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  • Obsidian working on unannounced fourth project

    by 
    Ben Gilbert
    Ben Gilbert
    06.13.2009

    In addition to the upcoming Alpha Protocol and Fallout: New Vegas, as well as the perpetually delayed/possibly dead Aliens RPG, Obsidian Entertainment is apparently working on a fourth, unannounced title. In an interview with GameBanshee, Obsidian's Feargus Urquhart said, "We have been working on another title for the last four months that we can't talk about yet." According to the piece, the game is being developed on the company's internal engine, though Urquhart had, more or less, positive things to say about his company's experience with Unreal Engine 3. "Our engine, like Unreal, is a tool and different jobs can be done better with tools that are made for them ... there are things that our engine may never do as well as Unreal, but likewise there are things that our engine will do that will be better than Unreal," Urquhart says of the choice. Considering the rest of the interviews answers, we're fairly certainly that the game's not a new Neverwinter Nights nor Knights of the Old Republic 3. Guesses, friends?

  • More details on Dungeons and Dragons Online's Module 8

    by 
    James Egan
    James Egan
    11.13.2008

    We're pretty well swept up in the Wrath of the Lich King launch today, but that doesn't mean we're not keeping an eye on the rest of the MMO world. Our most recent Massively Speaking podcast featured an interview with Turbine's Kate Paiz, Senior Producer for Dungeons and Dragons Online, conducted by our overlord Michael Zenke. The interview hits on some details of Turbine's plans for Dungeon and Dragons Online in Module 8 (namely 'hirelings') and beyond. But there's more -- GameBanshee recently ran a Turbine interview detailing how DDO has changed in Module 8 over its previous iterations. The GameBanshee interview gives us some additional details on Module 8's hirelings, and focuses on the new Character Generation system, a story-based introduction to the game, and content for higher-level players.