issues. So, in short, Game Developer magazine is done after 19 years.Legacy content will shift over to 'Game Developer on Gamasutra' a...

April 9th 2013 at 2:06pm 0 Comments
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A new blog post at Gamasutra gives an interesting perspective on EVE Online's economic trends and how they translate to real life. Virtual World Economist Ramin Shokrizade writes about his time helping CCP build the game's economy in the early days and how land tax and real estate bubbles can (an...

April 8th 2013 at 8:30pm 0 Comments
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Do those scruffy-looking nerfherder freeloaders (like many of us here at Massively) actually contribute value to an MMO? A new article at Gamasutra argues that yes, they do, and in fact are necessary to a free-to-play game's monetary success. "If you are going straight after this demographic at...

March 27th 2013 at 6:00pm 0 Comments
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Valve tends to keep as hush-hush as possible on a number of things, not least of which are matters of personnel. So EconTalk's chat with the company's economist, Yanis Varoufakis, in which he explains in elucidating detail how the company hires, fires, and pays its employees, is particularly enligh...

February 26th 2013 at 9:30am 0 Comments
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Gas Powered Games, the studio behind Age of Empires and a handful of other titles, has hopped on the Kickstarter train. Wildman hit Kickstarter today and has 32 days to hit its $1,100,000 goal. The game is an three-way action RPG/RTS/MOBA hybrid. GPG CEO Chris Taylor told Gamasutra that he's ba...

January 14th 2013 at 4:00pm 0 Comments
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Gamasutra's Simon Ludgate lays into the makers of Star Wars: The Old Republic with a recent article that takes a look at all the things BioWare did wrong with the greatly hyped MMO. "SWTOR's 'end-game' was anemic at best, especially compared to the well-received storyline content." Ludgate write...

December 14th 2012 at 7:00pm 0 Comments
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If you're looking for just one reason why Glitch is sunsetting, you're out of luck. If you're looking for many, many reasons why Glitch failed, then all you have to do is pull up a chair in front of Tiny Speck's Stewart Butterfield and listen to him talk. Butterfield spoke with Gamasutra about th...

November 30th 2012 at 5:00pm 0 Comments
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If you were just thinking that the world needed another Massively Online Battle Arena (MOBA) based on a previous game IP, the team at Visceral Games may have read your mind. The Dead Space and Dante's Inferno dev studio has posted a handful of tell-tale job listings on the Gamasutra job boards th...

October 9th 2012 at 5:30pm 0 Comments