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Everyone celebrates the 4th of July in different ways. City of Titans celebrated with fireworks. That might not seem like much until you watch the video and understand that it's the first video wherein every single shot is focused on things that the design team made. The fireworks, the physics effe...

July 7th 2014 at 9:00am 0 Comments
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Crytek may be known for its Crysis and Far Cry series, but the developer also makes a pretty penny by licensing out its proprietary tech for game development, CryEngine. Crytek will now offer a subscription-based model for the latest version of its engine, charging $9.90 USD/euros per month for ea...

March 20th 2014 at 1:30pm 0 Comments
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We live in a suspicious time for game trailers. You see a great trailer and your first thoughts aren't about how great the game look but about whether or not it was all just pre-rendered. Worry not, Elite: Dangerous fans: the recent trailer showing off an epic space battle was almost entirely rende...

October 4th 2013 at 10:00am 0 Comments
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I don't know if you noticed this, but in the fully rendered trailer for The Elder Scrolls Online, the Aldmeri Dominion elves looked nice. In traditional fantasy lore like Lord of the Rings, elves are some of the most beautiful creatures in the universe. However, I've always seen the Elder Scrolls e...

May 24th 2013 at 1:00pm 0 Comments
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It's been said multiple times by the Camelot Unchained team that this game is meant to be large. The focus is on large-scale sieges, not a couple of guys banging on the front door of a castle. That means the game needs to be able to handle a huge number of players on the screen at any one time. H...

April 3rd 2013 at 6:00pm 0 Comments
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Where does a company like Linden Lab go after Second Life? Obviously any other titles from the studio need to be creative and offer players a wide realm of personalized options... but Second Life is so open that it's difficult to follow up with something that's any more open to player creativity....

September 20th 2012 at 10:00pm 0 Comments
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What is "Anvil Next," aside from two words that have absolutely nothing to do with each other? It's the evolution of Ubisoft's Anvil engine – the engine that powers the upcoming Assassin's Creed 3. The latest video of this October's AC game is more than happy to give you a thorough walkthroug...

August 2nd 2012 at 3:00pm 0 Comments
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Anarchy Online is still going strong several years after release, due in no small part to several rolling upgrades from the development team. The latest monthly developer update makes it clear that the team is nearly done with another major update -- after spending April through June getting the...

July 10th 2012 at 7:00am 0 Comments
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Unified engines for MMOs have long been a rarity, simply due to the time needed to develop a game and the number of different companies developing separate products. The Secret World manages to buck this trend, using the same core Dreamworld Engine as Funcom's Age of Conan. A recent interview wit...

January 9th 2012 at 10:00pm 0 Comments
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In some ways, a character in an MMO is like a car. Some people are going to have one that's just plain bad, because they don't care about it and just want the bare minimum of functionality. Others will take care of it to an extent, helping it blend into the great sea of average. But just like wit...

August 19th 2011 at 8:00am 0 Comments