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Emergent Game Technologs has had a rough run recently. First, the developer of the Gamebryo engine puts its whole business up for sale in November. Then, just a few weeks ago, Bethesda reveals that it's breaking with tradition and not employing Gamebryo in the latest Elder Scrolls game, Skyrim. Th...

December 21st 2010 at 8:15pm 0 Comments
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In what is perhaps the best news about The Elder Scrolls V: Skyrim so far, Bethesda confirmed via a tweet that the game's engine is "brand new ... and it's spectacular!" That's meaningless info to most, but for those of us who follow games a little too closely, "brand new engine" is more significa...

December 13th 2010 at 9:57am 0 Comments
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If you've played Fallout 3 or Elder Scrolls IV: Oblivion, you're actually familiar with Gamebryo, even if you don't know it. It's a studio owned by Emergent Game Technologies, crafting middleware tech for tons of companies like Bethesda and Square Enix, whose biggest claim to fame is its Gamebryo L...

November 13th 2010 at 5:00am 0 Comments
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What do you get when you combine Emergent's Gamebryo engine, a developer with the arguably awesome name of Gorilla Banana, and a bunch of genetically-altered super-humans who each want to rule the world? Red Blood. Emergent Game Technologies and Korean developer Gorilla Banana have put their collec...

May 20th 2010 at 10:00am 0 Comments
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Gravity Interactive's first major title in the Western market, Ragnarok Online, is well known for its sugary-sweetness and unforgiving experience curve. While the title proved to be a hit for the developer in the Western and Eastern markets, it's newest brother, Ragnarok Online II, doesn't share th...

December 4th 2009 at 8:00pm 0 Comments
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Square Enix today announced that it has licensed Emergent Game Technologies' Gamebryo engine, the backbone of such titles as Fallout 3 and Warhammer Online. The press release contains no mention of Square's intended use for the engine, but we have our suspicions. We've ruled out Final Fantasy XIII,...

March 17th 2009 at 11:00pm 0 Comments
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We look on in anticipation and give a collective "awww" as 2009's newest game company pecks its way out of its shell. Going by the name of Azo Studios, the fledgling outfit was founded by a trio of game industry professionals with intentions of creating games and middleware solutions for consoles,...

January 6th 2009 at 8:55pm 0 Comments
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Could it be -- possible forward motion on Sadness? According to a recent press release, Polish developer Nibris has licensed Emergent's Gamebryo platform for the long-discussed, never-seen title ... and word is that the recent screenshot was real. Gamebryo is the base of several recent and forthcomi...

April 15th 2008 at 12:00pm 0 Comments
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We do declare Emergent Technologies, you must have caught the vapors. The middleware company's Gamebryo engine, which lurks beneath the hood of a number of games including Oblivion and the forthcoming Fallout 3, has been licensed by Nibris for its vaporous Wii title Sadness.The Polish company celeb...

April 14th 2008 at 10:30am 0 Comments
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Are you keeping up with your South American telenovelas? If so, you've probably heard of Chiquititas. If not, which is probably the case, the show (known in English as Tiny Angels) is a fictional series about a group of orphans in Buenos Aires.You're probably worriedly wondering what this has to do...

February 13th 2008 at 3:00pm 0 Comments
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PlayStation Network titles "based upon gameshow IPs" are being developed by Sony Online Entertainment using Gamebryo middleware and will be released before next month's Game Developers Conference. Gamebryo, owned by Emergent Game Technologies, has been previously used for games like Civilization IV...

January 7th 2008 at 2:45pm 0 Comments
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Who wants to be a millionaire? Today, Sony Online Entertainment and Gamebryo announced a partnership that will bring games based on game show IPs to the PS Network. Gamebryo technology, used in games like Civilization IV and Oblivion, will be used to cut down on development time. "Gamebryo gives us...

January 7th 2008 at 2:30pm 0 Comments