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The Game Developers Conference has released the results of its second annual State of the Industry survey, highlighting trends toward self-publishing and PlayStation 4 platform development. More than 2,600 developers responded to the survey following last year's GDC event, with twenty percent noti...

February 18th 2014 at 4:30pm 0 Comments
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The finalists have been chosen for the 14th annual Game Developers Choice Awards. This year's group runs the gamut from unassuming indies to AAA blockbusters, and encompasses all the best wonderful and weird experiences of the past year. The Last of Us, Tearaway and Gone Home lead the pack with fi...

January 9th 2014 at 7:30pm 0 Comments
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Today's winner of the most provocative post title award is this little ditty about Age of Empires Online. But hey, don't blame Massively! It's actually the title of a speech given by Microsoft's Kevin Perry at GDC Europe 2013. Gamasutra has posted video of the event, and it's well worth watching if...

November 4th 2013 at 6:30pm 0 Comments
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Stowed literally in a corner of GDC Europe 2013 is Achtung Arcade, an adorable miniature machine put together by the man who made McPixel, the game notable both for being the first Steam Greenlight success to make it to Valve's portal, and for being bonkers. Just like McPixel, Achtung Arcade is kin...

August 19th 2013 at 7:30pm 0 Comments
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One of our favorite talks from GDC was Brian Provinciano's session, in which the indie developer discussed bringing his game, Retro City Rampage, to just about every platform known to man. It's a valuable talk for many reasons, giving a clear picture of what it's like working with The Big Three&tra...

June 17th 2013 at 11:00pm 0 Comments
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Back at GDC earlier this year, I was invited to what I was told was a very limited meeting with Zynga. The company, which of course made its name with social Facebook games and recently has been trying to pivot to mobile platforms like the iPhone and the iPad. Most of Zynga's games tend towards...

May 3rd 2013 at 7:00pm 0 Comments
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XCOM: Enemy Unknown art director Greg Foertsch conducted a GDC 2013 panel called Art Direction Autopsy: XCOM: Enemy Unknown. Foertsch shared a few internal videos chronicling the different directions considered by Firaxis Games, and was kind enough to share those videos with Joystiq.Above, you can...

April 12th 2013 at 3:30pm 0 Comments
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Minicore Studios is a small indie developer in Austin, TX, and it's making an alternate history game about the first dog in space. The game is called Laika Believes, but unlike the legitimately terrible fate that befell the real Laika, Minicore's version of history represents something a bit more h...

April 10th 2013 at 2:45pm 0 Comments
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During the week of GDC, the International Game Developers Association threw a party that featured underdressed, dancing women as part of the entertainment, prompting two IGDA members to resign and Executive Director Kate Edwards to issue a statement of regret.Today, Edwards defined a new set of reg...

April 9th 2013 at 8:20pm 0 Comments
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Although there is no Some Assembly Required in the title, don't let that fool you; today's focus is on one of the founding precepts of this column, player-generated content. It's just not sandboxy player-generated content like we've covered before. Today's special edition explores the PGC propose...

April 8th 2013 at 4:30pm 0 Comments
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Good news! (Well, at least for my police record.) As it turns out, I didn't have to resort to kidnapping to convince someone from NCsoft to talk to me about Aion at this year's GDC. I swear, Sean Orlikowski, the game's associate producer, came willingly. It does, however, appear that in the fine p...

April 6th 2013 at 2:00pm 0 Comments