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World of Warcraft constantly changes. It changes in patches in small ways (buffs change, spell power changes making a formerly useless ability stronger, or a strong ability weaker) and it changes between expansions in much larger ways. If I still played a fury warrior today the way I would have pla...

April 15th 2014 at 3:00pm 0 Comments
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It's been quite a while since we've heard much from Alganon, with the last major game announcement having been the switch to a subscription-free model back in April. The team over at Quest Online has apparently decided to take that philosophy to the next level, as on Friday, August 13th, the game i...

August 10th 2010 at 7:00pm 0 Comments
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It's strange to think that City of Heroes is older than my car. But that's only the tip of the iceberg, as the game is six years old as of today and still running strong. Oh, sure, there are some signs of aging here and there, some parts that don't fit quite as well as they did back when it launche...

April 28th 2010 at 12:00pm 0 Comments
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There are certain changes, usually big ones, that don't exactly produce... positive reactions. In fact, they generally produce screaming rants and huge doses of rage at how they were handled and implemented. You know the sorts we're talking about. Star Wars Galaxies and the Combat Upgrade. Ulti...

December 29th 2009 at 8:00am 0 Comments
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So much has changed in the game of late. The acceleration to experience has some grumbling "I remember when you had to grind your levels," a la Grandpa Simpson. In fact, for those who have been playing the game for a couple of years, nostalgia not only kicks in, but a little dementia as well. The_i...

November 15th 2007 at 8:00am 0 Comments