Post Thumbnail

It looks like players of the highly anticipated PvP-centric free-to-play MMORPG Faxion Online will use a wide variety of abilities and powers to experience the core of the game. While someone will raise those levels and sharpen those skills the old fashioned way, she can also improve on those abi...

4 years ago 0 Comments
November 17, 2010 at 4:30PM
Post Thumbnail

Last week I wondered about how free-to-play would be discussed at GDC Online. After attending the event -- it was all a blur -- and listening back to my audio notes, it seems that free-to-play has reached some sort of level as a standard pricing option for a modern world. It could have been the fac...

4 years ago 0 Comments
Post Thumbnail

MMOCrunch has checked in with an interesting bit of news from GDCO. The off-again on-again saga of the Gods and Heroes IP was the subject of a bit of show-and-tell at the recently concluded convention, courtesy of Heatwave Interactive. Development on the classical mythology MMO stagnated followin...

4 years ago 0 Comments
Post Thumbnail

As you may have noticed if you're following our GDC Online 2010 coverage, we were there in full force. Karen Bryan, blogger and podcaster extraordinaire, covered the event along with our own Beau Hindman. As a wrapup to her interview articles, Karen gives this final impressions piece on the panel...

4 years ago 0 Comments
Post Thumbnail

World of Tanks has recently launched in Russia, where it has seen quick success, already growing to 200,000 players. In the West, the game has about 110,000 active players and that number is growing every day. It's currently in closed beta, but the company has plans to move to open beta in about a ...

4 years ago 0 Comments
Post Thumbnail

GDC Online -- formerly known as GDC Austin, but still held in the Texas town -- welcomed 3,000 attendees interested in online and social gaming this year. The show will return to Austin, Texas on October 11-14, 2011, at which time it'll be known as "GDC Zynga" -- kidding, maybe. Highlights of th...

4 years ago 0 Comments
Post Thumbnail

Epic Games and Darkworks might have just captured the 3D gaming market. With the addition of TriOviz 3D technology to the Unreal Engine 3 and its development kit, a massively popular game engine now has built-in 3D integration, for use with either 3D televisions or green/magenta glasses. It stands t...

4 years ago 0 Comments
Post Thumbnail

One of the most thrilling aspects of this job is visiting game studios. It's essentially like stepping into a toy factory, complete with strange noises and funny personalities. Nerf guns are a staple, and each desk or station is decorated with all types of toys, posters, and other trophies from Ner...

4 years ago 0 Comments
Post Thumbnail

Last week, during GDC Online in Austin, Texas, I saw a panel run by Newtoy's David Bettner. Later in the week, Bettner himself met up with me to talk about the company and its popular Games With Friends titles for the iPhone. Though the company is doing great with its own App Store games (Words Wit...

4 years ago 0 Comments
Post Thumbnail

At the Game Developer's Choice Awards of GDC Online 2010, Dr. Richard Bartle was the first person to receive The Online Game Legend Award. He is best known for co-creating MUD, the first virtual world, as well as his research that inspired the Bartle Player Test. What did he think about winning suc...

4 years ago 0 Comments
Post Thumbnail

It may feel like the dead horse has been beaten enough, but APB's Executive Producer Josh Howard sat down with Gamebreaker at GDC Online this week to talk about the game's failure. Josh's perspective feels like that of both a player and an insider, which gives him the ability to explain what the...

4 years ago 0 Comments
Post Thumbnail

Spacetime Studios, the developer of the popular mobile MMO Pocket Legends, was started back in 2005 to create large-scale MMOs. Its founders decided to make a mobile platform MMO upon seeing the obvious marketing opportunity that the iPhone provided. After all, the players would already be connecte...

4 years ago 0 Comments
Post Thumbnail

On the last day of GDC this week, I heard from developer Anthony LaMantia, who had a new game named Moon'd that he wanted to show me. We met up in the lobby of the Austin Convention Center, and I got to play around for a bit with his game, a platformer with a strange twist. Instead of playing as a ...

4 years ago 0 Comments
Post Thumbnail

In a year that seems overshadowed by the premature demise of big-budget titles, the question on everyone's mind is just what does it take to not only successfully launch an MMO, but keep it going for the long haul? At GDC Online this past week, several devs who find themselves struggling with th...

4 years ago 0 Comments
Post Thumbnail

Last night in Austin, Texas, the creators of some of this year's biggest and boldest online games were honored during the Game Developer's Choice Online awards ceremony. In particular, Riot Games and its heavyweight debut title, League of Legends, took home half of the awards up for grabs, includin...

4 years ago 0 Comments