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Daisuke "Pixel" Amaya is one of just a few Japanese names in the indie gaming pantheon, after developing 2004's Cave Story entirely on his own as a labor of love. This year, he came to the Game Developers Conference to present a long-overdue postmortem about the development of Cave Story and to p...

4 years ago 0 Comments
March 11, 2011 at 9:30AM
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Razer was on hand at the Intel booth on the GDC expo floor with a sealed-off concept unit of the Razer Switchblade, the company's new small-form gaming PC. Travis Wannlund, Razer's global community manager, gave me the ins and outs of the hardware. The unit has a touchscreen to replace the pointe...

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Back in 2009, High Voltage Studios discussed its plan to shift Animales de la Muerte, a game with the irresistible concept of "zombie zoo animals," from WiiWare to retail because of a large amount of audio. The twin-stick shooter has resurfaced again, and has returned to the download space -- ...

4 years ago 0 Comments
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Many of you are no doubt as anxious as we are to get your hands on Funcom's new The Secret World MMORPG (with a new website!). The skill-based end-of-the-world riff has been shrouded in a good bit of mystery for a good long while, but we've finally managed to snag a few minutes of face time with ...

4 years ago 0 Comments
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Albert Reed is the studio director and co-founder of Demiurge Studios, the Boston-based team responsible for the forthcoming Shoot Many Robots and a mess of contract work with Harmonix' Rock Band franchise, Gearbox Studios' Brothers in Arms and Borderlands franchises, and many more. Reed discusse...

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Massively Speaking Episode 140 returns from GDC with the remainder of the news from the last week. A sick Shawn and Rubi discuss their final day at GDC, RIFT's launch, Ryzom's new business model, Bungie's MMO hoax, and the latest Guild Wars patch. Have a comment for the podcasters? Shoot an em...

4 years ago 0 Comments
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Shadows of the Damned represents not only a partnership between EA and Grasshopper Manufacture, but also a reunion between Grasshopper and Shinji Mikami, who produced its Killer 7 for Capcom. Mikami is lending his action-horror expertise to Grasshopper's new game, completely separate from his wor...

4 years ago 0 Comments
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When I say Uncharted 3: Drake's Deception has the best stereoscopic 3D presentation I've seen so far, I don't mean to imply that I'll shut my laptop after I complete this sentence and dash out the door to buy a 3DTV (an inconsiderate and fatal idea, given that I'm writing this from inside an airp...

4 years ago 0 Comments
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Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future. GDC 2011: Impressions of th...

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If you thought Grasshopper Manufacture was "selling out" by making a third-person shooter, of all things, with EA Partners, of all people, you need not worry about such a thing. Having played Shadows of the Damned for about 20 minutes, I can confirm that it is a true Grasshopper game, full of the...

4 years ago 0 Comments
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After my release from school in the afternoon, I would march into the mediocre mall arcade with an earnest intent to learn. Rather than claiming the Mortal Kombat 3 machine with a coin, I'd drop a thick, stapled stack of A4 pages in the middle of the counter to signal my impending occupation -- a...

4 years ago 0 Comments
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The big news is chapter 4 is on its way. Runes of Magic is getting a triple-class system -- that should help players find groups -- and more content to explore as players make their way to the new level-70 cap. Besides that and the exciting news that RoM will soon be playable in all its glory on ...

4 years ago 0 Comments
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The 2011 Game Developer's Conference is behind us, and as we all recover from sleep deprivation and carpal tunnel syndrome, we can't help but reflect on our overall impressions of the event. This year saw a more efficient conference with the show floor consolidated into one hall and the usual ...

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If you can figure out what's going on in this BurgerTime HD multiplayer footage IGN shot during GDC, we'll ... buy you a (virtual) burger. Here's the deal: It sort of looks like Data East's 1982 original in terms of the basic burger-building gameplay, but the HD-ification has clearly been take...

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Not only does the CryEngine 3 GDC tech demo posted below give us hope for the future of video game visuals -- it also fills us with anticipation for the future of dune buggy technology. Sure, pretty video games are great, but they can't hold a candle to a sleek recreational motor vehicle....

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If imaginative fiction has taught us anything, it's that the fun doesn't really begin until the world ends. Post-apocalyptic games are all the rage these days, from Earthrise to Fallen Earth, so it's not surprising to see another company throw its hat into the ring. Burda:ic may not be a househol...

4 years ago 0 Comments
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GDC 2011 has come and gone, but the next week promises to bring a ton of additional coverage from the recently concluded show. GameTrailers has weighed in with its new video recap of En Masse Entertainment's TERA presentation, which took the form of a demo party running through the Smuggler's Hid...

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