With all the stress of Christmas shopping, you may have left someone off your gift list: Yourself. This is just a friendly reminder that Microsoft has you covered this week, with 50 percent discounts on Lara Croft and the Guardian of Light and Prince of Persia Classic. You can grab both at $7.50...
December 5th 2011 at 1:00pm
PSP owners rarely get the sweeter end of the deal in these European PSN updates, but this week they've pulled in a pretty sweet haul. Sure, the PS3 still gets Chime Super Deluxe, Ghostbusters: Sanctum of Slime, Swarm and Moon Diver -- but PSP owners get The 3rd Birthday, Aedis Eclipse: Generation...
March 30th 2011 at 11:15am
Welcome to another XBLA in Brief. This week, we take a look at Ghostbusters: Sanctum of Slime. If the trial version is anything to go by, you'll be glad we did the legwork for you. In other words, it just doesn't seem very good. It does have a sweet theme song though, and that has to count for so...
March 23rd 2011 at 2:30pm
Continuing its dev diary series, Ghostbusters: Sanctum of Slime's second video focuses on New York's unruly specter population, who just can't seem to leave the living alone, and the new school of Ghostbusters charged with stopping them.
March 19th 2011 at 10:30pm
We'd have to say the most impressive thing about this dev diary for Ghostbusters: Sanctum of Slime isn't the information contained within, but rather the speed and efficiency with which producer Jonathon Moses delivers said information. He could be fast-talker of the year!
March 13th 2011 at 8:00pm
Regardless of what you think of the actual gameplay presented in the multiplayer trailer for Ghostbusters: Sanctum of Slime, we think we can all agree on its one major fault: There's so much stream-crossing going on, but it's not causing any explosive side effects. What gives?
March 8th 2011 at 3:30pm
Atari is being very careful with Ghostbusters: Sanctum of Slime. The game features four wannabe 'busters and takes place sometime after the events of the second film. With talk of a third film (thanks in part to positive reception of Ghostbusters: The Video Game), Atari doesn't want to back itsel...
February 24th 2011 at 6:00pm
Beyond the requisite winged atrocities, demons and a possessed subway car, these new Ghostbusters: Sanctum of Slime screenshots feature plenty of fireworks displays, courtesy of the new gang's overactive proton packs. And, hey, it looks like you can totally cross the streams now!
February 15th 2011 at 6:40pm
Atari has revealed that its downloadable action game Ghostbusters: Sanctum of Slime will be available on Xbox Live Arcade and PlayStation Network on March 23, a Wednesday (so we're assuming the PSN launch will actually be March 22, a Tuesday; update: confirmed). No mention was made of the PC vers...
January 26th 2011 at 12:30pm
Good evening, this is Joystiq. Today, the entire Eastern Seaboard is alive with talk of a new Ghostbusters: Sanctum of Slime trailer. Alleged trailer sightings and related supernatural occurances have been reported just past the break.
January 24th 2011 at 11:10pm
This new batch of Ghostbusters: Sanctum of Slime screenshots features some new weapons and enemies, including the Plasma Inductor and the Slime Golem. Throw on some Ray Parker Jr. and check out the gallery after the break -- just don't cross the screens!
January 12th 2011 at 7:20pm
Atari is still shaking things up at the ol' corporate HQ, it seems. Current CEO, Jeff Lapin, has resigned from the position he took almost a year ago to this day. Lapin, who spent time at both Take-Two and THQ prior to his Atari gig, will be succeeded by Jim Wilson, Atari's now-former president and...
December 24th 2010 at 5:30am