game-newsletter

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  • Camelot Unchained's fourth newsletter covers the state of the game

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.28.2014

    The build for Camelot Unchained is constantly improving in functionality. Dual-targeting is now implemented, allowing players to have separate friendly and hostile targets for various effects. The hotbar UI is improving. Auto-run is in the game. How do we know all of this? It's all in the latest newsletter from the development team, which discusses every aspect of the title from the stability and performance of the current build to future plans and technology integration. Aside from the current state of the alpha testing build, the newsletter answers several community questions about possible new races and weaponry, shows off some of the armor designs that are being explored for mages, and talks about the game's reward structure. And even that isn't a full rundown of everything in the dispatch. If you're a fan of what's going on with Camelot Unchained, it might be best to just curl up with some holiday leftovers and read the full newsletter.

  • Subscribe to TERA's newsletter, get free stuff for the game

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.25.2012

    The people at En Masse Entertainment want you to read the TERA newsletter. But they're not going to spend a whole lot of time boring you with its virtues. No, they're just going to straight-up bribe you with the promise of free character goodies. All subscribers to the newsletter with an active TERA subscription will receive a code for a free Black Bandit Mask as long as they've signed up to receive the newsletter by 2:59 a.m. EDT on July 26th. If you aren't currently signed up to receive the letter and have a burning need to cover your face, you can sign up under Account Management on the official site. The codes for the masks will be distributed along with the next newsletter, which will include instructions on how to redeem them. It's a neat little promotion to ensure that players are kept in the loop about the game's development with just a little extra bribery.