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<copyright>Copyright 2013 AOL Inc. The contents of this feed are available for non-commercial use only.</copyright>
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<item>
<title><![CDATA[Tango launches social platform SDK, brings its chat layer to other apps]]></title>
<link>http://www.engadget.com/2013/06/06/tango-launches-social-platform-sdk/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<p class="image-container" style="text-align: center;"><a href="http://www.engadget.com/2013/06/06/tango-launches-social-platform-sdk/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="Tango builds a social platform SDK, adds chat to Gameloft titles and more" data-src-height="340" data-src-width="620" src="http://www.blogcdn.com/www.engadget.com/media/2013/06/tango-social-sdk.jpg" /></a></p>

<p><a href="http://www.engadget.com/2013/03/07/tango-video-chat-goes-native-on-ipad/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Tango</a> has wanted to expand beyond the basics of multi-platform messaging for awhile, going so far as to add games within its own app. It now wants to become the social glue for just about everyone: it's launching a platform for other apps. The new SDK both integrates Tango chat into titles and make its easy to send app invitations to anyone using Tango, with leaderboards when games are involved. The company has garnered some early support from developers like Bubble Gum Interactive and <a href="http://www.engadget.com/2012/12/25/gameloft-cuts-many-game-prices-to-99-cents/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Gameloft</a>, which plan to release Tango-aware iOS versions of <em>Jetpack Jinx</em> and <em>Candy Block Breaker</em> in the near future. Android users will have to wait until July to get their shot at these two games, but developers who want more sociable apps can apply to use the SDK today.</p>
<p>Filed under: <a href="http://www.engadget.com/category/cellphones/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Cellphones</a>, <a href="http://www.engadget.com/category/gaming/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/tablets/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Tablets</a>, <a href="http://www.engadget.com/category/internet/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Internet</a></p>
<p><strong><a href="http://www.engadget.com/2013/06/06/tango-launches-social-platform-sdk/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>

<p><strong>Source:</strong> <a href="http://www.tango.me/partners/" target="_blank">Tango</a><!--//--></p>
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</description>
<category>android</category><category>app</category><category>BubbleGumInteractive</category><category>chat</category><category>gameloft</category><category>ios</category><category>messaging</category><category>sdk</category><category>tango</category>

<dc:creator><![CDATA[Jon Fingas]]></dc:creator>
<pubDate>Thu, 06 Jun 2013 09:44:00 -0400</pubDate>
<dc:identifier>21|20601642</dc:identifier>

</item>

<item>
<title><![CDATA[Gameloft cuts many game prices to 99 cents, wants screen time on your gift phone]]></title>
<link>http://www.engadget.com/2012/12/25/gameloft-cuts-many-game-prices-to-99-cents/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
<guid isPermaLink="false">http://www.engadget.com/2012/12/25/gameloft-cuts-many-game-prices-to-99-cents/</guid>
<comments>http://www.engadget.com/2012/12/25/gameloft-cuts-many-game-prices-to-99-cents/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p class="image-container" style="text-align: center;"> <a href="http://www.engadget.com/2012/12/25/gameloft-cuts-many-game-prices-to-99-cents/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="Gameloft cuts many game prices to 99 cents, wants screen time on your gift phone" data-src-height="349" data-src-width="620" src="http://www.blogcdn.com/www.engadget.com/media/2012/12/gameloft-holiday-sale-2012.jpg" /></a></p><p> More than a few of us are getting <a href="http://www.engadget.com/2012/11/21/holiday-gift-guide-smartphones/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">phones</a> and <a href="http://www.engadget.com/2012/11/16/holiday-gift-guide-tablets/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">tablets</a> as gifts this year, and <a href="http://www.engadget.com/tag/Gameloft/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Gameloft</a> wants to be there the moment we're hunting for new apps to feed our devices. Accordingly, the developer has slashed the price on many of its recent games to 99 cents during the holidays, even including better-known titles like <em>Asphalt 7</em> and <em>Dark Knight Rises</em>. Not surprisingly, the discounting doesn't include <em>Modern Combat 4</em> and a few other releases -- there have to be profit-makers left somewhere, after all -- but it's a huge break for those who want a few starter titles and aren't concerned about always having the latest and greatest. Both Android and iOS gamers can splurge at the source links.</p>
<p>Filed under: <a href="http://www.engadget.com/category/cellphones/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Cellphones</a>, <a href="http://www.engadget.com/category/gaming/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/tablets/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Tablets</a>, <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2012/12/25/gameloft-cuts-many-game-prices-to-99-cents/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>
<p><strong>Via:</strong> <a href="http://www.androidpolice.com/2012/12/23/gameloft-slashes-prices-on-almost-all-its-games-to-0-99-in-time-for-the-holidays/" target="_blank">Android Police</a><!--//--></p>
<p><strong>Source:</strong> <a href="https://itunes.apple.com/artist/gameloft/id282764297?mt=8" target="_blank">App Store</a><!--//-->, <a href="https://play.google.com/store/apps/developer?id=Gameloft" target="_blank">Google Play</a><!--//--></p>
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</description>
<category>android</category><category>discount</category><category>gameloft</category><category>gaming</category><category>ios</category><category>minipost</category><category>MobileGaming</category><category>mobilepostcross</category><category>mobilepostmini</category><category>sale</category>

<dc:creator><![CDATA[Jon Fingas]]></dc:creator>
<pubDate>Tue, 25 Dec 2012 01:57:00 -0500</pubDate>
<dc:identifier>21|20410704</dc:identifier>

</item>

<item>
<title><![CDATA[Gameloft announces its first Unreal Engine game, you figure out what it is]]></title>
<link>http://www.engadget.com/2012/08/03/gameloft-unreal-engine-android-first-game/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<comments>http://www.engadget.com/2012/08/03/gameloft-unreal-engine-android-first-game/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p style="text-align: center;"> <a href="http://www.engadget.com/2012/08/03/gameloft-unreal-engine-android-first-game/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="Gameloft announces first Android Unreal Engine game, you figure out what it is" data-src-height="300" data-src-width="600" src="http://www.blogcdn.com/www.engadget.com/media/2012/08/gameloft-08-03-12-01.jpg" style="margin:4px" /></a></p><p> Parisian gaming company <a href="http://www.engadget.com/tag/gameloft?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Gameloft</a> has pulled the wraps off its first <a href="http://www.engadget.com/tag/UnrealEngine/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Unreal Engine</a> <strike>Android</strike> game, but is being rather coy about what it <em>actually is</em>. The teaser image -- which was released on the company's Facebook page -- reveals little more than a bloody sword and skull along with a cryptic message, saying that a clue was hidden in the artwork. Viewers were also invited to vote for the next hint, which will either be another image or a YouTube teaser trailer. Whether the macabre-looking game itself will create as much suspense as its marketing tease remains to be seen.</p><p> <strong>Update:</strong> Some sources have reported the platform as Android, but that has not been officially announced.</p>
<p>Filed under: <a href="http://www.engadget.com/category/gaming/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2012/08/03/gameloft-unreal-engine-android-first-game/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>android games</category><category>AndroidGames</category><category>facebook</category><category>game</category><category>gameloft</category><category>games</category><category>marketing</category><category>minipost</category><category>mobilepostcross</category><category>mobilepostmini</category><category>mystery game</category><category>MysteryGame</category><category>teaser</category><category>unreal</category><category>unreal engine</category><category>UnrealEngine</category><category>youtube</category>

<dc:creator><![CDATA[Steve Dent]]></dc:creator>
<pubDate>Fri, 03 Aug 2012 03:59:00 -0400</pubDate>
<dc:identifier>21|20292529</dc:identifier>

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<item>
<title><![CDATA[Gameloft set to offer 11 games on BlackBerry 10 platform at launch, more to follow]]></title>
<link>http://www.engadget.com/2012/05/02/gameloft-launching-11-games-on-blackberry-10/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<comments>http://www.engadget.com/2012/05/02/gameloft-launching-11-games-on-blackberry-10/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p style="text-align: center;"> <a href="http://www.engadget.com/2012/05/02/gameloft-launching-11-games-on-blackberry-10/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="Gameloft set to offer 11 games on BlackBerry 10 platform at launch" src="http://www.blogcdn.com/www.engadget.com/media/2012/05/game5-2-1335965823.jpg" style="margin: 4px; width: 496px; height: 288px;" /></a></p><p> Hot off the heels of the <a href="http://www.engadget.com/2012/05/01/rim-blackberry-10-keyboard/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">BlackBerry 10 exhibit</a>, RIM announced a partnership with Gameloft that will see the developer offer a number of mobile titles by the time the new platform launches. As RIM notes, these games will be designed to take advantage of "key" features within <a href="http://www.engadget.com/tag/blackberry+10/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">the fresh OS</a>, including Scoreloop social gaming tools and multiplayer functions. Among the 11 games set to be released are <em>Shark Dash</em>, <em>Ice Age Village</em>, <em>Oregon Trail</em> and, of course, <em>N.O.V.A 3: Near Orbit Vanguard Alliance</em> -- all of which will range from free to $6.99. Let's not forget, though, that <em>Jetpack Joyride</em> and <em>Sonic the Hedgehog 4: Episode 1 </em>will <em>also</em> <a href="http://www.engadget.com/2012/05/01/blackberry-gets-its-game-on-at-bbw/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">be making their way</a> onto the platform. All in all, not a bad way for the Waterloo-based outfit to kick things off.</p>
<p>Filed under: <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2012/05/02/gameloft-launching-11-games-on-blackberry-10/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>BlackBerry</category><category>BlackBerry 10</category><category>BlackBerry 10 platform</category><category>Blackberry10</category><category>Blackberry10Platform</category><category>gameloft</category><category>Mobile Games</category><category>MobileGames</category><category>mobilepostmini</category><category>Research In Motion</category><category>ResearchInMotion</category><category>RIM</category>

<dc:creator><![CDATA[Edgar Alvarez]]></dc:creator>
<pubDate>Wed, 02 May 2012 18:18:00 -0400</pubDate>
<dc:identifier>21|20229011</dc:identifier>

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<title><![CDATA[Gameloft fends off winter blues with dollar sale on Android Market]]></title>
<link>http://www.engadget.com/2011/12/28/gameloft-fends-off-winter-blues-with-dollar-sale-on-android-mark/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<comments>http://www.engadget.com/2011/12/28/gameloft-fends-off-winter-blues-with-dollar-sale-on-android-mark/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<a href="http://www.engadget.com/2011/12/28/gameloft-fends-off-winter-blues-with-dollar-sale-on-android-mark/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/12/gameloft2.jpg" style="border-width: 0px; border-style: solid; margin: 4px; float: right;" /></a>The <a href="http://www.engadget.com/tag/gameloft?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">French game publisher</a> already sprinkled 99<span class="st">&cent;</span> allspice on its iOS and Amazon Appstore titles, plus a two-for-one deal on the Xperia Play, but soon it'll bring that volume-not-margin recipe to the Android Market too. Almost all of its paid titles will reportedly go for less than a dollar between December 26th and January 5th, so if you're about to click 'Buy' on a premium purchase like Asphalt 6: Adrenalin, 9mm or The Adventures of Tintin, then it might be worth relaxing your trigger finger. The notable exception is Modern Combat 3: Fallen Nation, which will apparently only be discounted for a single day sometime around New Year's Weekend -- though hopefully not while you're still preoccupied with running around in yesterday's clothes and hugging random strangers.
<p>Filed under: <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2011/12/28/gameloft-fends-off-winter-blues-with-dollar-sale-on-android-mark/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>android games</category><category>android gaming</category><category>android market</category><category>AndroidGames</category><category>AndroidGaming</category><category>AndroidMarket</category><category>app</category><category>app discount</category><category>app sale</category><category>AppDiscount</category><category>AppSale</category><category>discount</category><category>gameloft</category><category>games</category><category>gaming</category><category>minipost</category><category>mobilepostcross</category><category>new years</category><category>NewYears</category><category>promotion</category><category>sale</category>

<dc:creator><![CDATA[Sharif Sakr]]></dc:creator>
<pubDate>Wed, 28 Dec 2011 10:31:00 -0500</pubDate>
<dc:identifier>21|20136324</dc:identifier>

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<title><![CDATA[Gameloft bringing a dozen iPad games to Jetstar flights, curbing in-flight boredom with UNO]]></title>
<link>http://www.engadget.com/2011/11/27/gameloft-bringing-a-dozen-ipad-games-to-jetstar-flights-curbing/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/11/27/gameloft-bringing-a-dozen-ipad-games-to-jetstar-flights-curbing/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/02/11x02186vdmb.jpg" style="width: 600px; height: 380px;" /></a></div>
What's better than playing a nice round of kick the seat of the guy in front of you? Most things, really, including the dozen iPad titles that <a href="http://www.engadget.com/tag/gameloft?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Gameloft</a> is bringing to Australian air carrier Jetstar's <a href="http://www.engadget.com/2011/02/18/australias-jetstar-airways-takes-the-training-wheels-off-ipad-r/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">rentable iPads</a>. <em>Real Football</em>, S<em>hrek Kart</em>, <em>Avatar</em>, <em>UNO</em> and <em>N.O.V.A.: Near Orbit Vanguard Alliance</em> will be coming to the carrier's Apple tablets in December, with seven more games arriving in the first quarter of next year. All games will be followed by a bonus round of make sure your tray table is stored for landing.

<p><strong><a href="http://www.engadget.com/2011/11/27/gameloft-bringing-a-dozen-ipad-games-to-jetstar-flights-curbing/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>airline</category><category>apple</category><category>Avatar</category><category>gameloft</category><category>games</category><category>in-flight</category><category>in-flight entertainment</category><category>In-flightEntertainment</category><category>ipad</category><category>ipad games</category><category>IpadGames</category><category>jetstar</category><category>minipost</category><category>real Football</category><category>RealFootball</category><category>Shrek Kart</category><category>ShrekKart</category>

<dc:creator><![CDATA[Brian Heater]]></dc:creator>
<pubDate>Sun, 27 Nov 2011 04:43:00 -0500</pubDate>
<dc:identifier>21|20114992</dc:identifier>

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<title><![CDATA[Sprint balloons its EVO 3D with three-dimensional titles and content providers]]></title>
<link>http://www.engadget.com/2011/05/31/sprint-balloons-its-evo-3d-with-three-dimensional-titles-and-con/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/05/31/sprint-balloons-its-evo-3d-with-three-dimensional-titles-and-con/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/evo-3d-titles.jpg" vspace="4" /></a></div>
If you're looking to fully leverage the namesake feature of the <a href="http://www.engadget.com/tag/EVO+3D/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">EVO 3D</a>, Sprint is doing its best to ensure you're not left wanting -- all while keeping your coin flowing its way. First, it's bundling HTC Watch and Blockbuster On Demand, which will offer 3D titles (alongside the 2D fare) and rental prices ranging between $3 and $4. Like we've seen in <a href="http://www.engadget.com/2011/05/23/htc-evo-3d-priced-at-200-on-contract-free-pack-ins-cost-your-d/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">RadioShack's advert</a>, the 3D version of <em>The Green Hornet</em> is pre-loaded on the phone's microSD card, and the Now Network is also bundling a demo of <em>Ultimate Spider-Man: Total Mayhem 3D</em>. If that whets your appetite for three-dimensional playtime (and you've still got expendable income), you might check out <em>Assassin's Creed: Altair's Chronicles</em> and <em>GT Racing Motor Academy</em> -- both $5 at launch in the pre-loaded <a href="http://www.engadget.com/tag/gameloft?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Gameloft</a> Storefront. For all the bloat they pile on, at least the stores bring decent eye candy. Hop the break for a (decidedly two-dimensional) press release.
<p>Filed under: <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2011/05/31/sprint-balloons-its-evo-3d-with-three-dimensional-titles-and-con/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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<category>3D</category><category>3D games</category><category>3d movies</category><category>3dGames</category><category>3dMovies</category><category>assassins creed</category><category>AssassinsCreed</category><category>Blockbuster</category><category>blockbuster on demand</category><category>BlockbusterOnDemand</category><category>evo 3d</category><category>Evo3d</category><category>game</category><category>Gameloft</category><category>games</category><category>gaming</category><category>gt racing</category><category>GtRacing</category><category>htc</category><category>htc evo 3d</category><category>htc watch</category><category>HtcEvo3d</category><category>HtcWatch</category><category>mobile</category><category>movie</category><category>movie rentals</category><category>MovieRentals</category><category>movies</category><category>Radio Shack</category><category>RadioShack</category><category>rental</category><category>rentals</category><category>spiderman</category><category>sprint</category>

<dc:creator><![CDATA[Zachary Lutz]]></dc:creator>
<pubDate>Tue, 31 May 2011 22:32:00 -0400</pubDate>
<dc:identifier>21|19954668</dc:identifier>

</item>

<item>
<title><![CDATA[Xperia Play to be exclusive launch device for Gameloft's BackStab action game]]></title>
<link>http://www.engadget.com/2011/03/22/xperia-play-to-be-exclusive-launch-device-for-gamelofts-backsta/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div style="text-align: center; "><a href="http://www.engadget.com/2011/03/22/xperia-play-to-be-exclusive-launch-device-for-gamelofts-backsta/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img border="0" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/03/11x0322n83rdacv.jpg" /></a></div>
It has begun. The <a href="http://www.engadget.com/2011/03/21/sony-ericsson-xperia-play-for-verizon-hands-on-video/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Xperia Play</a>, a device that promises to take mobile gaming to its <a href="http://www.engadget.com/2011/03/22/sony-ericssons-latest-xperia-play-ads-are-disturbing-yet-aweso/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">next level of awesomeness</a>, just scooped itself a one-month exclusive on a brand new action adventure game. <em>BackStab</em>, produced by mobile game makers <a href="http://www.engadget.com/tag/gameloft?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Gameloft</a>, has a "free roaming 3D environment" (old school 3D, not the fancy <a href="http://www.engadget.com/2011/03/22/atandts-lg-thrill-4g-hands-on-video/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">new stuff</a>), filled with some decidedly yummy-looking graphics and what appears to be an emphasis on battling multiple enemies at once. All we're seeing here reminds us of desktop or console games, not the usual mobile fare, so we're most intrigued to see this game in action. It'll hit all of Android eventually, but for the first 30 or so days after its launch in Q2 2011, it'll be only on Sony Ericsson's Xperia Play. Check it out in the gallery below. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/backstab-screenshots/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">BackStab screenshots</a></strong></p><a href="http://www.engadget.com/photos/backstab-screenshots/3990648?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/03/11x0322backstab3r_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/backstab-screenshots/3990649?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/03/11x0322backstab3r2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/backstab-screenshots/3990651?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/03/11x0322backstab3r3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/backstab-screenshots/3990652?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/03/11x0322backstab3r355_thumbnail.jpg" alt="" title="" /></a></div>

<p><strong><a href="http://www.engadget.com/2011/03/22/xperia-play-to-be-exclusive-launch-device-for-gamelofts-backsta/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>android</category><category>announced</category><category>backstab</category><category>exclusivity</category><category>game</category><category>gameloft</category><category>gaming</category><category>launch</category><category>mobile gaming</category><category>MobileGaming</category><category>sony ericsson</category><category>sony ericsson xperia play</category><category>SonyEricsson</category><category>SonyEricssonXperiaPlay</category><category>video game</category><category>VideoGame</category><category>xperia play</category><category>XperiaPlay</category>

<dc:creator><![CDATA[Vlad Savov]]></dc:creator>
<pubDate>Tue, 22 Mar 2011 13:13:00 -0400</pubDate>
<dc:identifier>21|19887971</dc:identifier>

</item>

<item>
<title><![CDATA[Gameloft Advent Calendar offers free iPhone, Android games until Christmas]]></title>
<link>http://www.engadget.com/2010/12/01/gameloft-advent-calendar-offers-free-iphone-android-games-until/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div style="text-align: center;"><a href="http://www.engadget.com/2010/12/01/gameloft-advent-calendar-offers-free-iphone-android-games-until/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/gameloft-advent-12-01-2010.jpg" /></a></div>
Deals on iPhone and Android games aren't exactly hard to come by at this time of the year, but the folks at Gameloft have cooked up something a little extra special for the month of December. They've just kicked off an Advent Calendar on Twitter, which promises to reveal a free iPhone games, Android games, and a few other surprises every day until December 25th -- plus "a little bit more in the end." While there may be a few duds in there, things have gotten off to a pretty good start -- you can now grab the updated version of the classic PlayStation game <em>Driver</em> for the iPhone and iPod touch.
<p>Filed under: <a href="http://www.engadget.com/category/alt/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Alt</a></p>
<p><strong><a href="http://www.engadget.com/2010/12/01/gameloft-advent-calendar-offers-free-iphone-android-games-until/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>advent</category><category>advent calendar</category><category>AdventCalendar</category><category>android</category><category>apple</category><category>apps</category><category>christmas</category><category>free</category><category>gameloft</category><category>games</category><category>iphone</category><category>ipod touch</category><category>IpodTouch</category><category>xmas</category>

<dc:creator><![CDATA[Donald Melanson]]></dc:creator>
<pubDate>Wed, 01 Dec 2010 18:18:00 -0500</pubDate>
<dc:identifier>21|19740571</dc:identifier>

</item>

<item>
<title><![CDATA[Samsung Galaxy Tab to ship with exclusive MTV content (update)]]></title>
<link>http://www.engadget.com/2010/11/18/samsung-galaxy-tab-to-ship-with-exclusive-mtv-content/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div style="text-align: center;"><a href="http://www.engadget.com/2010/11/18/samsung-galaxy-tab-to-ship-with-exclusive-mtv-content/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/101118-tab-01.jpg" alt="" /></a></div>
<div style="text-align: left;">Looks like Samsung is hoping to tap into some of that magical magic that made Speidi and the Situation household names, and it's doing so by developing an app in partnership with MTV Networks International. Called Touch MTV, it will feature single episodes of various shows including The Hills and <a href="http://www.engadget.com/tag/jerseyshore?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Jersey Shore</a>, content from MTV Iggy, and regular updates that are sure to be of great interest to a certain "very lucrative and trend-setting audience." The app will be pre-installed on the <a href="http://www.engadget.com/tag/samsunggalaxytab?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Galaxy Tab</a>, alongside games from Gameloft and more. Certainly not a bad idea, bulking up on the entertainment value of the device -- especially since there's at least one other tablet out there with a pretty big share of digital music and video sales. But we have one suggestion: someone, will you please bring back Ed Lover, Dr. Dre, and Fab 5 Freddy? PR after the break.<br />
<br />
<strong>Update:</strong> Since the deal was inked with MTV Networks International, it looks like the app's only being bundled with devices shipping in the Czech Republic, Germany, Croatia, Holland, Hungary, and Poland for the time being. America, you're safe -- for now.</div>

<p><strong><a href="http://www.engadget.com/2010/11/18/samsung-galaxy-tab-to-ship-with-exclusive-mtv-content/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>android</category><category>content</category><category>entertainment</category><category>galaxy tab</category><category>GalaxyTab</category><category>gameloft</category><category>jersey shore</category><category>JerseyShore</category><category>mtv</category><category>samsung</category><category>Samsung Galaxy Tab</category><category>SamsungGalaxyTab</category><category>slate</category><category>tablet</category><category>touch mtv</category><category>TouchMtv</category>

<dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator>
<pubDate>Thu, 18 Nov 2010 13:12:00 -0500</pubDate>
<dc:identifier>21|19724142</dc:identifier>

</item>

<item>
<title><![CDATA[Palm's webOS PDK beta adds Pixi native development, PDK'd apps will hit the Catalog mid year]]></title>
<link>http://www.engadget.com/2010/03/09/palms-webos-pdk-beta-adds-pixi-native-development-pdkd-apps-w/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<img vspace="16" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/palm-pdk-screen-sdl-1.jpg" />We just sat down with Palm here at GDC and fished out a few more details on the <a href="http://www.engadget.com/2010/03/09/palm-unleashes-webos-pdk-beta-on-the-public/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">PDK beta front</a>. Firstly, and most interestingly, Palm has confirmed that the PDK now works on all of its handsets (instead of just the Pre and Pre Plus), which means Pixi buyers can stop hating themselves pretty soon. Apparently the level of performance degradation should be comparable iPhone 3G vs. 3GS, which doesn't sound too horrible. This is functionality that wasn't available even to Palm's early PDK partners like EA and Gameloft, so we should be seeing versions of existing games make the jump to the Pixi when the time for PDK beta-developed apps to hit the Palm App Catalog. When will that time come, you ask? The "middle of the year," or "a few months," whichever sounds more promising to you. Palm's not saying whether this new era for the App Catalog (anyone being able to release PDK apps, and those apps working on the Pre and the Pixi) will accompany a full-on webOS update, but it seems logical to us.<br />
<br />
On a more technical front, we're told the PDK supports the Linux standard SDL (Simple DirectMedia Layer) to ease in porting and development (Unreal for Linux runs using SDL, for instance), and that developers could even build apps like an audio processor that rely on PDK components but don't show up in the UI at all, or OpenGL-empowered things that aren't necessarily games or in 3D. Also, existing developers have only been able to do "full screen" games that rely on PDK components alone, but the PDK beta lets you mix and match webOS UI with PDK elements. Currently there aren't many PDK games that use the extra Palm hardware like the QWERTY keyboard and the gesture area, but we're told that's all exposed to the developer, along with any other element of webOS that Mojo SDK users have access to. One notable plugin hangup is the fact that Flash only works in the browser, and can't be embedded into a regular webOS app, PDK or no -- though we have to assume this is something that's in the works.

<p><strong><a href="http://www.engadget.com/2010/03/09/palms-webos-pdk-beta-adds-pixi-native-development-pdkd-apps-w/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>ea</category><category>exclusive</category><category>gameloft</category><category>GDP</category><category>opengl</category><category>palm</category><category>pdk</category><category>pdk beta</category><category>PdkBeta</category><category>sdl</category><category>webos</category>

<dc:creator><![CDATA[Paul Miller]]></dc:creator>
<pubDate>Tue, 09 Mar 2010 19:12:00 -0500</pubDate>
<dc:identifier>21|19390570</dc:identifier>

</item>

<item>
<title><![CDATA[Gameloft plotting 15-plus iPhone games this year]]></title>
<link>http://www.engadget.com/2008/03/11/gameloft-plotting-15-plus-iphone-games-this-year/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div align="center"><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/03-07-2008/0004769991&amp;EDATE="><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2008/03/gameloft-iphone.jpg?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"  alt="" /></a><br /></div>
<a href="http://www.engadget.com/2008/03/06/ea-mobiles-spore-becomes-first-3rd-party-iphone-game-availab/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Spore</a> aside, we imagine we'll all occasionally need something just a little less cerebral and involving to pass the handful of minutes between trains, buses, meetings, connecting flights, and the like when third-party games hit the iPhone in full force come this June. To that end, Gameloft's got your back, announcing that it'll be flush with "over 15" titles for Apple's piece before the year's out. No specific games have been announced in the company's initial press release, but it does mention that they've "started to create a strong line-up" already, so here's hoping a solid percentage of 'em won't suck.
<p>Filed under: <a href="http://www.engadget.com/category/games/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Games</a>, <a href="http://www.engadget.com/category/software/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Software</a>, <a href="http://www.engadget.com/category/apple/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Apple</a>, <a href="http://www.engadget.com/category/os-x/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">iPhone OS</a>, <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2008/03/11/gameloft-plotting-15-plus-iphone-games-this-year/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>apple</category><category>game</category><category>gameloft</category><category>games</category><category>iphone</category><category>iphone os</category><category>iphoneos</category><category>mobile</category>

<dc:creator><![CDATA[Chris Ziegler]]></dc:creator>
<pubDate>Tue, 11 Mar 2008 23:55:00 -0400</pubDate>
<dc:identifier>21|1136843</dc:identifier>

</item>

<item>
<title><![CDATA[iPhone guns for PSP and DS market share as Gameloft commits, Id too]]></title>
<link>http://www.engadget.com/2008/03/10/iphone-guns-for-psp-and-ds-market-share-as-gameloft-commits/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<description>
<![CDATA[
<div align="center"><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=109&amp;STORY=/www/story/03-10-2008/0004770401&amp;EDATE="><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2008/03/prnphotos069855-gameloft-plans-to.jpg?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" /></a></div>
While Apple continues to market the iPhone as a 3-in-1 device -- web, phone, and iPod -- it's clear that Jobs has a 4th market clearly in his sights. It's no accident that EA and Sega were both selected to demonstrate their skills with the <a href="http://www.engadget.com/2008/03/06/live-from-apples-iphone-press-conference/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">iPhone SDK</a> during last week's press event. Now Gameloft, the worldwide number one mobile game publisher in terms of revenues -- has committed to developing games for the iPhone. "Over 15 titles" are expected in 2008, in fact. Oh iPhone, is there anything you can't do with your 3D processor, multi-touch display, and 3-axis accelerometer? Oh right, GPS, 3G data, <a href="http://www.engadget.com/2008/03/06/iphone-heads-to-enterprise-ville-with-tktk-support/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><s>corporate Exchange</s></a>, A2DP Bluetooth audio, MMS, ... you get the idea.<br />
<br />
<strong>Update</strong>: John Carmack -- co-founder of Id Software -- just <a href="http://mobile.slashdot.org/comments.pl?sid=478544&amp;cid=22669142">commented</a> that, "We (Id) have put in our application like everybody else." So yeah, it'll <a href="http://www.engadget.com/2007/08/11/apples-iphone-yes-it-plays-doom/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">play Doom</a>... officially this time.
<p>Filed under: <a href="http://www.engadget.com/category/cellphones/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Cellphones</a>, <a href="http://www.engadget.com/category/gaming/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/portable-audio-video/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Portable Audio/Video</a>, <a href="http://www.engadget.com/category/portablevideo/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Portable Video</a></p>
<p><strong><a href="http://www.engadget.com/2008/03/10/iphone-guns-for-psp-and-ds-market-share-as-gameloft-commits/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>apple</category><category>ds</category><category>gameloft</category><category>gaming</category><category>handheld gaming</category><category>HandheldGaming</category><category>iphone</category><category>iphone sdk</category><category>IphoneSdk</category><category>ipod</category><category>ipod touch</category><category>IpodTouch</category><category>nintendo</category><category>playstation portable</category><category>PlaystationPortable</category><category>portable audio</category><category>portable gaming</category><category>portable video</category><category>portableaudio</category><category>PortableGaming</category><category>portablevideo</category><category>psp</category><category>sony</category>

<dc:creator><![CDATA[Thomas Ricker]]></dc:creator>
<pubDate>Mon, 10 Mar 2008 06:53:00 -0400</pubDate>
<dc:identifier>21|1135900</dc:identifier>

</item>

<item>
<title><![CDATA[Gameloft bringing games to BlackBerry smartphones]]></title>
<link>http://www.engadget.com/2007/03/28/gameloft-bringing-games-to-blackberry-smartphones/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<![CDATA[
<a href="http://today.reuters.com/news/articlenews.aspx?type=technologyNews&amp;storyid=2007-03-26T192836Z_01_N3Q376820_RTRUKOC_0_US-GAMELOFT-BLACKBERRY.xml"><img alt="" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2007/03/pop_logo.jpg?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" align="right" vspace="16" border="1" /></a>If you're a mobile gamer, odds are you're probably not using a BlackBerry -- but if a major publisher has any say in the matter, that may not be true for long. Gameloft, Europe's biggest mobile phone games provider, announced this week that it will soon be making and <a href="http://www.engadget.com/2006/04/18/paris-hilton-set-to-star-in-mobile-video-game/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">selling games</a> for the BlackBerry platform. This is quite a boost for BlackBerry owners who have probably wanted official support for cutting-edge mobile games for some time. Right off the bat, Gameloft titles such as "Asphalt Urban GT 2," "LOST" and "Prince of Persia: The Two Thrones" will be the first titles for the BlackBerry platform released by Gameloft, and will cost from $5.99 to $7.99 each depending on where the carriers price each title. With the <a href="http://www.engadget.com/2006/06/16/ea-to-bypass-carriers-sell-mobile-games-direct2/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">U.S. mobile gaming market</a> seeing 2006 revenues of $722 million, it's no wonder Gameloft saw such a nice opportunity here. BlackBerry owners aren't <em>all</em> business, right?
<p>Filed under: <a href="http://www.engadget.com/category/games/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Games</a>, <a href="http://www.engadget.com/category/multimedia/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Multimedia</a>, <a href="http://www.engadget.com/category/software/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Software</a>, <a href="http://www.engadget.com/category/rim/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">RIM</a>, <a href="http://www.engadget.com/category/mobile/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Mobile</a></p>
<p><strong><a href="http://www.engadget.com/2007/03/28/gameloft-bringing-games-to-blackberry-smartphones/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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<category>Blackberry games</category><category>BlackBerry PDS</category><category>BlackberryGames</category><category>BlackberryPds</category><category>Gameloft</category><category>mobile</category><category>mobile gaming</category><category>MobileGaming</category><category>multimedia</category><category>research in motion</category><category>researchinmotion</category><category>RIM</category><category>RIM Blackberry</category><category>RIM Games</category><category>RimBlackberry</category><category>RimGames</category>

<dc:creator><![CDATA[Brian White]]></dc:creator>
<pubDate>Wed, 28 Mar 2007 09:50:00 -0400</pubDate>
<dc:identifier>21|861581</dc:identifier>

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