gargoyles

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  • Alter Ego: Issue #6 - Gargoyles' Gaze

    by 
    Jef Reahard
    Jef Reahard
    01.16.2014

    Last time in Massively's DC Universe Online comic, Batman tasked Kid Critical with finding out what Bane's thugs are doing in Gotham City's East End. As it turns out, the enforcers are offloading crates of the masked madman's venom at the Cape Carmine docks. Can The Kid stop them before Bane's strength-boosting street drug makes its way through Gotham's criminal underworld? Find out in Alter Ego: Issue #6 - Gargoyles' Gaze, after the break!

  • WoW Moviewatch: Gargoyles: Ji-Kun

    by 
    Michael Gray
    Michael Gray
    04.15.2013

    Fifth Element keeps on delivering. This time, their opening portrays the crack raid team as those legendary Gargoyles. These videos are like taking a long, pleasant drink of nostalgia lemonade on a warm summer Saturday morning. My hat is continually off to these guys for the mind-blowing animations and non-stop awesomeness. It's really amazing. It's simply a bonus that they killed Ji-Kun in the last pull of the night. Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

  • The Game Archaeologist and the What Ifs: Ultima X: Odyssey

    by 
    Justin Olivetti
    Justin Olivetti
    07.05.2011

    Last week on The Game Archaeologist: Murder most foul! A promising sequel to a hit MMO cut down in its prime, left to die on the front steps of EA's headquarters while its team was banished into exile! With special guest star, Richard Garriott's hair braid. And now, for the exciting conclusion! As disappointed that some MMO fans were over Ultima Worlds Online: Origin's cancellation, the truth is that the industry still was young, these MMOs still had their "new car smell," and hey, there was always Ultima Online to play. It was probably the right call at the time to not create your own competition, but if that was the case, EA should've never begun it to begin with. So did the company have a major case of cancellation remorse? Or did it look at other industry sequels like Asheron's Call 2 and EverQuest II and feel as though it was being upstaged? Whatever the reason, EA decided that it had been too hasty, and it greenlit development on yet another Ultima Online sequel, this one titled Ultima X: Odyssey. It would go deeper and further into development, gather more acclaim, and generate more hype than UWO:O, and in fact would get within spitting distance of launching.

  • Stygian Abyss launching for Ultima Online Sept. 8th

    by 
    Kyle Horner
    Kyle Horner
    08.13.2009

    Those of you playing the long-running Ultima Online will be happy to know that its eighth expansion, Stygian Abyss, will launch on September 8th. The expansion comes in two flavors, one for $40 that includes a month of playtime or one for $30 that doesn't. This is a digital expansion, so players won't have to drive on down to a brick and mortar store for their copy.Gargoyles are being added as a new player race, which means many of us can live out our late 90s afternoon cartoon fantasies -- we'll be named something like G0lie4th. Also being added are new enemies and arenas, one which Mythic has claimed is the game's largest dungeon ever. Subscribing players can check out the expansion during an open beta running from August 14th to the 23rd, just in case you need a little try before you buy.

  • Grounded in Northrend

    by 
    Alex Ziebart
    Alex Ziebart
    04.06.2008

    The subject of flying mounts and their use in Northrend comes up fairly often on the official Wrath of the Lich King forums, as a result of Blizzard mentioning we may not be able to use them right away in Northrend.Why can't we use them in Northrend? Well, the reasoning seems understandable. They want the progression through the Northrend content to feel natural, they want you to experience the setting they've put there. You have to admit, Outland became far less dangerous to you the moment you gained the ability to fly over every single threat there is in the world.The most common theory on the forums is that you'll need to purchase wing defrosters or wing mittens at level 80 to regain your ability to use a flying mount. A silly, cynical concept, and I don't think that's their only option. Yesterday we discussed weather, so perhaps a blizzard in the Howling Fjord could force you to the ground, or a thunderstorm in the Borean Tundra. Alternatively, a swarm of gargoyles(and frost wyrms?) could be conveniently placed to throw you off of your mount and to your doom should you fly too high in these starting zones.There are many different things that could be done, and I'm very interested to see which route Blizzard will go with it. You know, as long as I don't need to put mittens on my Nether Ray. Where would I even put them!?