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It looks like players of the highly anticipated PvP-centric free-to-play MMORPG Faxion Online will use a wide variety of abilities and powers to experience the core of the game. While someone will raise those levels and sharpen those skills the old fashioned way, she can also improve on those abi...

November 17th 2010 at 4:30pm 0 Comments
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Last week I wondered about how free-to-play would be discussed at GDC Online. After attending the event -- it was all a blur -- and listening back to my audio notes, it seems that free-to-play has reached some sort of level as a standard pricing option for a modern world. It could have been the fac...

October 13th 2010 at 12:00pm 0 Comments
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MMOCrunch has checked in with an interesting bit of news from GDCO. The off-again on-again saga of the Gods and Heroes IP was the subject of a bit of show-and-tell at the recently concluded convention, courtesy of Heatwave Interactive. Development on the classical mythology MMO stagnated following...

October 13th 2010 at 11:00am 0 Comments
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As you may have noticed if you're following our GDC Online 2010 coverage, we were there in full force. Karen Bryan, blogger and podcaster extraordinaire, covered the event along with our own Beau Hindman. As a wrapup to her interview articles, Karen gives this final impressions piece on the panels...

October 12th 2010 at 7:00pm 0 Comments
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World of Tanks has recently launched in Russia, where it has seen quick success, already growing to 200,000 players. In the West, the game has about 110,000 active players and that number is growing every day. It's currently in closed beta, but the company has plans to move to open beta in about a...

October 12th 2010 at 12:30pm 0 Comments
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GDC Online -- formerly known as GDC Austin, but still held in the Texas town -- welcomed 3,000 attendees interested in online and social gaming this year. The show will return to Austin, Texas on October 11-14, 2011, at which time it'll be known as "GDC Zynga" -- kidding, maybe. Highlights of the...

October 12th 2010 at 1:30am 0 Comments
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When I heard that I had landed an interview with Tara Einis of gPotato (publisher of Allods Online, the upcoming Iris Online, and many others), I immediately began daydreaming about poring over hours and hours of audio and transcribing hard-hitting interviews filled with fiery give-and-takes. Inste...

October 11th 2010 at 9:00pm 0 Comments
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Epic Games and Darkworks might have just captured the 3D gaming market. With the addition of TriOviz 3D technology to the Unreal Engine 3 and its development kit, a massively popular game engine now has built-in 3D integration, for use with either 3D televisions or green/magenta glasses. It stands t...

October 11th 2010 at 8:00pm 0 Comments
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At this year's GDC Online in Austin, Ultima Online was the first game inducted into the Game Developer's Choice Hall of Fame. Massively had a chance to look back at UO's thirteen years of history with its original senior producer, Richard Vogel, and its current one, Calvin Crowner. Follow along aft...

October 11th 2010 at 7:00pm 0 Comments
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One of the most thrilling aspects of this job is visiting game studios. It's essentially like stepping into a toy factory, complete with strange noises and funny personalities. Nerf guns are a staple, and each desk or station is decorated with all types of toys, posters, and other trophies from Ner...

October 11th 2010 at 11:30am 0 Comments