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At Game Developer's Conference, our pal, Richard Lemarchand from Naughty Dog hosted a post-mortem on Uncharted entitled "Amazing Feats of Daring." His talk covered the various challenges the team encountered on their first PS3 project, and the tricks they've learned along the way. The audience was...

February 25th 2008 at 4:15pm 0 Comments
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Don't ask us how we did it, but we managed to corner Peter Molyneux at GDC this year. We subsequently tied him to a chair and forced him to answer our questions about Fable 2. No, no, of course we didn't do that. Peter Molyneux is, in fact, an entirely amiable man -- perhaps too amiable -- and was h...

February 25th 2008 at 1:30pm 0 Comments
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During the Game Developers Conference, 1UP.com was able to record interviews with developers in the guise of their weekly 1UP Yours podcast, one such episode was with outspoken Silicon Knights boss Dennis Dyack. In the episode on February 21, Dyack outlined his worries for the future of GDC based on...

February 25th 2008 at 12:15pm 0 Comments
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We know GPS is coming to PSP some time this year (in fact, we predicted it). So, when we see the peripheral being touted at GDC at Sony's booth on the show floor, our interest gets piqued. Considering the booth was underground, the device apparently had trouble figuring out a precise location. Oh w...

February 25th 2008 at 11:45am 0 Comments
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Another week, another visit from your local precinct's Poll Police. Grammatically unsound, ethically clean, and legitimately insane, we ask you questions that you answer and react accordingly. This past week, the Poll Police were on a trip to the Game Developer's Conference. Through the many sites y...

February 24th 2008 at 4:30pm 0 Comments
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At a GDC lecture Haden Blackman, the project lead on The Force Unleashed, stated that Lucasarts has now learned a valuable lesson from its development of the game. All future multiplatform projects will prioritize development on the PS3 before being ported over to the 360. This is a direct result o...

February 24th 2008 at 3:00pm 0 Comments

I didn't see The House of the Dead 2 & 3 Return at GDC -- and I looked -- but Gamespot got a hands-on preview of the new release of Sega's light gun classics. Had I been there, I would have asked about the captioning. "Suffer the same way G did?" The audio's the same (from what can be heard on...

February 24th 2008 at 12:00pm 0 Comments
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Though anyone who has played the existing LEGO games would understand their charm, from an outside perspective you might be wondering why LEGO needed to go to the massively multiplayer scale. At GDC this past week, Mark Hansen, Director of Business Development for LEGO, explained the ideas behind t...

February 24th 2008 at 8:30am 0 Comments
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You thought you heard the last of Lair, didn't you? While at GDC, a man we will call DugBuzz, states in his IGN blog, seeked out the Factor 5 booth and played around with their new build of Lair that incorporated an analog function. He made a comment about the guy who reviewed the game on IGN after...

February 23rd 2008 at 2:30pm 0 Comments
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When I had my Brawl play session, I didn't go to Nintendo's booth. I went to an after-hours tournament for GDC volunteers, organized by my friend (and Wii Fanboy alum!) Nathan Mallory. Not only did I get to play Brawl for the first time on a huge screen, I got to see an exclusive, little-known piec...

February 23rd 2008 at 1:30pm 0 Comments

Remember that Mario Kart Wii trailer we posted just two days ago? Well, shift-delete that footage from your memory and replace it with this extended promotional video which debuted at the Game Developers Conference. Not only is this clip twice as long as the previous one we featured, but it h...

February 23rd 2008 at 12:00pm 0 Comments

For those of you who've been lost in the swirling torrent of GDC news from The 'Stiq, you might've missed the other half of 2D Boy, Kyle Gabler, talk to Joystiq. We already bended the ear of his partner in crime, Ron Carmel, so if you dug our interview then hit up the video above.Personally, we're d...

February 22nd 2008 at 7:00pm 0 Comments