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Q-Games is teaming up with Japanese artist Baiyon once again for another PSN collaboration. Baiyon, who created the visuals and sound for PixelJunk Eden and Encore, is directing an interactive music visualizer for the PS3, to be distributed via the PlayStation Network. Unlike Q-Games' Earth visual...

March 18th 2010 at 7:40pm 0 Comments
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As the first PixelJunk game from Q-Games, Racers was largely misunderstood by most. Now, after the success of Monsters, Eden and Shooter, Q-Games is ready to go back to its first concept and give it a second chance. PixelJunk Racers 2nd Lap isn't just an add-on to the original PSN game, but a new g...

March 18th 2010 at 7:00pm 0 Comments
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We here at Massively are unabashed fans of Robert E. Howard's Conan mythos, so naturally we jumped at the chance to sit down and talk with Funcom's Craig Morrison at this year's Game Developer's Conference. Morrison, executive producer and game director for the Norwegian game maker's Age of Conan M...

March 18th 2010 at 12:01am 0 Comments
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Multiplayer first-person shooters are a dime a dozen lately, meaning Lead & Gold: Gangs of the Wild West has a lot to prove for itself. The gameplay is definitely fun, but it's clear that its main selling point is the format. As a downloadable game (confirmed for PC, planned for XBLA and PSN),...

March 17th 2010 at 6:00pm 0 Comments
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We have a saying around the Massively offices -- "When we go to a show, our readers go to the show." We hope you guys have really enjoyed our crazy coverage of GDC10 as much as we enjoyed running around the show like crazy people grabbing all of that information. But, while we were running around,...

March 17th 2010 at 5:00pm 0 Comments
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The PSP has become home to a growing number of PS3 ports, from Super Stardust to LittleBigPlanet, but rarely has a portable rendition of a PS3 game remained so faithful to the original as ModNation Racers on PSP. (Well, perhaps with the exception of PixelJunk Monsters.) ModNation Racers is launchin...

March 17th 2010 at 2:00pm 0 Comments
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GDC 2010 has come and gone and as we recover from the insanity a bit, we thought it would be the perfect time to reflect on our favorites from last week. Although the Game Developer's Conference isn't usually made to be as flashy as E3 or PAX, it is mostly catered towards students looking to break...

March 17th 2010 at 10:00am 0 Comments
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Giant spiders. Why'd it have to be giant spiders? Mind you, seeing Lara Croft gun down squealing, eight-legged monstrosities doesn't bring with it the tinge of regret that I've come to associate with her tendency to permanently cross off creatures from the endangered species list. Had Crystal Dyna...

March 17th 2010 at 9:41am 0 Comments
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Daniel Dociu, Senior Art Director for Guild Wars 2, was one of the panelists at last week's GDC, and Massively was fortunate enough to sit down and chat with him about the art coming up in Guild Wars 2. The information on this highly-anticipated game is starting to increase bit by bit, and Daniel h...

March 16th 2010 at 11:00pm 0 Comments
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This year's Game Developer's Conference featured a ton of free-to-play titles, and one of the most intriguing was Erebus: Travia Reborn, a classically inspired dungeon crawler with retro graphics and a distinctive Diablo-esque feel. We sat down for a hands-on demo with the developers from Outspark...

March 16th 2010 at 3:00pm 0 Comments