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Blizzard's collectible card game Hearthstone is rapidly building an audience, but it's also common for fans of the game to say "X is overpowered, when are they going to fix it?" We discussed with Senior Game Producer Yong Woo at Gamescom when they're finally going to nerf priests and give hunters b...

August 16th 2014 at 9:00am 0 Comments
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We promised we'd be back. We promised a show every day from Gamescom 2014, and here we are. Come join us for the final hoorah from Germany. For the grand finale we are joined by Humble Bundle's John Graham to discuss the origins of the company, why it works, and the good that has been done by treat...

August 15th 2014 at 8:00pm 0 Comments
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WildStar is on the ground at Gamescom 2014, and it's got something new for players to explore. Specifically, it's got the game's newest dungeons. The Protostar Academy and the Ultimate Protogames are intended for level 10 and level 50, respectively; the former is meant to help introduce players to...

August 15th 2014 at 11:00am 0 Comments
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Another day, more independent developers and publishers spill their secrets from Gamescom 2014. On today's show, DR Albright of Signal Studios, Sean Velasco of Yacht Club Games, and Jordi DePaco and Jorge Plaza of Deconstructeam talk Toy Soldiers, Shovel Knight, and Gods Will be Watching. From diff...

August 14th 2014 at 8:00pm 0 Comments
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Remedy Creative Director Sam Lake took a moment at Gamescom 2014 to discuss the manipulation of time in the developer's upcoming adventure, Quantum Break. The studio that created Alan Wake is now tackling what amounts to a "superhero origin story" in the Xbox One exclusive that gives players the a...

August 14th 2014 at 6:30pm 0 Comments

In his interview with Vanion.eu at this year's Gamescom, Tom Chilton has revealed the identity of the final boss for Warlords of Draenor. Watch the embedded video to hear it from Chilton himself (this spoiler begins at 11:00), or click on to read about it behind the cut. You ready for some spoilers...

August 14th 2014 at 5:55pm 0 Comments
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That juicy explosion of a crushed skull in Mortal Kombat X is actually the sound of a watermelon splattering on a layer of plastic in NetherRealm's foley studio. The remaining bone snaps, cranium hits and squishy organ sounds are mostly made with various fruits and vegetables, Warner Bros Marketing...

August 13th 2014 at 8:30pm 0 Comments
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Welcome to Gamescom 2014 Day 3 – the Malta edition. This is your classic Gamescom episode: A group from the indie side. Tune it to hear Graeme Struthers of Devolver Digital, Aubrey Norris of Deep Silver, and Shams Jorjani of Paradox Interactive talk about the state of independent games publi...

August 13th 2014 at 6:30pm 0 Comments
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"Every month, more than a million players are logging in, playing with their friends, and embarking on their own personal Star Wars Saga," EA claimed today at its Gamescom press event. If you're one of those million players, then you'll also want to know that Galactic Strongholds will release next...

August 13th 2014 at 5:00pm 0 Comments
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Metal Gear creator Hideo Kojima confirmed that the interactive horror game unvealed during Sony's Gamescom 2014 press conference is indeed Silent Hills, a new, pluralized game in Konami's Silent Hill series. Kojima is working with Hellboy director Guillermo Del Toro on a game that will make players...

August 13th 2014 at 4:00pm 0 Comments